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Konohamuru's codes for Naruto: Path Of The Ninja

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This page contains Naruto: Path Of The Ninja Codes for Nintendo DS called "Konohamuru's codes" and has been posted or updated on Nov 6, 2007 by fir3blade.

Boxshot & Details
Naruto: Path Of The Ninja
  • Developer: Tose
  • Publisher: D3publisher
  • Genre: Role-Playing
  • Release: Oct 23, 2007
  • ESRB: Everyone 10+

Konohamuru's codes

Enter the following codes for Konohamuru at the top of the academy by assuming the touch screen is divided into a 4x3 grid, numbered as follows (instead of using the "Summoning Sheet" from Shonen Jump magazine). Note: He does not appear there until the game has been completed.

[1] [2] [3] [4]
[5] [6] [7] [8]
[9] [10] [11] [12]

Then, quickly tap the indicated grid area. The numbers "1" through "4" will appear on the top screen to indicate that the first through fourth numbers have been detected; this is not the "grid" number, but simply to confirm that your tap has been detected.

Tap grid areas 4, 7, 11, 5Fourth Hokage's sword
Tap grid areas 8, 11, 2, 5Fuji Fan weapon
Tap grid areas 11, 3, 1, 6Play as Jiraiya
Tap grid areas 7, 6, 5, 11Rajin's sword
Tap grid areas 9, 2, 12, 7Rasengan jutsu

From: fir3blade, Nov 6, 2007
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