This page contains Scooby-Doo: Mystery Mayhem Hints for GameBoy Advance called "Absorb WISPS from far away" and has been posted or updated on Feb 18, 2008 by bscp. Let us know what you think of this Hint by thumbs voting.
- Developer: Artificial Mind and Movement
- Publisher: THQ
- Genre: Action
- Release Date: Sep 10, 2003
- ESRB: Everyone
- Other Platforms
Absorb WISPS from far away
You can absorb WISPS with the Toom of Doom if you open it and point the blue light at the WISP and press the B button. Also, if you want to get more energy out of a big WISP, absorb it with the Toom of Doom and it never runs out of energy.
Stuck on this game? Set a specific, clearly defined question and let others answer your question or view answers to previously asked questions. If you think you are an Scooby-Doo: Mystery Mayhem expert then please try to help others with their questions.