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Absorb WISPS from far away for Scooby-Doo: Mystery Mayhem

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This page contains Scooby-Doo: Mystery Mayhem Hints for GameBoy Advance called "Absorb WISPS from far away" and has been posted or updated on Feb 18, 2008 by bscp.

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Scooby-Doo: Mystery Mayhem
  • Developer: Artificial Mind And Movement
  • Publisher: Thq
  • Genre: Action
  • Release: Sep 10, 2003
  • ESRB: Everyone
Hints

Absorb WISPS from far away

You can absorb WISPS with the Toom of Doom if you open it and point the blue light at the WISP and press the B button. Also, if you want to get more energy out of a big WISP, absorb it with the Toom of Doom and it never runs out of energy.

From: bscp, Feb 18, 2008
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