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Absorb WISPS from far away for Scooby-Doo: Mystery Mayhem

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This page contains Scooby-Doo: Mystery Mayhem Hints for GameBoy Advance called "Absorb WISPS from far away" and has been posted or updated on Feb 18, 2008 by bscp.

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Scooby-Doo: Mystery Mayhem
  • Developer: Artificial Mind And Movement
  • Publisher: Thq
  • Genre: Action
  • Release: Sep 10, 2003
  • ESRB: Everyone

Absorb WISPS from far away

You can absorb WISPS with the Toom of Doom if you open it and point the blue light at the WISP and press the B button. Also, if you want to get more energy out of a big WISP, absorb it with the Toom of Doom and it never runs out of energy.

From: bscp, Feb 18, 2008
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