This page contains Shining In The Darkness Hints for Genesis called "Weapon Tips" and has been posted or updated on May 11, 2009 by sjkautoparts.
- Developer: Climax Entertainment
- Publisher: Sega
- Genre: Role-Playing First-Person
- Release: Mar 28, 1991
- ESRB: Not Set
Flails: These weapons arent always the strongest weapon for Milo, but they will ALWAYS attack twice per turn. Unlike the whips, the flail can not only attack more than 1 enemy in the same group, but it can also attack enemies in other groups and hit the same enemy twice on the same turn. The "Great Flail" is the best of the flails and is technically the "best" weapon for Milo to use throughout the game.
Whips: These weapons will attack EVERY enemy in a single group (groups can have up to around 10 monsters each). The best of which is the hex whip, which must be made for Pyra from a Dark Block - it will be cursed, but it's still worth keeping equipped. The curse causes you to be tangled up in the whip AFTER an attack 30% of the time. You will not be able to move for 1 or 2 turns if you get tangled, but this usually doesnt matter because you'll defeat the enemies in the first round of combat anyway
Stuck in this game? Set a specific, clearly defined question and let other gamers answer your question or view answers to previously asked questions. If you think you are an expert then please try to help others with their questions.
Posted on: 09-28-2013