This page contains 9 Innings: Pro Baseball 2013 Hints for iPhone - iPad called "Setting Up The Double Play" and has been posted or updated on Aug 23, 2013 by mrblasto.
- Developer: Com2us
- Publisher: Com2us
- Genre: Simulation
- Release: Jul 26, 2012
- ESRB: Not Set
Setting Up The Double Play
The double play is to defense what the 3 run homer is to offense. It occurs when two batters are put out on the same ball in play. It can occur anytime there's a runner in base, but most commonly occurs when there's a force play, that is, when the runner must advance to the next base after the batter has hit the ball on the ground.
This setup can be used when there are runners on first, first and second, or first, second, and third, though it is most effective when there's a single baserunner on first. The idea is to force the batter to hit a ground ball to the third base side of the infield. Although the double play can also be made from the first base side, there's often a hole as the first baseman must cover the runner. A good batter will aim for this hole as it is an easy hit.
If your pitcher is facing a right handed batter, throw an off speed pitch such as a change up, to the low inside corner. A right handed batter will tend to swing early at such a pitch and hit it to the third base side. Be careful though: a batter swinging early may get poor contact on the ball and hit a slow moving grounder that may turn into an infield single. Another problem is that the off speed pitch can give the batter enough time to judge the trajectory and knock it out of the park. You can lessen the latter possibility by first throwing a fast ball or two, outside the strike zone if necessary (say you're facing a fastball killer with a high bat power).
If the batter you're facing is left handed then throw a fastball to the low outside corner of the plate. The fastball gives less time for the batter to pull his hit increasing the likelihood of hitting to the third base side. If the batter is a "fastball killer" you might want to first throw a breaking ball or even a fastball outside the strike zone to keep the batter off guard. Another possibility is to use a 2 seamer or even a split fastball if your pitcher has one.
You can also throw a sinker if your pitcher has one as these tend to drop as they reach the plate causing the batter to hit the top of the ball keeping the ball on the ground. The sinker can be used against both left and right handed batters though as a double play ball it is more effective against right handers. Remember to throw it low inside to right handed batters and low outside to left handed batters. Be careful again, as not all of 9 innings pitcher's sinkers are that good. Some of them barely break making them look more like a 2 seam fastball than a true sinker.
There are two nice things about the above setup. First, it actually works, and I'm usually able to force at least one double play a game using it. Second, it also works in real baseball which is where I learned about it.
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