This page contains Gangland Hints for PC - Windows called "Strategies" and has been posted or updated on Jan 31, 2010 by JaBaL. Let us know what you think of this Hint by thumbs voting.
Being the worst player in multi-player, or not being able to get very far in skirmish mode is not very uncommon. When you start the game in either online multi-player or skirmish mode offline, you will begin in your office. You will have either one bouncer or one henchman (man with Tommy gun). Usually if you wait ten seconds, a citizen will come in and ask for a favor. The citizen is usually a handgun person or bouncer. They will ask you to kill one or two people (depending on where the map is). If you kill those people, the person you did the favor for will be under your control. When you have three men (including your Boss) you can do one of two things.
The first option is to wait in your office for some good calls to come in. You should take any call and accept it; if it includes ammunition. Sometimes the caller will offer you a unit for money. The better the unit, the more money. Sometimes they will ask you to kill a store manager, and in exchange you can get money or units. It is recommended that you lay off of the "killing store manager" calls because the more units he is offering, the longer distance and more difficult the job will be. Usually you will have to go into enemy territory, which is not recommended -- the CPU automatically starts off with a wife and sometimes more units, depending on what difficulty level you put them as. Just stay away from their territory until you have at least six men. You should always have $3,000 in case the Chief of Police appears and asks for money. He will always ask for $3,000, and if you do not pay him quickly enough or not at all, all police will shoot you and try to get into your safe house. If you are in the suburbs, you do not need to worry about the police as there are none there.
The second option is to extort or take over an ammunition store. The store owner will pay you good money and all the supplies you will need.
If you finished the first option, go to the second option, and vice versa. After you are done with both of them, buy a food-type place (restaurants, etc.). This is where you will recruit men. Getting about two restaurants or whatever, is better. After that, recruit bouncers and henchmen. Do not waste your money on street girls, unless you already have a good amount of men. Street girls are worthless in groups, unless you have good fast shooters to back them up. Get about one to three bouncers and two or three henchmen, depending on your leadership level. Gunmen can be used instead of henchmen if you wish. You now should have one boss with at least his second weapon (from weapons dealer); A strong force of about one to three bouncers, and about two or three henchmen or gunmen. When you have this force, try to upgrade their weapons to the highest you can. Go on a extorting/taking over spree around with a few good businesses. Distilleries are excellent if you have restaurants because the restaurants can sell beer to gain more money for you.
Get married after you have Found a church. Meet a girl and spend the money she asks for (anywhere from $4,000 to about $18,000) and then find a church. Do not go walking around with your girlfriend looking for one or you will get killed by your enemies. Send a scout out to do it. Once you have a church, send your boss and a bouncer or two and a henchman or gunman there and get married. Then, get back to the safe house. Make one or two henchmen stand guard at the windows (clicking on henchmen or gunmen and right clicking on desk), and mate with your wife. After a short time you will either have a lawyer child, a seductress child or an enforcer child. Enforcers may be the best -- marry a sporty wife if you want better enforcer children. Seductresses are also good. They can "convert" police and enemies to your side. Lawyers are also good. They can hire people to work for you off the streets, instead of having to do it inside of a restaurant. Enforcers just kill. They can hold two Tommy guns, where as the other under bosses cannot carry any weapons.
If you get a lawyer, set him up inside of your best store to raise its revenue. If you get a seductress, put her at the desk so that you can answer the phone while your boss if fighting or doing something else. If you have an enforcer under boss, take him with you on your raids and bring him into fights. He has excellent accuracy, health and stamina.
If you get your leadership up high enough, you should get about five good melee units, about six good shooters, and as many special units as you can fit into your gang. You should raise three under bosses with your wife, upgrade the weapons of all of your men, set your restaurants and such to sell beer to the back-room people, buy any special stores that produce goods like clothes, jewelry, beer, stolen goods and embarrassing photos, and get as many men as you can handle. You should keep your store managers safe, and get vehicles when you can steal or but them.
Another great idea is to take a bomber (Russian unit) and bomb the police station if possible. Unless you are in the suburbs, find the police station and set up a bomber in there. There will be no more cops for you.
Keep your eye on the newspaper man. He will tell you if you have a price on your head or anything else. Also, answer the phone. Sometimes it will be rats calling you, giving you information and sometimes you can get incredible prices for amazing things.
Finally, kill your enemies. It is good to go directly to their safe-house (unless you do not see a lot of their men near the streets. This either means that they are all inside their safe-house or they may be heading towards your safe-house). If you play a map where not all players are playing, there will be a certain number of safe-houses with no human-controlled players inside, only hoodlums. This is a great opportunity. You should always use a fast-moving unit with good stamina (not your boss) to get around the streets, and look inside buildings quickly and quietly. This is also useful to see how many hoodlums are guarding certain stores and empty safe-houses.
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