This page contains The Bard's Tale Hints for PC - Windows called "Various Cheats and Hints" and has been posted or updated on Aug 21, 2008 by XekydByko. Let us know what you think of this Hint by thumbs voting.
- Developer: InXile Entertainment
- Publisher: InXile Entertainment
- Genre: Role-Playing Third-Person
- Release Date: Jun 27, 2005
- ESRB: Teen
- Other Platforms
Various Cheats and Hints
Hold [Shift] and press one of the directions during gameplay:
[Right] [Left] [Right] [Left] [Up] [Down] [Up] [Down]
Immune to attacks:
[Left] [Right] [Left] [Right] [Up] [Down] [Up] [Down]
Full health and mana:
[Left] [Left] [Right] [Right] [Up] [Down] [Up] [Down]
[Up] [Down] [Up] [Down] [Left] [Right] [Left] [Right]
Extra silver and Adderstones:
[Up] [Up] [Down] [Down] [Left] [Right] [Left] [Right]
Enter the statistics screen for the first character and pool the gold from the entire party to this individual. Remove this character from the party, then load him again. Pool all of the gold to the next character in the party. Repeat this procedure for all party members, then turn off the computer without saving the game. When the game is reloaded, every character will have an amount of gold equal to that previously pooled by the entire party.
Early in the game (without cheating), go talk to the barrel maker that is inside one of the Broch's. This is the Broch that is near the middle of the town, but at the west end; his door is facing north (if you were to be facing his door, you would be facing east). The name of the place at the bottom of the screen when you walk in will read "Boyd's Barrels", at the west side of Houton. After you talk to him, go back outside. Go to the right side of his Broch and start destroying the barrels next to his dwelling (that are under the awning). He will come out and talk to you. Give him nice responses. He will give you the "Barrel Maker - Break lots of Barrels" quest. After that, every time you see a barrel, make sure you do whatever it takes to break it into tiny pieces. Then, go into The Drunken Rat bar and smash all the barrels on the upper floor. This is the floor you are on when you first walk in the front door. There are eight barrels that you can smash with your fists or a sword, and three behind the three singing drunks that you cannot destroy until you have bought a bow at the store. This makes a total of eleven barrels. Then, go down the stairs in the back room of the bar. You will find eleven more barrels to smash. After all those barrels have been smashed, go out the front door of the bar. Then, go back in and smash them all over again. After smashing a large number of barrels (over 100) go to the man who gave you the quest. He is standing next to the awning where you broke his barrels. He will give you 500 Silver. By doing this, it, you can make as much money as desired early in the game. Note: Try buying the Longbow to shoot the three barrels behind the singing drunks.
Once you can enter the Fairyhaunt Woods, talk to the hunter. He will tell you that the forest is full of grouse. Buy a bow, shoot one, then talk to the hunter again. He will say that he owns some grounds full of game (actually just grouse). If you have a dog you can easily find grouse. This is a slow but steady way to earn money.
If the puppy joins your party, it changes the story somewhat. For example, when you face The Pet it will crush your dog, killing it. Later when you run into the skull in the dungeon, it says that someone from your past wants to see you again and it brings your undead dog back into your party.
In the final choice, if you have summons out you can ask their advice, unless they do not talk (then the Bard just says "Right").
The Highlander reference:
Talk to the crier in The Tup Pub in West Dounby and agree to be in the talent show. You will get the Boots of "Quickening" as a reward. Read about these boots in the menu to learn that they were made for the Highland warrior Connor McLaihd. This is a reference to Connor McCloud from the Highlander movies. Also, all the other quickening boots have been lost, and the narrator says there surely can be only "one" pair left.
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