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Cheat Mode for Dark Messiah Of Might And Magic

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This page contains Dark Messiah Of Might And Magic Codes for PC - Windows called "Cheat Mode" and has been posted or updated on Nov 1, 2006 by cornell11. Let us know what you think of this Code by thumbs voting.

Boxshot / Details
Dark Messiah Of Might And Magic Cheats Boxshot
  • Developer: Arkane Studios
  • Publisher: Ubisoft
  • Genre: Action Shooter First-Person
  • Release Date: Oct 24, 2006
  • ESRB: Mature
Codes

Cheat Mode

Start the game with the -console command line parameter. Alternately, in the game options, on the "Keyboard" tab, click the "Advanced" button at the bottom and check the box "Enable Developer Console". Press ~ during game play to display the console window. Type sv_cheats 1 during game play to enable cheat codes.

Code:Result:
mm_player_add_gold <number>Add indicated amount of gold
mm_player_add_skillpoints <number>Add indicated amount of skill points
impulse 101All weapons and ammo
sv_noclipduringpause 1Allow no clpiping while game is paused
Mat_fullbright 1Disable darkness and shadows
ai_disable 1Disable enemy AI
notargetEnemies ignore you
mm_player_add_adrenaline 100Full Adrenaline
GodGod Mode
hurtme <number>Hurt character for indicated amount
arrows_unlimited 1Infinite arrows
mm_player_stamina_ needed_for_kickKicking costs no stamina
map <map name>Load indicated map
mm_player_time_to_add_mana 0Mana regenerates instantly
NoclipNo clipping
buddhaPlayer can live after 0 HP
restart_assassinRestart map as Assassin
restart_warriorRestart map as Warrior
restart_wizardRestart map as Wizard
mat_depthbias_normal <1 or 2>See enemy and items through walls
sv_showhitboxes 2Show hit boxes on enemies
showconsoleShow the console
Give <item name>Spawn an item
mm_npc_create <npc name>Spawn indicated NPC
give <item name>Spawn indicated item
mm_player_stamina_ megasprint_cost_per_second 0Sprinting costs no stamina
map_assassin <map name>Start specified map as Assassin
map_warrior <map name>Starts specified map as Warrior
arrows_unlimited 1Unlimited arrows
mat_wireframe 1Wireframe walls
Starts specified map as Wizardmap_wizard <map name>

From: cornell11, Nov 1, 2006
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