Fri, 20 Apr 2012 09:40:29 - Batman: Arkham Asylum: Cheat Mode for PC - Windows
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Cheat Mode for Batman: Arkham Asylum

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This page contains Batman: Arkham Asylum Codes for PC - Windows called "Cheat Mode" and has been posted or updated on Mar 31, 2010 by phochos. Let us know what you think of this Code by thumbs voting.

Boxshot / Details
Batman: Arkham Asylum Cheats Boxshot
  • Developer: Rocksteady Studios
  • Publisher: Eidos Interactive
  • Genre: Action Adventure Fantasy
  • Release Date: Sep 15, 2009
  • ESRB: Teen
Codes

Cheat Mode

Create a backup copy of the file before proceeding. Use a text editor to edit the "BmGame.ini" file in the "\Documents\Eidos\Batman Arkham Asylum\BmGame\Config" directory. Place a semicolon (;) in front of the following line:

DebugLevelStarts=(Name="FE_NewGame", LevelNames="start batentry?Area=Max,Max_C0,Max_C0_Audio,Max_C0_CLights,Max_C0_FX,Max_C0_Lights,Max_C0_Static,Max_A1,Max_A1_Audio,Max_A1_CH1,Max_A1_CLights,Max_A1_Fx,Max_A1_Lights,Max_A1_Static,Max_IntroParty,Max_IntroAudio?Flags=Chapter1_Start,gamestart,Batman_AbilitiesScreenDisabled,Batman_EnvAnalysisDisabled,Batman_RiddlesDisabled,Batman_RiddlerChallengesDisabled?Start=BeginGame?Movie=101_Batmobile_Intro?StreamMo vie")

Add the following line directly beneath it:

DebugLevelStarts=(Name="FE_NewGame",LevelNames="startbatentry?Area=Overworld,Overworld_A1,Overworld_A1_Audio,Overworld_A1_CLights,Overworld_A1_FX,Overworld_A1_Lights,Overworld_A1_Static,Overworld_A1_Tunnel")

When a new game is started, you will begin in an empty area. To begin in an action portion, add the following line instead.

DebugLevelStarts=(Name="FE_NewGame",LevelNames="startbatentry?Area=Overworld,Overworld_A1,Overworld_A1_Audio,Overworld_A1_CLights,Overworld_A1_FX,Overworld_A1_Lights,Overworld_A1_Static,Overworld_A1_Tunnel?Flags=Chapter2_Start,Unlocked_Health1,Unlocked_Health2,Unlocked_Health3,Unlocked_Health4")

The following values can also be used in that line to get the corresponding effect. Note: You must log into WayneTech at least one time to get the moves, health upgrades, and other upgrades.

Code:Result:
Equip_HarpoonGunLv2BatClaw (requires restart from checkpoint)
Unlocked_BatarangSteerBatarang Steering
Unlocked_BatarangStunTimeBatarang Stun Time upgrade
Unlocked_BatarangTarget2Batarang Targeting upgrade 2
Unlocked_BatarangTarget3Batarang Targeting upgrade 3
Chapter<1-7>_StartChapter select, which is needed to get enemy spawns
Unlocked_ComboBatarangCombo Batarang
Unlocked_ComboBoostCombo Boost
Equip_Resonator2Electric lockpick (requires restart from checkpoint)
Unlocked_SonicBatarangExpExploding Sonic Batarang
Equip_ExplosiveGooExplosive Gel (requires restart from checkpoint)
Unlocked_Health1Health upgrade 1 (log into WayneTech once)
Unlocked_Health2Health upgrade 2 (log into WayneTech once)
Unlocked_Health3Health upgrade 3 (log into WayneTech once)
Unlocked_Health4Health upgrade 4 (log into WayneTech once)
Equip_LineLauncherLine Launcher (requires restart from checkpoint)
Unlocked_AnytimeTdMove upgrade
Unlocked_CombatThrowMove upgrade
Unlocked_DoublePowerComboMove upgrade
Unlocked_FloorGrateTdMove upgrade
Unlocked_GlassSmashTdMove upgrade
Unlocked_HangAttackTdMove upgrade
Unlocked_LedgeGrabMove upgrade
Unlocked_QuickTakedownMove upgrade
Unlocked_ProximityMineProximity Mine
Unlocked_ResonatorRangeResontator Range
Unlocked_SonicBatarangSonic Batarang

From: phochos, Mar 31, 2010

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