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Rocket Launcher for Unreal Tournament

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This page contains Unreal Tournament Hints for PC called "Rocket Launcher" and has been posted or updated on Sep 2, 2007 by h4x0r21.

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Boxshot & Details
Unreal Tournament
  • Developer: Epic Games
  • Publisher: Gt Interactive
  • Genre: Action Shooter First-Person
  • Release: Nov 30, 1999
  • ESRB: Mature

Rocket Launcher

When you use either primary or secondary fire, the gun will automatically load up six missiles and fire them. However, the rockets will stay where you fired them, resulting in them staying grouped. This allows you to run up to an opponent and surround them with groups of missiles.

Ripper: Hold (fire) and run around randomly in an opponent's general area until he/she/it is surrounded by as many Razors as desired (usually about 50-60). Re-enter the code and clear the area as the Razors ricochet about and cut your opponent to ribbons.

Ripper: As above, only more tidy and less random. Face the direction your opponent is running. Aim the Ripper at the target's feet and hold (Primary Fire). Begin to move the mouse very slowly up in a straight line, creating a "stacking" effect.

From: h4x0r21, Sep 2, 2007
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