Tue, 10 Feb 2009 00:00:00 - Europa Universalis 2: Event numbers for PC - Windows
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Event numbers for Europa Universalis 2

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This page contains Europa Universalis 2 Codes for PC - Windows called "Event numbers" and has been posted or updated on Feb 10, 2009 by RideIN. Let us know what you think of this Code by thumbs voting.

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Codes

Event numbers

Use one of the following entries with the event code.

Code:Result:
1021Agricultural Revolution
1508All Life Is Holy; -2 stability
1051Assassination of noble
3003Bosworth Field; +3 stab, central, -3 serf, merc, -5 artist
1069Boundary Dispute
1062Bourgeoisie request privileges
1065Build a Great Palace
1077Catholic influence in Africa
1082Catholic influence in America; +1 stab / convert to catholic and 4 colonies
1052Cessation of Church Functions to Nobility
1078Christian influence in South Africa
1060Cities demand old rights
1013Colonial Dynamism
1013Colonial Dynamism; +1 conquistador, +3 colonists
1038Colonial uprising; 1 colony rebels
1041Conquistador; +1 conquistador, +0 colonists
1003Conversion of heretics; changes religion in one province
1031Corruption
102Council of Trent
3007Court of the Star Chamber; +2 cent, innov, +1 stab, +3 revolt risk +2 artist, +1 stab, -1 cent, innov
1035Creation of bank; -5 inflation, +200 gold
1037Creation of company of trade; +2 merchants, +500 trade tech
1036Creation of stock exchange; -2 inflation, +100 gold, +500 infrastructure tech
1032Deflation
1022Devastating fire; -1 manufactory
1033Diplomatic Insult
1011Diplomatic move; +50 relation, +1 diplomat
103Edict of Tolerance
3004End of the 100 Yrs War; +1 stab, +150 relations with France
1000English Pirates
1019Enthusiasm for army; +5000 troops
1020Enthusiasm for navy ; +5 warships
1058Establish cantonments
1006Excellent minister; ADM, DIP, MIL set to 9 for 12 months
1076Exceptional Court Painter available
1009Exceptional year; -5 inflation, +100 gold
1040Explorer; +1 explorer, +0 colonists
1046Fire Ordinance
1064Foreign drill instructor; -250 gold, +1 offensive doc, +1 quality / -1 victory points
1075Foreign trade competition rises; +1 mercantilism / -1 merc
1034Fortification effort; +1 fort to province
1506Gerard Mercator de Kremer; +500 to naval tech
1004Gift to the state; +200 gold
1023Good government policies; +1 stability, +250 infrastructure and trade tech
1056Grant export licenses
1012Great reputation; +10 relation with 7 countries
1039Heretic Uprising
1503Hungarian vampire; -1 stability, -1 innovativeness
1066Indulgence Peddler
1044Internal Trade
1063Italian Engineer available
101Jean Calvin
3005Justices of Peace; +1 cent, +6 tax collectors, +1 stab, -200g +1 serf, arist, +2 stab, +100g
1079Mali returns to paganism
1048Medical
1070Merchants Harassed
1045Meteor Sighted
1054Monopoly company formed
1080Moslem influence in Africa
1081Moslem influence in Nubia
1084Moslem influence in south-east Asia
1057New land claimed
1501Newton Pulishes Optica; +250 to land amd naval tech.
1500Newton pulishes Principia Mathematica; +200 to land, naval, infa, and trade tech.
1049Noble Feud
1073Noble family requests aid
1042Nobles (-2 stab)
1050Nobles ally with foreign power; -2 stability, casus belli (nation)
1055Nobles demand increased pensions
1059Nobles demand old rights
1061Non-enforcemnts of Ordinances
1001One Province revolts unprovoked
1072Petition for redress; -4 stability, +1 centralization/-1 stability, -1 tax, revolt (province)
1016Plague; -5000 people in province
1030Political Crisis
1024Poor government policies; -1 stability, -250 infrastructure and trade tech
1083Protestant influence in America
100Reformation
1017Reformation of army; +250 land tech
1018Reformation of navy; +250 naval tech
1068Regional Heresy
1071Regional population boom; +2 colonists / +2000 population
1002Religious turmoil; one revolt
1015Rush of Merchants
1010Rush of colonists; +3 colonists
1047Saint performs miracle; +1 stability, -3 revolt risk
1053Sale of Offices
1007Scandal at Court
3006Support Middle-class Bureaucrats; +1 innov, -1 arist, merc, land, stab -1 innov, +1 arist, serf, stab, +2 land, +100g
1074Support for dissidents abroad
1005Temporary insanity of monarch; ADM, DIP, MIL set to 2 for 12 months
3008The Enclosure Movement; -3 stab, +1 revolt risk/-1 central, -2 serf, +1 stab
3001The Lollard Hersey; +3 revolt risk, -2 stab, -50g/-100 to 2 countries
1043Trading Company Disaster
110Treaty of Tordesillas
1067Uncooperative Philosopher
1014Unexpected invention; +1 manufacturing
1026Unhappiness among Artisans
1028Unhappiness among Merchants
1027Unhappiness among Peasants
1025Unhappiness with Clergy
1029Valuable mineral
3002War of the Roses; +1 artist, serf, -1 central, land, -3 stab
1008Wave of Obscurantism; +3 revolt risk

From: RideIN, Feb 10, 2009
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