This page contains Gundam: Journey To Jaburo Hints for Playstation 2 called "Garma's Zaku II" and has been posted or updated on Feb 23, 2009 by GelaUnrenna. Let us know what you think of this Hint by thumbs voting.
- Developer: Bandai
- Publisher: Bandai
- Genre: Simulation Sci-Fi
- Release Date: Aug 6, 2001
- ESRB: Teen
Garma's Zaku II
To get Garma's Zaku II, you must destroy a certain number of Dopps in stage two, "Winds of War". When destroying Dopps, you will hear Amuro counting how many Dopps he has destroyed. When he gets to six, he will ask "Who's gonna be seven?" After the seventh Dopp is done, you are able to fight Garma in his Zaku II. You must destroy it before you fight Char. This is difficult, but if you get your timing correct you will be able to defeat him. Also, this must be done in Story mode, not Stage Select. Once your game has been auto-saved after stage two, return to the title screen. It is best to complete the game first to unlock Tactics mode. You must be at least a Major or higher in the Tactics Battle Mode Zeon.
Stuck on this game? Set a specific, clearly defined question and let others answer your question or view answers to previously asked questions. If you think you are an Gundam: Journey To Jaburo expert then please try to help others with their questions.