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Unlockable Ending Rankings for Metal Gear Solid 2: Sons Of Liberty

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This page contains Metal Gear Solid 2: Sons Of Liberty Unlockables for Playstation 2 called "Unlockable Ending Rankings" and has been posted or updated on Aug 8, 2007 by rachel00.

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Boxshot & Details
Metal Gear Solid 2: Sons Of Liberty
  • Developer: Kcej
  • Publisher: Konami
  • Genre: Action Adventure
  • Release: Nov 12, 2001
  • ESRB: Mature
Unlockables

Unlockable Ending Rankings

Every difficulty setting has unique unlockable rankings that may be unlocked depending on your performance throughout the game. Below are the possible unlockable rankings and the requirements to unlock them.

Unlockable:How to Unlock:
Bat - Normal DifficultyTanker: 1 alert, Plant: 2 alerts, Tanker-Plant: 3 alerts
Big Boss - Extreme Difficulty (Tanker-Plant)Radar off, under 3hr clear, Damage: under 10.5, Shots Fired: under 700, under 3 alerts, 0 kills, 0 continues, 0 rations, 0-8 saves, no special items
Capybara - Normal DifficultyTanker: 5+ hours, Plant: 25+ Hours, Tanker-Plant: 30+ Hours
Cat - Very Easy/Easy DifficultyTanker: 25+ saves, Plant: 75+ saves, Tanker-Plant: 100 + saves
Chicken - Very Easy/Easy DifficultyRadar: off, 250+ alerts, 250+ kills, 60+ continues, 31+ rations used, 100+ saves
Cow - All Difficulty LevelsTanker: 50+ Alerts, Plant: 200+ alerts, Tanker-Plant: 250+ alerts
Deer - Normal DifficultyTanker: 25+ saves, Plant: 75+ saves, Tanker-Plant: 100 + saves
Doberman - Hard Difficulty (Tanker-Plant)Under 3hr clear, under 3 alerts, 0 kills, 0 escapes, 0 continues, 0-3 rations, no special items
Doberman - Normal Difficulty (Tanker-Plant)Radar off, under 3hr clear, Damage: under 10.5, Shots Fired: under 700, under 3 alerts, 0 kills, 0 continues, 0 rations, 0-8 saves, no special items
Eagle - Extreme DifficultyTanker: 18 minutes or less, Plant: 2hrs 45 min or less, Tanker-Plant: 3hrs or less
Elephant - Normal Difficulty31 Rations used
Falcon - Normal DifficultyTanker: 18 minutes or less, Plant: 2hrs 45 min or less, Tanker-Plant: 3hrs or less
Flying Fox - Hard DifficultyTanker: 1 alert, Plant: 2 alerts, Tanker-Plant: 3 alerts
Flying Squirrel - Very Easy/Easy DifficultyTanker: 1 alert, Plant: 2 alerts, Tanker-Plant: 3 alerts
Fox - Extreme Difficulty (Tanker-Plant)Under 3hr clear, under 3 alerts, 0 kills, 0 escapes, 0 continues, 0-3 rations, no special items
Fox - Hard Difficulty (Tanker-Plant)Radar off, under 3hr clear, Damage: under 10.5, Shots Fired: under 700, under 3 alerts, 0 kills, 0 continues, 0 rations, 0-8 saves, no special items
Gazelle - All Difficulty LevelsTanker: 50+ Clearing Escapes, Plant: 100+ clearing escapes, Tanker-Plant: 150+ Clearing Escapes
Giant Panda - Extreme DifficultyTanker: 5+ hours, Plant: 25+ Hours, Tanker-Plant: 30+ Hours
Hawk - Hard DifficultyTanker: 18 minutes or less, Plant: 2hrs 45 min or less, Tanker-Plant: 3hrs or less
Hippopotamus - Extreme DifficultyTanker: 25+ saves, Plant: 75+ saves, Tanker-Plant: 100 + saves
Hound - Easy Difficulty (Tanker-Plant)Radar off, under 3hr clear, Damage: under 10.5, Shots Fired: under 700, under 3 alerts, 0 kills, 0 continues, 0 rations, 0-8 saves, no special items
Hound - Normal Difficulty (Tanker-Plant)Under 3hr clear, under 3 alerts, 0 kills, 0 escapes, 0 continues, 0-3 rations, no special items
Jaws - Hard DifficultyTanker: 50+ Enemies killed, Plant: 200+ Enemies killed, Tanker-Plant: 250+ Enemies killed
Koala - Very Easy/Easy DifficultyTanker: 5+ hours, Plant: 25+ Hours, Tanker-Plant: 30+ Hours
Mammoth - Hard Difficulty31 Rations used
Mouse - Normal DifficultyRadar: off, 250+ alerts, 250+ kills, 60+ continues, 31+ rations used, 100+ saves
Night Owl - Extreme DifficultyTanker: 1 alert, Plant: 2 alerts, Tanker-Plant: 3 alerts
Orca - Extreme DifficultyTanker: 50+ Enemies killed, Plant: 200+ Enemies killed, Tanker-Plant: 250+ Enemies killed
Ostrich - Extreme DifficultyRadar: off, 250+ alerts, 250+ kills, 60+ continues, 31+ rations used, 100+ saves
Pig - Very Easy/Easy Difficulty31 Rations used
Pigeon - All Difficulty LevelsNo Enemies Killed
Piranha - Very Easy/Easy DifficultyTanker: 50+ Enemies killed, Plant: 200+ Enemies killed, Tanker-Plant: 250+ Enemies killed
Rabbit - Hard DifficultyRadar: off, 250+ alerts, 250+ kills, 60+ continues, 31+ rations used, 100+ saves
Sea Louce - All Difficulty LevelsBeat the game with a Sea Louce in your inventory
Shark - Normal DifficultyTanker: 50+ Enemies killed, Plant: 200+ Enemies killed, Tanker-Plant: 250+ Enemies killed
Sloth - Hard DifficultyTanker: 5+ hours, Plant: 25+ Hours, Tanker-Plant: 30+ Hours
Swallow - Very Easy/Easy DifficultyTanker: 18 minutes or less, Plant: 2hrs 45 min or less, 3hrs or less
Whale - Extreme Difficulty31 Rations used
Zebra - Hard DifficultyTanker: 25+ saves, Plant: 75+ saves, Tanker-Plant: 100 + saves

From: rachel00, Aug 8, 2007
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