This page contains Dragon Ball Z: Super Butouden Hints for Super Nintendo called "Avoiding special beam damage" and has been posted or updated on Sep 6, 2006 by sonicmari1.
- Developer: Tose
- Publisher: Bandai
- Genre: Action Fighting
- Release: Not Set
- ESRB: Not Set
Avoiding special beam damage
Dodge: Press Up, Down, A. Only one quarter damage done.
Disperse: Press Away, Towards A. Attack is destroyed and no damage is done.
Deflect: Assuming that the defender is facing to the right, press Left, Down/Left, Down, A. Defender swats attack aside. No damage done.
Reflect: Assuming that the defender is facing to the right, press Down/Left, Down, Down/Right, Right, A. The attack is reflected back to the attacker who must do a defense immediately, but can only Block or Dodge. No damage is done to the initial defender. Sometimes unreliable and may blow up in the defender's face. If done with Piccolo and it fails, he may lose his arm.
Shield: Can only be done by Android #18. When she changes her pose, press Down, Up, A. An energy shield will form and block the attack. No damage done.
Absorb: Can only be done by Android #20. When he changes his pose, press Down, Up, A. Android #20 will cry out "NOW!" in Japanese, absorb the energy from the attack, and add it to his life bar.
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