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75 Kremcoins for Donkey Kong Country 2: Diddy's Kong Quest

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This page contains Donkey Kong Country 2: Diddy's Kong Quest Hints for Super Nintendo called "75 Kremcoins" and has been posted or updated on Sep 6, 2006 by tbone.

Boxshot & Details
Donkey Kong Country 2: Diddy's Kong Quest
  • Developer: Rare Ltd.
  • Publisher: Nintendo
  • Genre: Action Platformer
  • Release: Not Set
  • ESRB: Not Set
Hints

75 Kremcoins

Begin game play in Pirate Panic and enter K. Rool's cabin. Leave the cabin, jump over the two bananas, take the bunch that are on top of the barrels, and return to the cabin. Take the balloon, leave the cabin, jump over the same two bananas, grab the same bunch that were on the barrels, and return to the cabin. A token worth 75 Kremcoins should be inside.

From: tbone, Sep 6, 2006
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