This page contains Trauma Center: Second Opinion Hints for Nintendo Wii called "An Explosive Patient: Diffusing The Bomb" and has been posted or updated on Dec 18, 2006 by blazer x 109.
- Developer: Atlus
- Publisher: Atlus
- Genre: Action
- Release: Nov 14, 2006
- ESRB: Teen
An Explosive Patient: Diffusing The Bomb
Yes, believe it or not, you have to diffuse a freakin' bomb. First, you must unscrew all the screws so you can remove the cover panel, but each screw uncrews differently and if you mess up more than 3 times, it'll blow up, so lemme just tell you. Unscrew the bottom right screw to the left, the bottom left screw to the right, the top right screw to the left, and the top left screw to the right. Once you're in, you'll see a reactor core surrounded by flashing red and white panels, but we'll save that for later. You'll pan down to a little voltage meter and you have to place the red pegs in the correct spots to get the meter at the right level. First, take the peg on the left side and place it in the hole all the way one the top of the left side. Then take the right peg and place it two holes down from the top hole on the right side (the hole that is right next to the red line on the meter) and the voltage should be at the proper level. Now here comes the fun part! You'll pan back to the reactor core and nurse lady will tell you to zap the white panels with your laser. It's pretty simple, just zap all the white panels, being very careful not to zap any red panels, because that would blow it up. Also, make sure you don't actually zap the red core itself, which would also make the bomb go boom. After you've done this the reactor core has been unveiled and all you have to do is zap it, simple, right, WRONG. Suddenly a million little red panels appear and start to orbit in changing directions around the core. If your aim is true, then you should be able to zap it until it's gone, basically all you have to do is find some way to shoot past the little red panels and shoot the reactor core. It's basically a matter of timing and aim, and if you don't have either one of those, then you have no hope at all!
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