Wed, 30 Sep 2015 05:25:30 Cheats, Hints & Walkthroughs
Android Games

Gamebook Adventures 1: An Assassin In Orlandes Cheats for Android

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This page contains Cheats for Gamebook Adventures 1: An Assassin In Orlandes organized by sections for Android. This game has "Role-Playing" as genre, made by Tin Man Games, released on Jan 8, 2012. If you can't find a hint or secret in our list, then please check this page periodically for the latest updates.

Boxshot & Details
Gamebook Adventures 1: An Assassin In Orlandes
  • Developer: Tin Man Games
  • Publisher: Tin Man Games
  • Genre: Role-Playing
  • Release: Jan 8, 2012
  • ESRB: Not Set

Game Hints

Dice Nudging

When rolling dice, you can either tap or 'shake' to roll. If you see results you don't want, give your iDevice a quick shake, and you should be able to get a free re-roll! You can only 're-roll' once in most cases though, so it's not a guaranteed cheat, but it certainly gives you a higher chance. Personally speaking, I tend to play on an iPad on my desk with dice roll animations turned off for speed, so nudging isn't really convenient for me... but hey, it's certainly something that might help you!

Jaignnuthdita, Sep 30, 2015

Achievement/Art Tips

All of the achievements in the game are pretty self-explanatory, but if you can't figure out how to reach a particular location/character, just try different routes or, failing that, look up the name of the location or character in the full path guide after you've beaten the game at least once. The only vague art description is for the 'Nurrothian Mercs', who can be found in one of the taverns in Orlandes.

Z-boy, Sep 30, 2015

Fitness Tips

When you're first playing the game, and enjoying the storyline and curiosities, rolling a low fitness score can still be fun to play with. Failing fitness checks can often lead to new routes and puzzle opportunities which can easily be missed if you're playing with a very high fitness score (such as Novice mode). A low fitness can lead to a lot of enjoyable side-quests to experiment with! However! If you've played the game long enough to know exactly how to get to the true ending in the best possible way, there is absolutely no reason to play with a fitness of anything lower than 12 (the maximum). If you just need to hit the ending, keep re-rolling a character until you get that maximum fitness! At the very end of the game, the weapons and armour can require you to have a high fitness to even use them, and battles will require you to roll fitness just to get the chance to damage enemies. In short, any fitness will do when playing for fun and exploration! However, the best possible fitness is near-necessary to survive reaching the true ending.

Messinho, Sep 30, 2015
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