Tue, 21 Jul 2015 07:55:20 Cheats, Hints & Walkthroughs
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Harry Potter And The Chamber Of Secrets Cheats for Gamecube

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This page contains Cheats for Harry Potter And The Chamber Of Secrets organized by sections for Gamecube. This game has "Action Adventure" as genre, made by Eurocom Entertainment Software, released on Nov 14, 2002. If you can't find a hint or secret in our list, then please check this page periodically for the latest updates.

Boxshot & Details
Harry Potter And The Chamber Of Secrets
  • Developer: Eurocom Entertainment Software
  • Publisher: Ea Games
  • Genre: Action Adventure
  • Release: Nov 14, 2002
  • ESRB: Everyone

Game Hints

Various Cheats and Hints

Easy Bertie Blotts Every Flavor Beans:
When you exit of the Gryffindor Tower notice the object in the corner. Hit it with Flipendo and three Beans will appear. Go around the corner and walk at least three steps away. Return and cast Flipendo again to get three more Beans. Repeat this to get as many Beans as needed.

Use the Nimbus 2000 Broomstick and fly above Hogwarts. Fly through the rings to get free Beans. A blue ring gives 10 Beans, a yellow ring gives 1 Bean, a red ring gives 3 Beans and a green ring gives 2 Beans.

At the beginning at Ron's house is a tool chest in their barn. Every time it moves on its own means that you can shoot it with Flapendo to get more beans.
Submitted by: CoolM

How to get easy beans
when you are in the third floor go under the bookcase and you go down the stairs when you doo theres a door go in it. there are 3 boxes and a chest with a plant around it.slice the plant and get the wizard card. then flipendo the boxes and here are the beans but get them fast they dissapper. P.S. after you have all that go out of the room and go back in and theres more beans in the boxes!!
submitted by: connor

Nimbus 2000 Broomstick:
On the second day of school, go to the Quidditch practice. Complete the training with a "B" or better rank to get the Nimbus 2000 flying broomstick. You can now fly anywhere around the school during the day. Note: You can only land on grass and cannot fly inside the school.

Easy Wizard Cards:
Go to the Burrow and Diagon Alley. Look for chests there for Wizard Cards.

Go Neville's games, especially Broom Racing, to get Wizard Cards. Note: You will have to pay Beans to participate in Broom Racing and Gnome Tossing, Gnome Dunking is free.

In Ron's barn at the very beginning is a card on top of the rafters. To get it, you need to climb the chicken coop outside.

Easy points:
In the Chamber Of Secrets, destroy paintings on the wall. You will open the painting and get 100 points for Gryffindor.

Bertie Botts Bean Bag (100 Bean capacity):
Use the Skurge spell on a chest covered in ectoplasm behind a tapestry (you need the scissors spell) on the third floor, by the Defense against the Black Arts classroom.

Bertie Botts Bean Bag (200 Bean capacity):
Gather every item for the students around Hogwarts (not the Notice Board). You have to actually find the people. The final person will give you a key to the confiscated items room. In there are six Wizards cards and the biggest Bertie Bots Bean Bag.

Sneaking around at night:
When sneaking around at night, you need to get by many of the prefects. When you need to get by them, simply crawl under the bookcase to the left of the portrait that leads to the Griffondore common room. It leads through a secret passage that takes you to the fourth floor.
Submitted by: CoolM

Lower Bean price
When you ask a student to trade a wizard card and he or she asks you for too many Beans, click on "No" move some steps back and ask again. The quantity of beans will be reduced.

Deduct points from Slytherin
When Hermione changes you into Goyle, go out at night and try to get caught by the Prefects (the people that patrol the halls). When you do, Slytherin will get 5 house points deducted. You may repeat this process a few times, but after awhile this will stop.

Unfair Slytherin House Cup victory
If on the final day of term the House Points are tied, when you talk to Hermione or Ron they will say that you definitely have enough House Points to defeat Slytherin, However, when you go into the Great Hall, Dumbledore will give the House Cup to Slytherin.

Exiting the marble room
Hit only one of the blue hands with your wand. The farther back you are, the better. Get a little close to the spiky balls and let them chase you. They will only go so far then turn around. You should also turn around. Then at the end if it a blue sparkly light appears, hit it with your wand. It will blow up. Repeat this until they are all gone.

Expelliarmus Challenge
Use your spell that cuts down tapestries and ropes on the spiked ball. Walk up close to the edge and hold your trigger button, charge up for a half second and cast. Note: If you throw the imps into the fiery pits, they will die and you do not have to worry about them. Likewise, if you throw them all away you cannot put them into the cages to get out; but when all are indeed gone, they respawn from that hatch in the wall at the first ramp.
Submitted by: Zenon

Professor Flitwick's Incedio Challenge
Once you get the Incedio Spell, return to the main room and make sure the two pillars are down. Go into one of them and switch the flame direction so that the flames are both are on one side of the room. On the other side, use Incedio to light the pigs and Flapendo to point them up to lift the platform; then again on the other one. Run quickly to the switch by the exit. If successful the door, will be unlocked halfway. You will need to do likewise with the other side. Note: You do not have to charge at all -- this gives you a few extra needed seconds.
Submitted by: Zenon

Fighting with Expelliarmus
When in one of the few battles with Hogwart's students (just the Slytherin Gang, all others leave you alone), let them make the first shot and bounce it back. Just as you do, use your Flapendo with a quarter to half second charge to knock them back, thus trapping them with two spells to knock back, which they can never manage. Note: Beware, just as you finish casting Flapendo (depending on distance), you will be forced to use your Expelliarmus almost instantly.

Key to Confiscated Items storeroom
Look on the grounds for people ho will ask you to do things for them. After you have done something for everyone, the last person will give you the key and tell you where the Confiscated Items storeroom is located.

Finding items
To find extra Beans, Cards, etc., go into classrooms. Go near the desks. "Search" will appear near (A). Look in the desk and you will find something.

Hermione's book quest
After you have defeated the Book Shelf on your quest to find the book for Hermione, grab the block and take it all the way to the front of the room in front of the first book shelf in a row of book cases. When you are on the first book case, you will see flying books staying in one place. Cast the Hand spell on them and jump across.

Finding the Ghoul book
Go through the tunnel with two star bushes that is near the flying field with Ms. Hooch. Then, fly to the left and you will find a ledge that has the book on it.

Finding the Holidays With Hags book
Go to the door to the Whomping Willow and get on your broom. Fly in a straight line from the door and stay low to the ground. The book will be in a corner at the wall.

Alohamora spell
When you have 80 Bertie Bot Every Flavored Beans, go to the reading room where you buy things from Fred and George in the Griffindor House. Percy will try to stop you. if you try to go during the day, Fred and George will not be there, except on the last day of school. When you go in, you have to go to the opposite side of the table. There will be a book. Go up to it and Fred will say that it is 80 Bertie Botts. If you have enough, he will say you can go mostly anywhere in Hogwarts. This spell will only work on some doors and chests.
Submitted by: Zenon

Transformation spell
After you acquire the spell and return to the main room, use it to get across the room on the other side of the gargoyle. You will need to use the hardly visible ledges to cross. Hang off the wall ledge to escape nearing ghosts, and push down the slabs to make a bridge. Once this is done, you will have to fight the gargoyle. It is recommended that you get on the right staircase, halfway up. Then, use the spell on the last stone and the door will open.

Forbidden Forest spiders
The spiders in the forest act as follows:

Tiny Black: Show you the path
Big Green: Jumpers (jump, run away, and jump again)
Big Red: Flingers (they spit)
Big White: Flingers (spit paralyzing venom)
Big Multicolor: Possible Jumper/Flinger mix.

Greenhouse: Wizards Card
After talking to Fred and George, go to the right of the greenhouse and cast Alohomora the hedge separating it from the wall. Follow the passage to a small courtyard. Cast Alohomora on the statues to get the Card.

Mysterious shadow
Go to the sixth floor. There should be two doors. If you look around the room, you might see a mysterious shadow moving about the floor of the classroom. If you get close to the shadow, it disappears. It does not appear to belong to anyone or anything.

Getting back to the castle easily
After you get the Diffindo spell book, run towards the castle and intentionally get caught by a Prefect. The Prefect will take you to the entrance of the castle, and you will not lose any House Points. Note: This will only work on the way back. If done on the way to the greenhouse, the same thing will happen, and you will have to start all over again.

Secret area at Hagrid's hut
There is a type of "secret" crawl near Hagrid's hut. Walk towards Hargrid's hut then move over towards the Herbology Center wall. Behind some grass/bushes, there is a space to crawl in. You can climb up on some stones, but it is dark.

See Mrs. Hooch flinch
Go to the Flying Court and fly near Mrs. Hooch, the flying teacher. Fly as close as you can to her. She will put her broom up in front of her face and try to protect herself from you slamming into her.

Moaning Myrtle's skeletal face
When you are in the girl's bathroom, walk through Moaning Myrtle slowly. You will see her face turn into a skeleton. Note: This is difficult to do.

Hurt people
Walk up to anybody in Hogwarts. Throw a Flipendo at them and they will say "Ow". Note: You can only use Flipendo, as all the other spells do not have any effect.

Avoiding ghosts
When you do not want to be hit by ghosts and lose all your items (Balloons, Beans, and sometimes Stink Pellets) just stand on the ledge until the specter nears you. Tap the Analog-stick so that you will fall and catch the ledge. When you are hanging, they cannot hit you and cause your items to go flying.

Another way to avoid the ghosts and keep from losing your collected items is to use Lumos. Hold [Down] to maximize the spell. The ghosts will not hit you when the light is on. Sometimes this requires careful timing because you are trying to search and collect items at the same time.

Avoiding Ginny and Mrs. Weasley
Once you enter Diagon Alley, there is a way to avoid Ginny and Mrs. Weasly. Stay against the left wall and you will be able to avoid them. Also, when you finish getting all of Ginny's lost things, stay against the opposite wall of where they are (opposite of Florrish and Blotts) and remain close to the wall.

Secret from Hedwig
When you see Hedwig, do Alahomara to him and he might unlock a secret. This does not always happen, but does work sometimes.

fatti08, Aug 21, 2008

Game Walkthroughs

Added: 07-21-2015
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Latest Questions
Chicken coop card?

I'm at the part of the chicken coop. i don't know how to climb on top of it. i keep searching but there isn't a climb option. what do i do?...

From: xxTeenyTophatxx
Posted on: 05-01-2010
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