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Cheats, Hints, Tips & Secrets - Last Updated: 04/22/2009

The Sims: Makin' Magic Cheats for PC - Windows

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The Sims: Makin' Magic Cheat Codes

Cheat mode
Press [Ctrl] + [Shift] + C during game play to display a prompt in the upper left corner of the screen.

Note: Enter [Exclamation point] at the prompt to repeat the last cheat entered. Enter a [Semi-colon] between codes to enter multiple codes at the same time. Additionally, most of the codes will only work with the unpatched version of the game.

Code:Result:
rosebud1000 Simoleons
hist_addAdd new family history stat to the current family
write_destlistAppends the route destination list to AllRoutes.txt every time a route is found
auto_levelArchitecture tools automatically set the level as needed
import <FAM file>Automatically import and load indicated FAM file
house <house number>Automatically load indicated house, no questions asked
prepare_lotCheck and fix required lot objects
flushCompletely flush app to VM file when running Windows NT
crashCrash game
water_toolCreate moat or streams
shrink_text <font_size> <text>Create shrunk_text_#.bmp files
edit_charCreate-a-character mode
interestsDisplay personality and interests
draw_all_frames offDraw all animation frames disabled
draw_all_frames onDraw all animation frames enabled
draw_originsDraw colored dots at each person's origin
core_dumpDump entire memory to core_dump_[date:time].txt
dump_happyDump selected person's most recent list of scored interactions to a file
dump_mcDump selected person's motive contribution curve to a file
debug_socialEnable debug flag to show outcome choice dialogs for social interactions
sim_log endEnd sim logging
cht <filename>Execute "file.cht" file as a list of cheats
draw_floorable offFloorable grid disabled
draw_floorable onFloorable grid enabled
assertForce an assert for testing
log_animationsLog animations in the event log window
map_edit offMap editor disabled
map_edit onMap editor enabled
move_objects onMove any object
tutorial offNo tutorial object generation when tutorial house is loaded
browser_failsafePrevent web browser crashes
preview_anims offPreview animations disabled
preview_anims onPreview animations enabled
tile_infoProgrammer stats
quitQuit game
#importRead in behavior tuning constants from Tuning.txt
rebuild_cpRebuilds entire control panel/UCP from scratch
refresh_facesRefresh the BMP_ resources for all people whose IFF files are writable
refresh_texturesRematch dependent textures and regenerate bitmaps for all user characters
restore_tutRestore tutorial
rotation <0-3>Rotate camera
route_balloons offRouting debug balloons disabled
route_balloons onRouting debug balloons enabled
fam_test <opcount>Run series of random operations on unhoused families
saveSave currently loaded house
historySave family history file
plughSay "plugh"
porntipsguzzardoSay "porntipsguzzardo"
xyzzySay "xyzzy"
draw_routes onSelected person's path displayed
draw_routes offSelected person's path hidden
log_maskSet event logging mask
autonomy <1-100>Set free thinking level
sim_speed <-1000-1000>Set game speed
edit_grass <number>Set grass change value
grow_grass <0-150>Set grass growth
lot_size <number>Set lot size
sim_limit <milliseconds>Set maximum milliseconds to allow simulator
set_hour <1-24>Set time of day (unpatched game version)
bubble_tweak <z offset value>Set z offset for thought bubbles
<directory path>Sets the neighborhood directory to the path
lot_border <tl> <tr> <bl> <br>Sets up the borders of the lot with non-editable flag. Requires rotation
allow_inuseSets whether menu items appear for in use objects
memviewShow memory view window in debug builds of the game
sim_log beginStart sim logging
swap_houses <house number> <house number>Swap the two house files and updates families
sweep offTicks disabled
sweep onTicks enabled
tile_info onTile information displayed
tile_info offTile information hidden
visitor_controlToggle allowing visitors to be controlled using the keyboard
report_assetsToggle assets report
auto_resetToggle automatic object reset feature
sim_peekToggle calls to PeekMessage within sim loop
cam_modeToggle camera mode
all_menusToggle display of unavailable interactions in person control menus
musicToggle music
obj_compToggle object compression in save file
quatsToggle quaternion transformations
sound_logToggle sound log window
soundToggle sounds
htmlToggle web page creation
reload_peopleTotal reload of people skeletons, animations, suits and skins
soundeventTrigger sound event
write_routesWrite out an RTE file every time a route is found
#exportWrite out behavior tuning constants to Tuning.txt



The Sims: Makin' Magic Tips & Hints

Get Loads Of Money!!!!
First press and hold CTRL-SHIFT-C which should open a box in the top left hand corner then type in rosebud and press enter. after that press and hold CTRL-SHIFT-C again but this time type in !;!;!;!;!;!;!;!;!;!;!;!;!; then highlight it and press CTRL+C and then hold CTRL+V until you hear the noise then press enter and you will have about 100,000 in money



More money
Make the charm called Rain Of Riches and cast the spell. A lot of gold will fall from the sky. You can collect the piles of gold and sell them for about 400 Simoleons each.



Getting Magic
Create a Sim or a Sim family and have them move into a lot (or just use an existing family). After you have moved them in a lot, make or have a door to the outside to have the "Mystery Man" (an NPC) come to your house. He will drop off a box. Have one of your Sims open the MagiCo's Magical Starter Kit. A message will appear, describing what it is. Then, three objects will appear (A Hole In the Ground, The Start Here Spell Book, and a Truly Charming End Table with a Spellbound Wand Charger). Also, there will be objects in the box that you will have to add to your inventory (a Magic Wand, Butter, Toadstools, Toad Sweat, and 35 MagiCoins). These objects will help you start on you mission to become the greatest Wizard, or Witch in the Sim world.



Easy MagiCoins
Go to Magic Town and perform on stage all Sim day until your Sim decides by himself or herself to stop. The maximum number of MagiCoins possible in one Sim day is 675, with full logic. Then go home immediately, go green up, and then you can do the whole thing over again to make a lot of MagiCoins.



Toadification spell
If you cast the Toadification spell onto a magical Sim, it may backfire and make you a toad instead. If you hop away, your Sim may not return. If you do not know the other Sim is magical or not, save the game first. If you turn into a toad and hop away, leave to the neighborhood screen without saving then go back to the house.



Drunken Gnomes
Make the spell Enchant and create a few Lawn Gnomes. Cast Enchant on them and they will usually turn into little slave-people and tend to your garden. Sometimes, if you have a Berry Nector Maker, the gnomes will climb in it like a bathtub and get drunk. Note: Sometimes when you cast Enchant, it will backfire and set a gnome on fire.



Full need bars
Enable the move_objects on code and delete your Sim. If there is only one Sim in the family, then time will speed up. Go to live mode and the deleted Sim's picture at the bottom should have a circle with a cross in it. Click the picture of the Sim and the circle with the cross in it should go away. Your sim should appear in the place where it was when you deleted it. Note: The bars will not be completely filled, but you can use this trick if your Sim is very tired and you want them to keep doing a certain thing. This trick also works on pets.



Turn pet into human
Note: This trick requires The Sims: Unleashed. Once you collect your wand, get these ingredients: Butter, Clown Confetti, and a bag of Pet Treats (in old Town). Mix the ingredients in the spells cauldron, to add 1 charge of "A Friend Indeed". Then, get a pet and cast it on him or her to change it into a human Sim. Note: This is permanent.



Abilities
If your Sim is very good at using magic, after awhile "Crystal Clear Ability" rocks will appear around your lot. And each one contains a special ability (Teleport, Spook, Extinguish). To get this effect quickly, use the Enchant Charm a lot or invite people to your house (that cannot use magic). Then, just banish or toadify them.



Get A Golden Dragon Easily
This is truly like looking after a sim baby, but quicker. Go to spooktacular spot in magic town (around the left hand side of the map) and perform magic tricks in the show room (it has a coffin and mummie's tomb). Wait till you have around 50 or more magicoins and go to vicki the vampiress's cart and purchase the dragon nest. At home, play music to it when your sim sets it down, cradle it the second time it wriggles about in it's nest. Then play music to it and stop after around 2 mins. At night, when it wakes up, cradle it then go back to bed. Then hopefully your beatiful gold dragon will hatch!

Submitted By: HunterMav66


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The Sims: Makin' Magic

  • Published by: Not Set
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