Star Wars: Knights Of The Old Repu... Cheat Codes
Cheat mode
Open up swkotor2.ini in your KoToRII folder and go under [Game Options] and add EnableCheats=1 and when in game press ` (*Note: The entry box will be invisible, just type in the codes you wish to use and press enter, if they do not work you probably mis-spelled something, try again).
| Code: | Result: |
| bright | Brightens Dark areas |
| turbo | Characters Move Faster |
| giverepair | Get 100 Advance Repair Kits |
| givesitharmour | Get 100 Armor |
| givemed | Get 100 Med Kits |
| addlevel ## | Get experience |
| giveitem ## | Get Item of Your Choice |
| givecredits ## | Gives ## credits |
| addexp ## | Gives ## exp |
| givecomspikes | Gives 99 comspikes |
| adddarkside ## | Gives darkside points (if you dont put a number it will give you the maximum number of dark points possible) |
| addlightside ## | Gives lightside points (if you dont put a number it will give you the maximum number of light points possible) |
| infiniteuses | Infinite use of items |
| invulnerability | Invincible, never hurt |
| revealmap | Makes the entire map of your current area completely visible. |
| setawareness ## | Raises awareness to ## level |
| setcharisma ## | Raises charisma to ## level |
| setcomputeruse ## | Raises computer use to ## level |
| setconstitution ## | Raises constitution ## level |
| setdemolitions ## | Raises demolitions to ## level |
| setdexterity ## | Raises dexterity to ## level |
| setintelligence ## | Raises intelligence to ## level |
| setpersuade ## | Raises persuade to ## level |
| setrepair ## | Raises repair to ## level |
| setstealth ## | Raises stealth to ## level |
| setstrength ## | Raises strength to ## level |
| settreatinjury ## | Raises treat injury to ## level |
| setwisdom ## | Raises wisdom to ## level |
| setsecurity ## | Raisessecurity to ## level |
| heal | Refills characters health points and force points. |
| restartminigame | Restart Mini Game if You Lose |
| whereami | Shows where you are on map |
| dance_dance_ravan | Turns Ravan into a danceing twe'lac |
Giveitem Codes
Use the a code below after pressing ~ to open the console and typing giveitem.
E.g - giveitem a_belt_01 will give you an Adrenaline Amplifier .
| Code: | Result: |
| u_a_over_28 |
Ablative Plating Mark IV |
| u_m_grip_09 |
Advanced Basket Hilt |
| w_blaste_11 |
Arkanian Heavy Pistol |
| w_blaste_14 |
Arkanian Sonic Blaster |
| u_a_over_26 |
Armorply Plating Mark IV |
| u_a_unde_03 |
Armorweave Underlay Mark I |
| e_imp3_05 |
Bavakar Strength System |
| u_a_unde_08 |
Biorestorative Underlay Mark II |
| a_robe_09 |
Dark Jedi Robe |
| g_i_trapkit025 |
Devastating Sonic Mine |
| d_tool_04 |
Droid Advanced Upgrade Slot |
| d_tool_08 |
Droid Perception Sensors |
| d_tool_06 |
Droid System Fortification |
| u_a_over_08 |
Heavy Bonded Plates Mark I |
| u_r_powe_13 |
Ion Charger Mark V |
| g_i_pazdeck |
Pazaak Deck |
| g_w_firegren001 |
Plasma Grenade |
| u_a_over_12 | Ablative Plating Mark II |
| u_a_over_20 | Ablative Plating Mark III |
| a_helmet_29 | Absorption Visor |
| a_gloves_05 | Accuracy Gloves |
| u_r_targ_02 | Accuracy Scope Mark I |
| u_r_targ_06 | Accuracy Scope Mark II |
| u_r_targ_10 | Accuracy Scope Mark III |
| u_r_targ_14 | Accuracy Scope Mark IV |
| g_w_adhsvgren001 | Adhesive Grenade |
| a_belt_01 | Adrenaline Amplifier |
| a_belt_18 | Adrenaline Stimulator |
| a_belt_05 | Advanced Adrenaline Amplifier |
| u_m_grip_06 | Advanced Agrinium Grip |
| e_imp3_04 | Advanced Combat System |
| u_m_grip_07 | Advanced Contoured Grip |
| u_l_emit_06 | Advanced Disrupting Emitter |
| u_m_grip_10 | Advanced Nagai Grip |
| g_i_drdrepeqp002 | Advanced Repair Kit |
| u_r_powe_09 | Advanced Rylith Power Cell |
| u_m_grip_08 | Advanced Zabrak Grip |
| g_i_asthitem001 | Aesthetic Item |
| u_m_grip_01 | Agrinium Grip |
| a_robe_24 | Aleema Keto's Robe |
| u_r_firi_02 | Amplifying Chamber Mark I |
| u_r_firi_07 | Amplifying Chamber Mark II |
| u_r_firi_12 | Amplifying Chamber Mark III |
| a_belt_25 | Aratech Cardio-Regulator |
| w_blaste_10 | Aratech Droid Oxidizer |
| a_belt_29 | Aratech Echo Belt |
| w_blaste_21 | Aratech Ionmaster |
| a_belt_06 | Aratech SD Belt |
| a_robe_23 | Arca Jeth's Robe |
| w_melee_25 | Arg'garok |
| w_brifle_14 | Argazdan Riot Buster |
| w_brifle_12 | Arkanian Blaster Rifle |
| a_helmet_14 | Arkanian Blinders |
| a_shield_03 | Arkanian Energy Shield |
| g_i_trapkit005 | Armor Reinforcement |
| g_a_armrdfsuit | Armored Flight Suit |
| u_a_over_02 | Armorply Plating Mark I |
| u_a_over_10 | Armorply Plating Mark II |
| u_a_over_18 | Armorply Plating Mark III |
| u_a_unde_09 | Armorweave Underlay Mark II |
| u_a_unde_15 | Armorweave Underlay Mark III |
| u_a_unde_21 | Armorweave Underlay Mark IV |
| u_a_unde_27 | Armorweave Underlay Mark V |
| a_light_x02 | Atton's Ribbed Jacket |
| a_gloves_21 | Automation Gloves |
| g_i_trapkit002 | Average Flash Mine |
| u_a_over_06 | Ballistic Shielding Mark I |
| u_a_over_22 | Ballistic Shielding Mark III |
| u_l_crys_23 | Barab Ore Ingot |
| u_m_edge_02 | Basic Ionite Edge |
| u_m_edge_03 | Basic Mullinine Edge |
| u_m_edge_04 | Basic Neutronium Edge |
| u_r_powe_03 | Basic Rylith Power Cell |
| u_m_grip_04 | Basket Hilt |
| a_heavy_01 | Battle Armor |
| g_i_cmbtshot001 | Battle Stimulant |
| u_l_lens_04 | Beam Gem Lens |
| g_i_upgrade003 | Beam Splitter |
| u_r_firi_04 | Beam Splitter Mark I |
| u_r_firi_09 | Beam Splitter Mark II |
| u_r_firi_14 | Beam Splitter Mark III |
| a_helmet_26 | Bindo's Band |
| e_imp3_01 | Bio-Antidote System |
| u_a_unde_02 | Biorestorative Underlay Mark I |
| u_a_unde_14 | Biorestorative Underlay Mark III |
| u_a_unde_20 | Biorestorative Underlay Mark IV |
| u_a_unde_26 | Biorestorative Underlay Mark V |
| e_imp2_03 | Biotech Implant |
| g_i_bithitem004 | Bith Accordian |
| g_i_bithitem002 | Bith Clarinet |
| g_i_bithitem001 | Bith Guitar |
| g_i_bithitem003 | Bith Trombone |
| w_brifle_01 | Blaster Carbine |
| w_blaste_01 | Blaster Pistol |
| w_brifle_04 | Blaster Rifle |
| g_i_trapkit003 | Blinding Flash Mine |
| g_d_blowtrch01 | Blowtorch |
| a_light_06 | Bonadan Alloy Heavy Suit |
| u_a_over_07 | Bonded Plates Mark I |
| u_a_over_23 | Bonded Plates Mark III |
| u_a_over_30 | Bonded Plates Mark IV |
| w_brifle_15 | Bothan Droid Disruptor |
| a_helmet_05 | Bothan Perception Visor |
| a_gloves_16 | Bothan Precision Gloves |
| a_helmet_13 | Bothan Sensory Visor |
| w_brifle_05 | Bowcaster |
| a_helmet_02 | Breath Mask |
| u_r_firi_06 | Broadened Chamber Mark II |
| u_r_firi_11 | Broadened Chamber Mark III |
| u_r_firi_01 | Broadening Chamber Mark I |
| brokenitem | Broken Item |
| a_medium_06 | Bronzium Light Battle Armor |
| w_rocket_03 | Buster Rocket |
| e_imp1_03 | Cardio Package |
| e_imp3_06 | Cardio Power System |
| a_belt_02 | Cardio-Regulator |
| w_brifle_21 | Ceremonial Bowcaster |
| w_brifle_23 | Charric |
| chem_00001 | Chemicals |
| a_medium_04 | Cinnagar War Suit |
| a_helmet_25 | Circlet of Saresh |
| g_a_clothes01 | Clothing |
| a_robe_01 | Clothing |
| g_a_clothes02 | Clothing Variant 02 |
| g_a_clothes03 | Clothing Variant 03 |
| g_a_clothes010 | Clothing Variant 09 |
| g_a_clothes07 | Clothing Variant 1 |
| g_a_clothes012 | Clothing Variant 11 |
| g_a_clothes 4 | Clothing Variant 4 |
| g_a_clothes05 | Clothing Variant 5 |
| g_a_clothes06 | Clothing Variant 6 |
| g_a_clothes08 | Clothing Variant 7 |
| g_a_clothes09 | Clothing Variant 8 |
| g_a_clothes011 | Clothing Variant Czerka |
| a_belt_15 | CNS Strength Enhancer |
| w_brifle_16 | Combat Enforcer |
| a_helmet_15 | Combat Sensor |
| a_light_02 | Combat Suit |
| comlink | Comlink |
| compont_00001 | Components |
| g_w_stungren01 | Concussion Grenade |
| w_rocket_11 | Concussion Rocket |
| a_helmet_17 | Consciousness Helm |
| u_m_grip_02 | Contoured Grip |
| a_heavy_11 | Corellian Powersuit |
| a_robe_29 | Crado's Robe |
| g_i_credits001 (001 up to 015) | Credits |
| u_r_targ_04 | Crippling Scope Mark I |
| u_r_targ_08 | Crippling Scope Mark II |
| u_r_targ_12 | Crippling Scope Mark III |
| u_l_emit_03 | Crude Phobium Emitter |
| g_w_cryobgren001 | CryoBan Grenade |
| u_l_crys_01 | Crystal, Adegan |
| u_l_crys_08 | Crystal, Bondar |
| u_l_colo_10 | Crystal, Bronze |
| u_l_colo_06 | Crystal, Cyan |
| u_l_crys_16 | Crystal, Damind |
| u_l_crys_05 | Crystal, Dragite |
| Crystal, Opila | Crystal, Eralam |
| u_l_crys_06 | Crystal, Firkrann |
| u_l_colo_02 | Crystal, Green |
| u_l_crys_x23 | Crystal, Hurrikaine |
| u_l_crys_11 | Crystal, Jenruax |
| u_l_crys_25 | Crystal, Kaiburr |
| u_l_crys_12 | Crystal, Kasha |
| u_l_crys_04 | Crystal, Nextor |
| u_l_crys_13 | Crystal, Opila |
| u_l_colo_08 | Crystal, Orange |
| u_l_crys_07 | Crystal, Phond |
| u_l_crys_18 | Crystal, Pontite |
| u_l_crys_21x | Crystal, Qixoni |
| u_l_colo_04 | Crystal, Red |
| u_l_crys_02 | Crystal, Rubat |
| u_l_crys_03 | Crystal, Ruusan |
| u_l_crys_17 | Crystal, Sapith |
| u_l_crys_10 | Crystal, Sigil |
| u_l_colo_07 | Crystal, Silver |
| u_l_crys_21 | Crystal, Solari |
| u_l_crys_15 | Crystal, Stygium |
| u_l_crys_19 | Crystal, Upari |
| u_l_crys_09 | Crystal, Velmorite |
| u_l_colo_05 | Crystal, Violet |
| u_l_colo_09 | Crystal, Viridian |
| u_l_colo_03 | Crystal, Yellow |
| a_gloves_08 | Czerka Defensive Gauntlets |
| a_belt_04 | Czerka Utility Belt |
| g_danceroutfit | Dancer's Outfit |
| a_robe_14 | Dark Jedi Knight Robe |
| g_w_drkjdisbr001 | Dark Jedi Lightsaber |
| a_robe_18 | Dark Jedi Master Robe |
| a_robe_03 | Dark Padawan Robe |
| a_robe_26 | Darth Malak's Armor |
| a_helmet_19 | Das'skar Hunting Mask |
| w_blaste_23 | Dashade Sonic Blaster |
| w_blaste_29 | Dashade Sonic Disruptor |
| g_i_datapad001 | Datapad |
| u_m_edge_13 | Deadly Devaronian Edge |
| u_m_edge_13 | Deadly Devaronian Edge |
| g_i_trapkit006 | Deadly Frag Mine |
| g_i_trapkit012 | Deadly Gas Mine |
| g_i_trapkit009 | Deadly Plasma Mine |
| g_i_trapkit015 | Deadly Sonic Mine |
| a_belt_22 | Defel Mimicker |
| u_l_emit_01 | Deflection Emitter |
| g_i_trapkit017 | Devastating Flash Mine |
| g_i_trapkit019 | Devastating Frag Mine |
| g_i_trapkit023 | Devastating Gas Mine |
| g_i_trapkit021 | Devastating Plasma Mine |
| u_l_cell_02 | Diatium Energy Cell |
| u_l_cell_01 | Discharge Energy Cell |
| u_l_emit_02 | Disrupting Emitter |
| w_brifle_13 | Disruptor Rifle |
| a_gloves_25 | Dominator Gauntlets |
| g1_w_dblsbr001 | Double-Bladed Lightsaber |
| g_w_drkjdisbr002 | Double-Bladed Lightsaber |
| g_w_drkjdisbr002 | Double-Bladed Lightsaber |
| g1_w_dblsbr002 | Double-Bladed Lightsaber |
| g_w_dblsbr002 | Double-Bladed Lightsaber - Red |
| g_w_dblsbr001 | Double-Bladed Lightsaber - Blue |
| g_w_dblsbr007 | Double-Bladed Lightsaber - Bronze |
| g_w_dblsbr003 | Double-Bladed Lightsaber - Green |
| g_w_dblsbr008 | Double-Bladed Lightsaber - Orange |
| g_w_dblsbr005 | Double-Bladed Lightsaber - Purple |
| g_w_dblsbr009 | Double-Bladed Lightsaber - Silver |
| g_w_dblsbr011 | Double-Bladed Lightsaber - Viridian |
| g_w_dblsbr010 | Double-Bladed Lightsaber - White |
| _w_dblsbr004 | Double-Bladed Lightsaber - Yellow |
| w_melee_07 | Double-Bladed Sword |
| u_l_lens_02 | Dragite Lens |
| d_interface_08 | Droid Agility Upgrade |
| d_armor_08 | Droid Agrinium Armor |
| d_hk47_01 | Droid Assasin's Rifle |
| d_hk47_03 | Droid Assassination Module |
| d_tool_11 | Droid Battle Upgrade |
| d_device_10 | Droid Bio-Assault Spray |
| d_hk47_02 | Droid Capacitor Armor |
| d_device_11 | Droid Carbonite Emitter |
| d_device_08 | Droid Carbonite Projector |
| d_tool_14 | Droid CEPB |
| d_tool_12 | Droid CERS |
| d_tool_13 | Droid CESS |
| d_shield_03 | Droid Defense Barrier |
| d_shield_01 | Droid Deflector Mark I |
| d_shield_02 | Droid Deflector Mark II |
| d_shield_05 | Droid Deflector Mark III |
| d_armor_04 | Droid Desh Plating |
| d_armor_12 | Droid Diatium Plating |
| d_armor_09 | Droid Dura Plating Mark I |
| d_armor_11 | Droid Dura Plating Mark II |
| d_interface_07 | Droid Durability Upgrade |
| d_armor_13 | Droid Energized Armor Mark I |
| d_armor_14 | Droid Energized Armor Mark II |
| d_armor_15 | Droid Energized Armor Mark III |
| d_shield_04 | Droid Energy Collector |
| d_interface_10 | Droid Exchange Interface |
| d_tool_07 | Droid Fighting Upgrade |
| d_device_03 | Droid Flame Thrower |
| d_armor_01 | Droid Impact Armor Mark I |
| d_armor_03 | Droid Impact Armor Mark II |
| d_armor_05 | Droid Impact Armor Mark III |
| d_device_12 | Droid Ion Blast Mark I |
| d_device_13 | Droid Ion Blast Mark II |
| d_device_14 | Droid Ion Blast Mark III |
| d_device_06 | Droid Ion Striker |
| d_interface_04 | Droid Lockout Bypass |
| d_interface_03 | Droid Machine Interface |
| d_tool_09 | Droid Memory Upgrade |
| d_tool_15 | Droid Micro-Optics |
| d_armor_02 | Droid Modular Plating Mark I |
| d_armor_06 | Droid Modular Plating Mark II |
| d_armor_07 | Droid Modular Plating Mark III |
| d_device_07 | Droid Molten Cannon |
| d_tool_01 | Droid Motion Tracker |
| d_interface_06 | Droid Motivator Booster |
| d_device_15 | Droid Multi-spectral Emitter |
| d_device_01 | Droid Neural Pacifier |
| d_device_05 | Droid Neural Scrambler |
| d_g0t0_02 | Droid Omniscience Unit |
| d_interface_01 | Droid Optimized Interface |
| d_interface_05 | Droid Parabolic Guides |
| d_device_09 | Droid Plasma Thrower |
| d_armor_10 | Droid Quadranium Armor |
| d_tool_05 | Droid Reference Database |
| d_interface_11 | Droid Remote Interface |
| d_t3m4_03 | Droid Renewable Shield |
| d_device_02 | Droid Repulsor |
| d_interface_13 | Droid Scavenger Upgrade |
| d_t3m4_02 | Droid Self-Sustaining Unit |
| d_t3m4_01 | Droid Shock Arm |
| d_g0t0_03 | Droid Singulararity Projector |
| d_interface_14 | Droid Source Ripper |
| d_interface_02 | Droid Stabilization Subroutine |
| d_g0t0_01 | Droid Stealth Booster |
| d_tool_03 | Droid Surveillance Upgrade |
| d_interface_15 | Droid Systems Upgrade |
| d_device_04 | Droid Toxin Emitter |
| d_shield_06 | Droid Unity Grid |
| d_tool_02 | Droid Upgrade Slot |
| d_tool_10 | Droid Warfare Upgrade |
| d_interface_09 | Droid Wisdom Upgrade |
| e_imp2_08 | Durability Implant |
| g_i_upgrade008 | Durasteel Bonding Alloy |
| a_heavy_04 | Durasteel Heavy Armor |
| u_a_unde_06 | Durasteel Underlay Mark I |
| u_a_unde_12 | Durasteel Underlay Mark II |
| u_a_unde_18 | Durasteel Underlay Mark III |
| u_a_unde_30 | Durasteel Underlay Mark V |
| a_gloves_23 | Echani Accuracy Gloves |
| a_medium_03 | Echani Battle Armor |
| a_heavy_03 | Echani Heavy Armor |
| a_light_07 | Echani Light Armor |
| a_light_12 | Echani Shield Suit |
| w_melee_21 | Echani Vibrosword |
| a_belt_12 | Electrical Capacitance Shield |
| a_medium_14 | Electromesh Armor |
| a_light_08 | Electromesh Suit |
| a_helmet_27 | Enchanced Shielding Visor |
| a_belt_14 | Eriadu Stealth Unit |
| a_gloves_14 | Eriadu Strength Amplifier |
| a_medium_11 | Exar Kun's Light Battle Suit |
| a_gloves_02 | Exchange Casual Gloves |
| a_belt_10 | Exchange Shadow Caster |
| a_belt_16 | Exchange Utility Belt |
| a_gloves_07 | Exchange Work Gloves |
| u_l_emit_09 | Expert Deflection Emitter |
| u_l_emit_12 | Expert Fencing Emitter |
| w_rocket_01 | Explosive Rocket |
| a_heavy_14 | Felenar Armor |
| u_l_emit_04 | Fencing Emitter |
| w_blaste_03 | Field Survival Pistol |
| g_d_firesupres01 | Fire Suppression System |
| e_imp1_06 | Fitness Package |
| a_heavy_06 | Flex Heavy Armor |
| u_a_unde_05 | Flexible Underlay Mark I |
| u_a_unde_11 | Flexible Underlay Mark II |
| u_a_unde_17 | Flexible Underlay Mark III |
| u_a_unde_23 | Flexible Underlay Mark IV |
| u_a_unde_29 | Flexible Underlay Mark V |
| a_helmet_30 | Force Focusing Visor |
| a_helmet_20 | Force Mask |
| w_melee_14 | Force Pike |
| a_helmet_28 | Force Shield |
| g_w_fraggren01 | Frag Grenade |
| w_blaste_30 | Freedon Nadd's Blaster |
| w_sls_x02 | Freedon Nadd's Short Lightsaber |
| w_melee_30 | Freyyr's Warblade |
| a_belt_23 | Frozian Scout Belt |
| w_melee_16 | Gamorrean Cleaver |
| a_gloves_06 | Gamorrean Gauntlets |
| a_gloves_18 | Gamorrean Power Gauntlets |
| w_melee_09 | Gamorrean War Axe |
| a_gloves_13 | Gamorrean Wargloves |
| w_melee_29 | Gand Discharger |
| w_melee_23 | Gand Shockstaff |
| w_melee_18 | Gand Silencer |
| w_melee_26 | Geonosian Electro-Staff |
| a_belt_26 | GNS Strength Enhancer |
| d_g0t0_04 | Goto Targeting Module |
| a_robe_12 | Gray Jedi Robe |
| g_i_upgrade004 | Hair Trigger |
| a_robe_x01 | Handmaiden's Robe |
| w_melee_x01 | Handmaiden's Staff |
| e_imp1_08 | Health Package |
| u_a_over_01 | Heat Shielding Mark I |
| u_a_over_09 | Heat Shielding Mark II |
| u_a_over_17 | Heat Shielding Mark III |
| u_a_over_25 | Heat Shielding Mark IV |
| a_heavy_02 | Heavy Battle Armor |
| w_blaste_06 | Heavy Blaster |
| u_a_over_16 | Heavy Bonded Plates Mark II |
| u_a_over_24 | Heavy Bonded Plates Mark III |
| a_medium_12 | Heavy Cinnagar War Suit |
| a_light_03 | Heavy Combat Suit |
| w_brifle_22 | Heavy Repeating Rifle |
| w_blaste_17 | Heavy Sonic Blaster |
| hkpart02 | HK Chassis |
| hkpart03 | HK Control Cluster |
| hkpart01 | HK Droid Processor |
| hkpart05 | HK Protocol Pacifist Package |
| hkpart04 | HK Vocabulator |
| a_belt_09 | Hyper Adrenaline Amplifier |
| g_i_adrnaline005 | Hyper-adrenal Alacrity |
| g_i_adrnaline006 | Hyper-adrenal Stamina |
| g_i_adrnaline004 | Hyper-adrenal Strength |
| g_i_cmbtshot002 | Hyper-battle Stimulant |
| a_belt_28 | Immortality Belt |
| e_imp4_05 | Immortality D-Package |
| a_belt_17 | Immunity Belt |
| e_imp4_02 | Immunity D-Package |
| a_gloves_29 | Improved Automation Gloves |
| u_l_lens_09 | Improved Beam Gem Lens |
| u_l_emit_05 | Improved Deflection Emitter |
| u_l_cell_06 | Improved Diatium Energy Cell |
| u_l_cell_05 | Improved Discharge Energy Cell |
| g_i_upgrade002 | Improved Energy Cell |
| u_l_emit_08 | Improved Fencing Emitter |
| u_l_cell_07 | Improved Ion Energy Cell |
| u_m_edge_06 | Improved Ionite Edge |
| u_m_edge_07 | Improved Mullinine Edge |
| u_m_edge_08 | Improved Neutronium Edge |
| u_l_lens_10 | Improved Vibration Lens |
| a_belt_11 | Inertial Inhibitor |
| a_gloves_11 | Infiltrator Gloves |
| e_imp2_06 | Insight Implant |
| a_gloves_01 | Insulated Gloves |
| a_helmet_07 | Interface Band |
| w_blaste_02 | Ion Blaster |
| w_brifle_02 | Ion Carbine |
| u_m_cell_01 | Ion Cell |
| u_m_cell_05 | Ion Cell Mark II |
| u_m_cell_09 | Ion Cell Mark III |
| u_m_cell_13 | Ion Cell Mark IV |
| u_r_powe_01 | Ion Charger Mark I |
| u_r_powe_04 | Ion Charger Mark II |
| u_r_powe_07 | Ion Charger Mark III |
| u_r_powe_10 | Ion Charger Mark IV |
| u_l_cell_03 | Ion Energy Cell |
| g_w_iongren01 | Ion Grenade |
| w_brifle_07 | Ion Rifle |
| w_rocket_10 | Ion Rocket |
| a_heavy_13 | Iotran Braceman Armor |
| a_robe_11 | Jal Shey Advisor Armor |
| a_belt_20 | Jal Shey Belt |
| a_gloves_22 | Jal Shey Meditation Gloves |
| a_robe_20 | Jal Shey Mentor Armor |
| a_belt_30 | Jal Shey Mentor Belt |
| a_robe_07 | Jal Shey Neophyte Armor |
| a_gloves_12 | Jal Shey Perception Gloves |
| a_medium_15 | Jamoh Hogra's Battle Armor |
| a_robe_13 | Jedi Knight Robe |
| a_robe_17 | Jedi Master Robe |
| a_robe_08 | Jedi Robe |
| a_robe_27 | Jolee's Robe |
| a_gloves_15 | Karakan Gauntlets |
| g_i_pltuseitm01 | Keycard |
| a_khoonda | Khoonda Militia Armor |
| killblaster | KillBlaster |
| a_medium_08 | Krath Heavy Armor |
| a_medium_10 | Krath Holy Battle Suit |
| a_gloves_20 | Kubaz Scoundrel Gloves |
| w_rocket_04 | Kyber Dart |
| g_i_medeqpmnt03 | Life Support Pack |
| a_medium_02 | Light Battle Armor |
| a_light_01 | Light Combat Suit |
| a_gloves_30 | Lightning Gloves |
| g1_w_lghtsbr01 | Lightsaber |
| g_w_lghtsbr09 | Lightsaber - Silver |
| g_w_lghtsbr01 | Lightsaber - Blue |
| g_w_lghtsbr02 | Lightsaber - Red |
| g_w_lghtsbr07 | Lightsaber - Bronze |
| g_w_lghtsbr03 | Lightsaber - Green |
| g_w_lghtsbr08 | Lightsaber - Orange |
| g_w_lghtsbr05 | Lightsaber - Purple |
| g_w_lghtsbr11 | Lightsaber - Viridian |
| g_w_lghtsbr10 | Lightsaber - White |
| g_w_lghtsbr04 | Lightsaber - Yellow |
| lspart02 | Lightsaber Emitter Fixture |
| lspart01 | Lightsaber Energy Cell Fixture |
| lspart03 | Lightsaber Focusing Lens Fixture |
| w_melee_02 | Long Sword |
| e_imp2_02 | Lornan Implant |
| u_l_crys_22 | Lorrdian Gemstone |
| a_band_x03 | Ludo Kressh's Armband |
| w_melee_x12 | Ludo Kressh's War Sword |
| w_blaste_x05 | Luxa's Disruptor |
| a_heavy_12 | M'uhk'gfa |
| a_heavy_x01 | Mandalore's Armor |
| a_heavy_10 | Mandalorian Assault Armor |
| Multishield Generator | Mandalorian Battle Armor |
| u_r_firi_05 | Mandalorian Chamber Mark I |
| u_r_firi_10 | Mandalorian Chamber Mark II |
| a_light_04 | Mandalorian Combat Suit |
| a_heavy_08 | Mandalorian Heavy Armor |
| a_light_09 | Mandalorian Heavy Suit |
| a_shield_02 | Mandalorian Melee Shield |
| a_shield_05 | Mandalorian Power Shield |
| a_light_08 | Massassi Ceremonial Armor |
| a_heavy_15 | Matrix Armor |
| a_robe_15 | Matukai Adept Robe |
| a_robe_05 | Matukai Apprentice Robe |
| a_helmet_23 | Matukai Meditation Band |
| a_helmet_12 | Meditation Band |
| g_i_medeqpmnt01 | Medpac |
| e_imp4_10 | Mental Boost D-Package |
| e_imp2_10 | Mental Boost Implant |
| e_imp1_10 | Mental Boost Package |
| e_imp3_10 | Mental Boost System |
| g_i_upgrade006 | Mesh Underlay |
| u_m_edge_01 | Mild Devaronian Edge |
| a_medium_01 | Military Suit |
| mineruniform | Miner Uniform |
| mininglaser | Mining Laser |
| g_i_trapkit001 | Minor Flash Mine |
| g_i_trapkit004 | Minor Frag Mine |
| g_i_trapkit010 | Minor Gas Mine |
| g_i_trapkit007 | Minor Plasma Mine |
| g_w_sonicdet01 | Minor Sonic Detonator |
| g_i_trapkit013 | Minor Sonic Mine |
| a_light_x09 | Mira's Ballistic Mesh Jacket |
| u_m_edge_05 | Moderate Devaronian Edge |
| a_helmet_16 | Multi-spectral Target Assessor |
| a_belt_21 | Multishield Generator |
| w_blaste_22 | Onasi Blaster |
| w_brifle_26 | Onderon Repeating Carbine |
| u_l_lens_11 | Ossus Dueling Lens |
| u_m_edge_15 | Ostrine Edge |
| a_robe_02 | Padawan Robe |
| w_rocket_09 | Paralysis Dart |
| g_i_parts01 | Parts |
| g_i_pazcard_019 | Pazaak Card +/- 1/2 |
| g_i_pazcard_013 | Pazaak Card +/-1 |
| g_i_pazcard_014 | Pazaak Card +/-2 |
| g_i_pazcard_015 | Pazaak Card +/-3 |
| g_i_pazcard_016 | Pazaak Card +/-4 |
| g_i_pazcard_017 | Pazaak Card +/-5 |
| g_i_pazcard_018 | Pazaak Card +/-6 |
| g_i_pazcard_001 | Pazaak Card +1 |
| g_i_pazcard_002 | Pazaak Card +2 |
| g_i_pazcard_003 | Pazaak Card +3 |
| g_i_pazcard_004 | Pazaak Card +4 |
| g_i_pazcard_005 | Pazaak Card +5 |
| g_i_pazcard_006 | Pazaak Card +6 |
| g_i_pazcard_007 | Pazaak Card -1 |
| g_i_pazcard_008 | Pazaak Card -2 |
| g_i_pazcard_009 | Pazaak Card -3 |
| g_i_pazcard_010 | Pazaak Card -4 |
| g_i_pazcard_011 | Pazaak Card -5 |
| g_i_pazcard_012 | Pazaak Card -6 |
| g_i_pazcard_020 | Pazaak Card Double |
| g_i_pazcard_022 | Pazaak Card Flip 2&4 |
| g_i_pazcard_023 | Pazaak Card Flip 3&6 |
| g_i_pazcard_021 | Pazaak Card Tie Breaker |
| w_pazaak_01 | Pazaak Cards In Hand |
| g_i_pazsidebd001 | Pazaak Side Deck |
| e_imp4_03 | Perception D-Package |
| e_imp1_02 | Pheromone Package |
| u_l_emit_11 | Phobium Alloy Emitter |
| e_imp4_09 | Physical Boost D-Package |
| e_imp2_09 | Physical Boost Implant |
| e_imp1_09 | Physical Boost Package |
| e_imp3_09 | Physical Boost System |
| w_rocket_08 | Piercing Dart |
| u_r_targ_01 | Pinpoint Scope Mark I |
| u_r_targ_05 | Pinpoint Scope Mark II |
| u_r_targ_09 | Pinpoint Scope Mark III |
| u_r_targ_13 | Pinpoint Scope Mark IV |
| w_brifle_18 | Plasma Projector |
| w_rocket_05 | Plasma Rocket |
| w_rocket_07 | Poison Dart |
| g_w_poisngren01 | Poison Grenade |
| w_rocket_06 | Poison Rocket |
| u_l_lens_12 | Pontite Lens |
| e_imp2_04 | Power Implant |
| u_r_powe_02 | Power Pulsator Mark I |
| u_r_powe_05 | Power Pulsator Mark II |
| u_r_powe_08 | Power Pulsator Mark III |
| u_r_powe_11 | Power Pulsator Mark IV |
| u_r_powe_14 | Power Pulsator Mark V |
| a_heavy_05 | Powered Battle Armor |
| a_medium_09 | Powered Light Battle Armor |
| u_r_firi_03 | Precision Chamber Mark I |
| u_r_firi_08 | Precision Chamber Mark II |
| u_r_firi_13 | Precision Chamber Mark III |
| u_l_lens_08 | Pure Byrothsis Lens |
| u_l_lens_06 | Pure Kunda Lens |
| u_r_powe_15 | Pure Rylith Power Cell |
| a_belt_27 | Qel-Droma Belt |
| u_m_edge_14 | Quadranium Edge |
| w_melee_04 | Quarterstaff |
| e_imp4_06 | Quickness D-Package |
| a_helmet_03 | Rakatan Band |
| e_imp3_03 | Reaction System |
| a_helmet_18 | Rebreather Mask |
| u_l_emit_13 | Refined Phobium Emitter |
| e_imp1_01 | Reflex Package |
| a_helmet_11 | Regal Visor |
| a_light_13 | Reinforced Fiber Armor |
| w_blaste_x20 | Remote's Blaster |
| g_i_drdrepeqp001 | Repair Kit |
| w_brifle_06 | Repeating Blaster Carbine |
| w_brifle_10 | Repeating Blaster Rifle |
| w_blaste_09 | Republic Blaster |
| e_imp1_05 | Response Package |
| e_imp2_01 | Retinal Combat Implant |
| w_melee_11 | Rodian Blade |
| w_melee_17 | Rodian Death Blade |
| w_melee_19 | Ryyk Blade |
| 100_belt01 | Safety Harness |
| g_i_upgrade001 | Scope |
| w_blaste_07 | Scout Enforcer |
| g_i_secspike02 | Security Spike Tunneler |
| u_m_edge_09 | Severe Devaronian Edge |
| a_helmet_09 | Shielding Visor |
| g1_w_shortsbr01 | Short Lightsaber |
| g1_w_shortsbr02 | Short Lightsaber |
| g_w_shortsbr07 | Short Lightsaber - Bronze |
| g_w_shortsbr03 | Short Lightsaber - Green |
| g_w_shortsbr01 | Short Lightsaber - Blue |
| g_w_shortsbr08 | Short Lightsaber - Orange |
| g_w_shortsbr05 | Short Lightsaber - Purple |
| g_w_shortsbr02 | Short Lightsaber - Red |
| g_w_shortsbr09 | Short Lightsaber - Silver |
| g_w_shortsbr11 | Short Lightsaber - Viridian |
| g_w_shortsbr10 | Short Lightsaber - White |
| g_w_shortsbr04 | Short Lightsaber - Yellow |
| w_melee_01 | Short Sword |
| w_melee_24 | Shyarn |
| a_medium_05 | Sith Battle Suit |
| w_blaste_15 | Sith Disruptor |
| a_helmet_21 | Sith Mask |
| a_gloves_17 | Sith Power Gauntlets |
| w_melee_22 | Sith Tremor Sword |
| w_melee_12 | Sith War Sword |
| e_imp4_07 | Skills D-Package |
| e_imp2_07 | Skills Implant |
| e_imp2_07 | Skills Implant |
| e_imp1_07 | Skills Package |
| e_imp1_07 | Skills Package |
| e_imp3_07 | Skills System |
| w_brifle_25 | Slavemaster Stun Carbine |
| w_brifle_03 | Sonic Carbine |
| g_w_sonicdet02 | Sonic Detonator |
| u_m_cell_04 | Sonic Discharge Cell |
| u_m_cell_08 | Sonic Discharge Cell Mark II |
| u_m_cell_12 | Sonic Discharge Cell Mark III |
| w_brifle_27 | Sonic Disruptor |
| g_w_sonicgren01 | Sonic Grenade |
| a_helmet_06 | Sonic Nullifiers |
| w_blaste_04 | Sonic Pistol |
| w_brifle_09 | Sonic Rifle |
| u_a_over_03 | Sound Dampening Overlay Mark I |
| u_a_over_11 | Sound Dampening Overlay Mark II |
| u_a_over_19 | Sound Dampening Overlay Mark III |
| u_a_over_27 | Sound Dampening Overlay Mark IV |
| a_helmet_10 | Spacer's Sensor |
| g_i_medeqpmnt08 | Squad Recovery Stim |
| a_helmet_22 | Stabilizer Mask |
| u_r_powe_06 | Standard Rylith Power Cell |
| a_helmet_04 | Stealth Field Enhancer |
| a_belt_03 | Stealth Field Generator |
| e_imp4_01 | Strength D-Package |
| a_belt_07 | Strength Enhancer |
| e_imp1_04 | Strength Package |
| e_imp1_04 | Strength Package |
| u_a_unde_04 | Strengthening Underlay Mark I |
| u_a_unde_10 | Strengthening Underlay Mark II |
| u_a_unde_16 | Strengthening Underlay Mark III |
| u_a_unde_22 | Strengthening Underlay Mark IV |
| u_a_unde_28 | Strengthening Underlay Mark V |
| g_i_trapkit016 | Strong Flash Mine |
| g_i_trapkit018 | Strong Frag Mine |
| g_i_trapkit022 | Strong Gas Mine |
| g_i_trapkit020 | Strong Plasma Mine |
| g_i_trapkit024 | Strong Sonic Mine |
| u_m_grip_11 | Superior Agrinium Grip |
| u_m_grip_14 | Superior Basket Hilt |
| u_m_grip_12 | Superior Contoured Grip |
| u_l_cell_10 | Superior Diatium Energy Cell |
| u_l_cell_09 | Superior Discharge Energy Cell |
| u_l_emit_10 | Superior Disrupting Emitter |
| u_l_cell_11 | Superior Ion Energy Cell |
| u_m_edge_10 | Superior Ionite Edge |
| u_m_edge_11 | Superior Mullinine Edge |
| u_m_grip_15 | Superior Nagai Grip |
| u_m_edge_12 | Superior Neutronium Edge |
| u_r_powe_12 | Superior Rylith Power Cell |
| u_m_grip_13 | Superior Zabrak Grip |
| 100_mask01 | Survey Gear |
| a_robe_25 | Sylvar's Robe |
| u_l_lens_03 | Synthesized Byrothsis Lens |
| u_l_lens_01 | Synthesized Kunda Lens |
| u_l_emit_07 | Synthesized Phobium Emitter |
| w_blaste_08 | Systech Aural Blaster |
| a_belt_08 | Systech Cardio-Regulator |
| w_blaste_25 | Systech Electric Blaster |
| w_blaste_13 | Systech Static Blaster |
| a_helmet_24 | Target Assessor |
| r_targ_03 | Targeting Scope Mark I |
| u_r_targ_07 | Targeting Scope Mark II |
| u_r_targ_11 | Targeting Scope Mark III |
| u_r_targ_15 | Targeting Scope Mark IV |
| a_helmet_08 | Targeting Visor |
| a_gloves_04 | Taris Survival Gloves |
| a_belt_24 | Tech Specialist Belt |
| w_melee_27 | Tehk'la Blade |
| u_l_cell_04 | Telgorn Jolt Cell Mark I |
| u_l_cell_08 | Telgorn Jolt Cell Mark II |
| u_l_cell_12 | Telgorn Jolt Cell Mark III |
| 100_fore01 | Telos Mining Shield |
| g_w_thermldet01 | Thermal Detonator |
| a_belt_13 | Thermal Shield Generator |
| a_robe_28 | Thon's Robe |
| w_melee_20 | Trandoshan Double-Blade |
| w_melee_13 | Trandoshan Sword |
| w_rocket_02 | Tranquilizer Dart |
| w_melee_x02 | Twi'lek Spinning Blade |
| a_light_11 | Ubese Environmental Suit |
| a_light_15 | Ulic Qel Droma's Mesh Suit |
| u_l_crys_20 | Ultima-pearl |
| u_l_cell_13 | Ultimate Diatium Energy Cell |
| a_gloves_10 | Unarmed Accuracy Gloves |
| e_imp4_08 | Universal D-Package |
| a_band_x02 | Vao Armband |
| w_brifle_29 | Verpine Droid Disintegrator |
| w_brifle_20 | Verpine Droid Disruptor |
| a_medium_07 | Verpine Fiber Mesh |
| a_medium_13 | Verpine Fiber Ultramesh |
| a_shield_07 | Verpine Prototype Shield |
| a_heavy_09 | Verpine Zal Alloy Mesh |
| g_i_upgrade007 | Vibration Cell |
| u_m_cell_02 | Vibration Cell |
| u_m_cell_10 | Vibration Cell Mark III |
| u_m_cell_14 | Vibration Cell Mark IV |
| u_l_lens_05 | Vibration Lens |
| w_melee_15 | Vibro Double-Blade |
| w_melee_05 | Vibroblade |
| vibrocutter | Vibrocutter |
| w_melee_06 | Vibrosword |
| w_ls_x01 | Visas Marr's Lightsaber |
| w_brifle_11 | War Bowcaster |
| w_blaste_18 | Watchman Blaster |
| g_i_wristlaunch | Wrist Launcher |
| a_light_10 | Zabrak Battle Armor |
| w_brifle_24 | Zabrak Blaster Carbine |
| w_blaste_19 | Zabrak Blaster Pistol |
| a_light_05 | Zabrak Combat Suit |
| a_light_14 | Zabrak Field Armor |
| u_m_grip_03 | Zabrak Grip |
| w_blaste_24 | Zabrak Heavy Blaster |
| w_melee_10 | Zabrak Vibroblade |
| a_gloves_24 | Zeison Sha Gloves |
| a_robe_06 | Zeison Sha Initiate Armor |
| a_robe_16 | Zeison Sha Warrior Armor |
| w_brifle_30 | Zersium Rifle |
| w_melee_28 | Zhaboka |
Star Wars: Knights Of The Old Repu... Unlockables
Alternate dialogue
Successfully complete the game two times, once with a Light side ending and again with a Dark side ending. Start the game a third time to have new dialogue choices appear during the game.
Alternate menu
After completing the game your character will appear on the main menu.
More...Items!
If you are looking for Star Wars: Knights Of The Old Republic 2 - The Sith Lords items for PC - Windows or games for other consoles and handheld systems, you will find the largest selection on the planet at eBay.
Star Wars: Knights Of The Old Republic 2 - The Sith Lords ItemsStar Wars: Knights Of The Old Repu... Tips & Hints
Dxun: Computer code
When called back to Dxun by the Mandalore, you are given two missions. The main character Jedi goes to the capitol, but first with a cast member of your choice you will do a mission in the Dxun jungle. In the structure, there are two ancient computers in different locations that open big locked boxes with crystals in them. The first computer code is this string of numbers: (6*2)-8+9/1=13. On the second computer, the answer is: C.
Dantooine: Jedi Master Robe
Save Koohda but kill the Jedi Master. He will have a Jedi Master Robe on his corpse.
Easy money
This must be done after Telos, on the Ebon Hawk. Ask the Handmaiden to teach you some fighting moves. When the fight is over, ask her to put clothes on. Make sure that you have already re-equipped clothes. She will put on Jedi robes. This is also the starting point to make her a Jedi. Go into the inventory and take them off of her so that she is not wearing anything again. Talk to her and ask her to put clothes on. She will get another robe. Repeat this many times as desired, then take them to a shop and sell them. Each robe is worth 2,200 credits.
Get rare items easily
Use the following trick to get one of the rare crystals, weapons or armor. The game reloads an area if you have not explored it every time before you enter it. For example, if you are at the Telos Citadel station and are about to enter the entertainment district, it will reload if you have not yet visited a trading outpost. In order to use this to your advantage, save the game before entering the new area in order to get rare crystals, etc.
Grey alignment
Do not be a "Grey" Jedi. Leaving your connection to the Force in the neutral area is not cost effective for gaining Force powers. The higher you are to the Light, the better the chance of getting two points to use instead of one. This also works with the Dark side. Jedi Masters also learn powers faster than the Watchmen or
Prestige class
You can gain a prestige class when you are at least level 15 and have a very strong alignment to either the Light or Dark side of the Force.
Faster movement
If you need to get somewhere fast, use Force Speed. Your non-Jedi companions will still be able to follow you and keep close.
Hanharr as a party member
If you are playing a True Dark side character, the Wookie will join your party. You will get to kill Mira with him. If you talk to him enough, you will gain attribute bonuses.
Operating HK-47
Use the following steps to make HK-47 functional again. On Peragus, get the Voice Vocabulator from the wrecked HK-50 droid. On Nar Shaddaa, after you defeat three HK-50 droids with T3-M4, pick up the remains. On Dantooine, get parts from the salvager by the Jedi Enclave. Also, try to pick up all the remains that the HK-50 droids leave.
Dueling
To become proficient with a lightsaber, you must work on the Dueling feat tree. The first level gives you a +1 bonus to defense and attack whenever you are using a blaster pistol, vibrosword, vibroblade, lightsaber, or any other one handed weapon. Note: This does not work when you are using two weapons. The height of the tree adds a +3 to defense and attack. Add this to the Jedi Defense tree, and if you are wielding a lightsaber or any other one handed weapon, you will usually have a defense of at least thirty when you have Master Dueling and Master Jedi Defense, and an awesome bonus to your attack.
Open locked doors with mines
Throughout the game you will get Deadly Sonic Mine (ground) and similar mines. You can use these mines to open locked doors that you cannot open in the normal way. Plant the mine directly against the door and wait for a few seconds. The mine will explode and open the door. Its always a good idea to press [Recover] when you find these mines. Besides using them to open locked doors, they can also be sold for credits.
Character progression
To get your party's characters to progress quickly, simply return to the Ebon Hawk after you complete any mission (including bonus missions and side quests). This will trigger sequences where your party members will enact with one another. This does not happen every time you enter the Ebon Hawk, but does happen very frequently.
Wisdom
When you level up, it is always a good idea to increase your character's Wisdom. This helps your Force attacks and Force bar. When you have a high Wisdom, your enemy will have a tough time resisting your Force attacks, and it makes the damage of your Force attacks higher and more effective. Attacks such as Stasis, or Stasis Field will be useful in a lot of areas in the game, especially towards the end and in in the very last battle. Normally if your enemy has a good resistance to the Force, some attacks like Choke, Crush, or Stasis will not do anything. However, with a high Wisdom you can do a lot of damage to them.
Force Sight
Talk to Visas about everything except for how she and her people can see through the Force. After you have built up enough influence, save the game and ask her about the way her people see with the Force. If you have gained enough influence, you will gain the Force Sight power. If not, reload your last saved game and keep trying to gain more influence before trying again.
Battle Precognition
Talk to the Handmaiden and ask her to teach you some fighting moves. Do this when you are on the Ebon Hawk. After defeating her, tell her that she seems to be predicting your moves. She will tell you about how the Echani generals could predict the outcomes of battles. Then, ask her how you would be able to do that. After that, you will gain the Light side power Battle Precognition, which allows you to add your Wisdom modifier to your Defense when you are not wearing armor. Note: You must be a male character in order to do this. Female characters will meet the Disciple instead of the Handmaiden.
Kriea becomes a Sith
After you find all Jedi masters on Datooine, Korriban, Onderan, and Nar Shadaa, you will go back to Datooine. Go to the enclave and you will see an intermission sequence of it rebuilt. Enter, and if Kriea is with you or not she talks and sits down. Then the three masters (the Korriban one is dead) test you. If you want to be good, tell them that you agree to everything and let them take away your Force. However if you want Dark side points choose the dialogue that disagrees. You will fight. If you are Light, in the middle of it Kriea comes in and kills them. Then Handmaiden appears and Kriea tells her that you are dead and they will leave. Kriea goes to the Telos polar academy. Because the Handmadien loves you, she will give Kriea the docking codes.
Unlimited Dark side points
After the Ithorians call you asking for your help, go to them and see the Ithorian in the plant room. He will ask you to help save their leader, Chodo. Ask him for a reward, then leave them on their own. Do this repeatedly to get more Dark side points.
Recommended character development
For a major advantage, be on the Light side. Increase the stat that allows you to have Dark side powers without making you a Dark side character. Get Dark side powers. Make everyone a Jedi. They will all have Force powers. You can make them Dark side. Also another advantage is that Mira can shoot rockets that kill easily.
Best lightsaber crystal
The Crystal Caves on Dantooine hold your very own Force Crystal. It has your name and you can keep getting Kreia to "tune" it to yourself throughout the game. It will also improve over time.
Always use the personal crystal in your own lightsaber. It is the best crystal in the game, giving you attribute bonuses and a +1 to attack and damage. Also, it is aligned to you, so that you can use a crystal of the opposite alignment and the alignment restrictions cancel each other out.
Barab Ore Ingot
To get the Barab Ore Ingot easily you must be on the Light Side. If you choose Jedi Consular, Jedi Sentinel, or Jedi Guardian as a class and choose to be come a Jedi Master, Jedi Weapon Master, or a Jedi Watchman you can still get Barab Ore Ingot. However, do not use two lightsabers. You must have use one lightsaber with a color being the same as your class. Also when you have completed four or five planets. it would be possible that you would get the Barab Ore Ingot between completing three to five planets.
Shields
When you first get Bao-Dur after you leave Citadel Station, he can make lots of shields (an infinite amount for a limited duration). Keep asking him for shields. You will get Energy, Mandalorian Melee, and Echani types one once in awhile. This is useful for gaining credits. However, after Bao-Dur asks you about making a lightsaber and tells you to collect the parts, you can no longer ask him to produce shields.
Unlimited components
Using the "Handmaiden Robe" trick, breakdown the robes on the workbench to get 20 components. These can go a long way, for melee shields, energy shields, etc. Repeat this as often as desired. It is better to breakdown her robes than valuable merchandise. Note: If you sell it, you can get about 2,600 credits depending on your status with the vendor. By doing this, you can sell them and buy cheap items to break down instead of breaking down the robes.
Defeating enemies
If you get stuck trying to defeat a large group of enemies or one very difficult enemy, look around your environment for something to hide behind. The enemies are only aggressive if they can see you, and it is very easy to exploit this "line of sight" issue. You can lure one enemy at a time around a corner until the pack is destroyed, and even better, if you inch around a bend correctly, you can have an enemy targeted without them becoming aggressive. This makes it easy to defeat them with a ranged attack, such as a blaster, lightsaber throw, or grenades. This even makes Kreia's defeat possible without having to concern yourself with the three floating lightsabers. Just run from the sabers until you are around a pillar. With Kreia in sight, she will not attack you with the floating lightsabers around, and she can be easily finished off with some lightsaber throws.
Korriban: Easy experience
When inspecting the dead Jedi body, to gain more experience faster and easier, make sure you have the Master Force Scream. It does massive damage all around you. This is useful if you plan to fight multiple Hssiss, as it has an area affect of virtually the entire room. You can inspect the body ten or more times and use the Force Scream for all the Hssiss around you. It usually takes about five or six uses, depending on how many there are. Also, if you have Death Field and Force Lightning Storm, it helps. If you are low on health, using the Death Field one time replenishes all your health. Also, having a high Wisdom and Regenerate Force Points are helpful.
More...Items!
If you are looking for Star Wars: Knights Of The Old Republic 2 - The Sith Lords items for PC - Windows or games for other consoles and handheld systems, you will find the largest selection on the planet at eBay.
Star Wars: Knights Of The Old Republic 2 - The Sith Lords ItemsGlitches
Revive main character when dead
When you have a party of 3 people, wait until your main character dies. When this happens have another one of your living characters talk to the other living character, when this happens your main character should spring right back up to life!
Infinite Money
This only works if your character is male. Simply remove Handmaiden's armor in the Ebon Hawk, then talk to her and ask her to put some clothes on. After the conversation, remove her robes, then tell her to put some clothes on again. Do this as many times as you want. Each set of robes is worth around 2,000 credits.
Submitted By: DDiMarzo