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Civilization 4 Cheats

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Cheat Codes

Cheat mode

Create a backup copy of the file before proceeding. Use a text editor to edit the "civ4config" file in the game folder. Change the "CheatCode = 0" line to "CheatCode = chipotle". Press ~ during game play to display the console window.

Code:Result:
Player.changeGold <player number>, <gold>Change players gold; 0 is active player
Map.setActiveLandscapeID <landscape number>Change the active landscape info
Console.ClearClear the console
Game.clearClear the listbox below
Log.clearClear the log file
App.calcFolderChechsum <directory>Compute md5 checksum for the directory tree specified
App.crashCrash game
Game.createSelectedUnitKFsCreate sequences associated with the selected unit
Game.showWBPalette bool bCreateDebugging
helpDisplay all console window codes
Log.statusDisplay current logging status
Graphics.displayTerrain bool bOnDisplay terrain
Game.helpScreenDisplay the help popup
Profile.dumpAnimLogDump animation information to debugging window
Console.HistoryDump console command history
Graphics.showTexturePaletteDump texture palette
Map.erasePlotsErase all plots
Map.eraseGameElementsErase Rivers, Features, Bonuses and Goodies
Map.emptyErase units and cities from map
Map.fillFill map with units and cities for performance testing
Graphics.FindBlackPlotsAndCitiesFinds entities with black emissivity
Game.AIPlay <integer>Force AI to play for indicated number of turns
Graphics.ForceLightingUpdateForce light update on all entities
Game.freeSelectedUnitKFsFree sequences associated with the selected unit
Graphics.HideAttachablesHide attachables
Profile.morphGlobe <integer>Morph the globeview count times.
Sound.play string <filename>Play sound - AS2D, AS3D, ASSS
Profile.rebuildCity <x coordinate>, <y coordinate>, <integer>Rebuild city indicated number of times
Profile.rebuildPlot <x coordinate>, <y coordinate>, <integer>Rebuild plot indicated number of times
Graphics.ReBuildTerrainRebuild terrain and lighting
Sound.reloadReload audio scripts
Xml.reloadArtDefinesReload Civ4ArtDefines.xml
Xml.reloadLandscapeInfoReload Civ4TerrainSettings.xml
Xml.reloadGameTextReload Game Text xml files
Map.replaceGameElementsReplace Rivers, Features, Bonuses and Goodie
Map.generateBonusesReplot Bonuses
Map.generateFeaturesReplot Features
Map.generateGoodiesReplot Goodies
Map.generateRiversReplot Rivers
App.getBuildTimeReturn the application link time
Game.saveWorldBuilderSave <filename>Save WorldBuilder save description file
Game.scrollBottomScroll to the bottom
Game.scrollTopScroll to the top
App.setMooseDbg2 <integer>Set debugging value
App.setMooseDbg1 <integer>Set debugging value
Graphics.SetHillScale <floating number>Set Hill scale
App.setMaxFrameRate <floating number>Set maximum frame rate; 0 to disable
Profile.setSpikeThreshold <milliseconds>Set minimum time to capture spikes; set to 0 to disable spikelock
Graphics.SetPeakScale <floating number>Set Peak scale
Player.setGold <player number>, <gold>Set players gold; 0 is active player
Graphics.quadTreeDepth <integer>Set render depth for quad tree
Graphics.setTextureMode bool bOnSet texturing
Graphics.setWaterHeight <floating number>Set water plane height
Graphics.setWireframe bool bOnSet wireframe
Game.gfcDirChooserShow GFC directory chooser
Game.gfcfiledlgShow GFC file dlg window
Game.testGFC <integer>Show GFC test popup
Game.testFont bool bEnableShow test popup
Game.testPopupShow test popup
Game.testPythonPopupShow the Python test popup
Sound.noMusicStop music
Sound.stopSoundScapeStop Soundscape from playing
Player.testUnitIter <integer>Test player unit iteration
App.takeFullScreenShotTGA full screen shot in .ScreenShot directory; requires "AllowScreenShots=1" in ini.
App.takeScreenShotTGA screen shot in .ScreenShot directory; requires "AllowScreenShots=1" in ini.
Game.toggleAnimationTestToggle Animation Test Tool
Game.toggleDebugModeToggle debug mode
Graphics.toggleGridModeToggle grids
Log.toggleToggle logging
Game.toggleTextureAccessInfoToggle output of texture loads/accesses to debug output
Graphics.toggleWaterToggle water
App.setIniFile <group key>, <key>, <value>Update existing value in the ini file
Console.CreateDocumentation <filename>Writes HTML documentation for the current console commands

Votes: 4 100% 0%

Debug mode commands

Use the following commands after enabling the Game.toggleDebugMode code.

Code:Result:
[Shift] + [Decrease highlighted unit's strength by 0.2
[Ctrl] + DDisplay debug menu
[Ctrl] + 4Increase gold by 1000
[Ctrl] + [Plus]Increase highlighted city's culture by 10
[Shift] + [Plus]Increase highlighted city's population by 1
[Shift] + ]Increase highlighted unit's strength by 0.2
[Ctrl] + [Shift] + Left Mouse ButtonInsert unit/city
[Plus]Instant production completion for highlighted city
[Ctrl] + [Plus]Level up highlighted unit
[Ctrl] + WWorld editor

Votes: 0 0% 0%
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