| Code: | Result: |
| Kaching | 1,000 more Simoleons |
| motherlode | 50,000 more Simoleons |
| roofslopeangle <15-75> | Adjust angle of all roofs on the lot |
| gameVersion | After typing expand, will you see the game version in the cheat box |
| familyfunds <family name> <number> | Assign money value to a family from the neighborhood level |
| Set to false to remove floorpainting on lot | boolprop lotTerrainPaints <true or false> |
| floatProp tvVolume <0.0-1.0> | Change television volume; default is 0.5 |
| exit | Close console window |
| unlockCareerRewards | Currently selected Sim gains access to all career reward objects in the catalog |
| help <cheat command> | Display information about indicated cheat |
| boolProp enablePostProcessing <true or false> | Enable postprocessing cheats; requires video card that supports pixel shaders |
| agesimscheat on | Enables aging cheat when shift clicking on other Sims |
| expand | Expand or contract console window |
| aspirationLevel <0-5> | Give aspiration reward points to currently selected Sim |
| twinzr2cute or twinsr2cute | Have twins when baby is born |
| boolprop ShowLotPackageFilename <true or false> | In neighborhood, shows filename of house when lot is highlighted |
| Vsync <on or off> | Increase game performance with some graphics glitches |
| StretchSkeleton <number> | Make Sims larger or smaller; 1.0 is normal |
| showHeadlines <on or off> | Makes all thought balloons, speech balloons, and ++/-- type headlines hidden or visible |
| maxMotives | Maximum motive bars of all Sims on lot |
| intprop censorgridsize 0 | No censor; set to 8 to return to normal |
| moveObjects <on or off> | Objects can be placed anywhere in buy and build modes; hand tool can move any object |
| aging <on or off> | Prevent Sims from aging |
| deleteAllCharacters | Remove all Sims; use in neighborhood view |
| aspirationPoints <number> | Set aspiration level for currently selected Sim |
| boolprop lotTerrainLighting <true or false> | Set to false and lots will not light up when highlighted in neighborhood |
| boolprop locktiles <true or false> | Set to false to place floor tiles outside lot |
| boolProp snapObjectsToGrid <true or false> | Set to false to place objects out of grid |
| boolprop constrainFloorElevation <true or false> | Set to false to raise and lower floor even when covered with objects |
| boolprop displayNeighborhoodRoadsWithModel <true or false> | Set to false to remove bridges from neighborhood. |
| boolprop displayNeighborhoodProps <true or false> | Set to false to remove props like rocks and towers from neighborhood |
| boolprop objectShadows <true or false> | Set to false to remove removes shadows on objects outside house |
| boolprop lotWater <true or false> | Set to false to remove removes water (ponds) from lots |
| boolprop displayNeighborhoodRoads <true or false> | Set to false to remove roads from neighborhood |
| boolProp guob <true or false> | Set to false to remove shadows on objects inside house |
| boolprop displayNeighborhoodWater <true or false> | Set to false to remove water from neighborhood |
| boolprop displayLotImposters <true or false> | Set to false to removes house graphics from neighborhood |
| boolprop displayNeighborhoodFlora <true or false> | Set to false to removes trees/plants from neighborhood |
| boolprop displayLookAtBoxes <true or false> | Set to true and blocks appear on Sims faces and on parts where Sims look at |
| boolprop carsCompact <true or false> | Set to true and cars will have more detail in neighborhood |
| boolprop renderSelectedSimLevel <true or false> | Set to true and walls will no longer cut away from selected Sim |
| boolprop allObjectLightsOn <true or false> | Set to true to light up objects continuously instead of only when used |
| boolProp displayPaths <true or false> | Set to true to see the path where the selected Sim walks to |
| boolprop lotInfoAdvancedMode <true or false> | Set to trueto show lot information |
| slowMotion <0-8> | Slow motion; 0 is normal, 8 is slowest |
| lockAspiration <on or off> | Stops aspiration decay or gain for all Sims on lot |
| motiveDecay <on or off> | Stops or starts motive decay for all Sims on lot |
| autoPatch <on or off> | Toggle automatic game updates |
| boolprop showFloorGrid <true or false> | Toggle grid in build or buy mode |
| boolProp simShadows <true or false> | Toggle shadows for Sims |
| TerrainType <desert or temperate> | Toggle terrain types; use in neighborhood view |
| faceBlendLimits <on or off> | Turn off facial DNA blending in Create A Sim |
| intProp maxNumOfVisitingSims <number> | Use in neighborhood screen to invite more guests with a party |
Use the following case-sensitive codes after enabling the Postprocessing cheats with the boolProp enablePostProcessing true code.
Note: Do not enable or use the Postprocessing cheats unless your video card supports pixel shaders.
Press [Ctrl] + [Shift] + S during game play to toggle the display of the current frame rate.
Enter a neighborhood, click the "Families" button, then click "Create A New Family". Click the "Options" icon ("..."), then click the "Game Options" icon (blue cogs). Click the blue key icon which opens the unlocked Sims Gift Code dialog box. Click the "Enter A Code Key" icon then enter of the following codes and click the "Checkmark" icon.
| Code: | Result: |
| ZZZ11ZZZ9Q11Q91ZB1A or EEGJ2YRZQQ1IQ9QHA64 | Collars: Black Dot Cats |
| ZZZ11ZZQHZ11Q91ZB1A or EEGJ2YRQZZ1IQ9QHA64 | Collars: Black Dot Dogs |
| ZZZ11ZZQ9Z1AQ91ZB1A or EEGJ2YRQQZ1RQ9QHA64 | Collars: Black Smiley Cats |
| ZZZ11ZZZ9QAAQ91ZB1A or EEGJ2YRZQQARQ9QHA64 | Collars: Black Smiley Dogs |
| ZZZ11ZZQHZAAQ91ZB1A or EEGJ2YRQZZARQ9QHA64 | Collars: Blue Bones Cats |
| ZZZ11ZZZHZ11Z91ZB1A or EEGJ2YRZZZ1IZ9QHA64 | Collars: Blue Bones Dogs |
| ZZZ11ZZZHQ11Q91ZB1A or EEGJ2YRZZQ1IQ9QHA64 | Collars: Blue Camouflage Cats |
| ZZZ11ZZZHZ1AQ91ZB1A or EEGJ2YRZZZ1RQ9QHA64 | Collars: Blue Camouflage Dogs |
| ZZZ11ZZQ9Z11Z91ZB1A or EEGJ2YRQQZ1IZ9QHA64 | Collars: Blue Star Cats |
| ZZZ11ZZQHQ11Q91ZB1A or EEGJ2YRQZQ1IQ9QHA64 | Collars: Blue Star Dogs |
| ZZZ11ZZZ9ZA1Q91ZB1A or EEGJ2YRZQZAIQ9QHA64 | Collars: Green Flower Cats |
| ZZZ11ZZQHZ1AQ91ZB1A or EEGJ2YRQZZ1RQ9QHA64 | Collars: Green Flower Dogs |
| ZZZ11ZZZ9Z11Q91ZB1A or EEGJ2YRZQZ1IQ9QHA64 | Collars: Navy Hearts Cats |
| ZZZ11ZZQ9Z11Q91ZB1A or EEGJ2YRQQZ1IQ9QHA64 | Collars: Navy Hearts Dogs |
| ZZZ11ZZQ9ZA1Q91ZB1A or EEGJ2YRQQZAIQ9QHA64 | Collars: Orange Diagonal Cats |
| ZZZ11ZZZ9Z11Z91ZB1A or EEGJ2YRZQZ1IZ9QHA64 | Collars: Orange Diagonal Dogs |
| ZZZ11ZZQ9QAAQ91ZB1A or EEGJ2YRQQQARQ9QHA6 | Collars: Pink Vertical Strip Cats |
| ZZZ11ZZZHZA1Q91ZB1A or EEGJ2YRZZZAIQ9QHA64 | Collars: Pink Vertical Strip Dogs |
| ZZZ11ZZQ9Q1AQ91ZB1A or EEGJ2YRQQQ1RQ9QHA64 | Collars: White Paws Cats |
| ZZZ11ZZZ9Q11Z91ZB1A or EEGJ2YRZQQ1IZ9QHA64 | Collars: White Paws Dogs |
| ZZZ11ZZZHQ11Z91ZB1A or EEGJ2YRZZQ1IZ9QHA6 | Collars: White Zebra Stripe Cats |
| ZZZ11ZZZHZ11Q91ZB1A or EEGJ2YRZZZ1IQ9QHA64 | Collars: White Zebra Stripe Dogs |
| ZZZ11ZZQHZA1Q91ZB1A or EEGJ2YRQZZAIQ9QHA64 | Fur color: Blue Cats |
| ZZZ11ZZQ9Q11Z91ZB1A or EEGJ2YRQQQ1IZ9QHA64 | Fur color: Blue Dogs |
| ZZZ11ZZQ9QA1Q91ZB1A or EEGJ2YRQQQAIQ9QHA64 | Fur color: Deep Red Cats |
| ZZZ11ZZQHQ1AQ91ZB1A or EEGJ2YRQZQ1RQ9QHA64 | Fur color: Deep Red Dogs |
| ZZZ11ZZQHQ11Z91ZB1A or EEGJ2YRQZQ1IZ9QHA64 | Fur color: Goofy Cats |
| ZZZ11ZZZHZAAQ91ZB1A or EEGJ2YRZZZARQ9QHA64 | Fur color: Goofy Dogs |
| ZZZ11ZZZ9QA1Z91ZB1A or EEGJ2YRZQQAIZ9QHA64 | Fur color: Green Cats |
| ZZZ11ZZQHQA1Q91ZB1A or EEGJ2YRQZQAIQ9QHA64 | Fur color: Green Dogs |
| ZZZ11ZZZHQ1AQ91ZB1A or EEGJ2YRZZQ1RQ9QHA64 | Fur color: Light Green Cats |
| ZZZ11ZZZ9Q1AQ91ZB1A or EEGJ2YRZQQ1RQ9QHA64 | Fur color: Light Green Dogs |
| ZZZ11ZZZHQA1Q91ZB1A or EEGJ2YRZZQAIQ9QHA64 | Fur color: Neon Green Cats |
| ZZZ11ZZZ9QA1Q91ZB1A or EEGJ2YRZQQAIQ9QHA64 | Fur color: Neon Green Dogs |
| ZZZ11ZZZHQAAQ91ZB1A or EEGJ2YRZZQARQ9QHA64 | Fur color: Neon Yellow Cats |
| ZZZ11ZZQ9QA1Z91ZB1A or EEGJ2YRQQQAIZ9QHA64 | Fur color: Neon Yellow Dogs |
| ZZZ11ZZQHZ11Z91ZB1A or EEGJ2YRQZZ1IZ9QHA64 | Fur color: Pink Cats |
| ZZZ11ZZZ9Z1AQ91ZB1A or EEGJ2YRZQZ1RQ9QHA64 | Fur color: Pink Dogs |
| ZZZ11ZZQ9ZAAQ91ZB1A or EEGJ2YRQQZARQ9QHA64 | Fur color: Purple Cats |
| ZZZ11ZZQ9ZA1Z91ZB1A or EEGJ2YRQQZAIZ9QHA64 | Fur color: Purple Dogs |
| ZZZ11ZZQHZA1Z91ZB1A or EEGJ2YRQZZAIZ9QHA64 | Fur patterns: Bandit Mask Cats |
| ZZZ11ZZQHQAAQ91ZB1A or EEGJ2YRQZQARQ9QHA64 | Fur patterns: Bandit Mask Dogs |
| ZZZ11ZZQHQA1Z91ZB1A or EEGJ2YRQZQAIZ9QHA6 | Fur patterns: Panda Cats |
| ZZZ11ZZZ9ZAAQ91ZB1A or EEGJ2YRZQZARQ9QHA6 | Fur patterns: Star Cats |
| ZZZ11ZZZ9ZA1Z91ZB1A or EEGJ2YRZQZAIZ9QHA64 | Fur patterns: Star Dogs |
| ZZZ11ZZZHQA1Z91ZB1A or EEGJ2YRZZQAIZ9QHA64 | Fur patterns: Zebra Stripes Dogs |