Members Area Main Menu
Platforms
Featured Sites |
Cheats, Hints & Secrets Dungeon Keeper 2 Cheats
Hints, Tips & Tricks Cheatcodes
While playing a game, press [Ctrl] + [Alt] + C, then enter one of the next codes to get the results: Result - code: Level skip - do not fear the reaper All monsters' skills set to 10 - feel the power All rooms - this is my church All rooms and traps - fit the best All magic - i believe its magic Extra money - show me the money Full map - now the rain has gone Level select: Start the game with the "dk2.exe -level (level name)" command line,using one of the following level names: level1 level2 level3 level4 level5 level6a level6b level7 level8 level9 level10 level11a level11b level11c level12 level13 level14 level15a level15b level16 level17 level18 level19 level20 secret1 secret2 secret3 secret4 secret5 Invisible Imps: You can sometimes have an Invisible Imp, or II, by an error in the game. It's not dangerous or something but actually very handy. An II can claim land, dig (I'm not sure if they dig Gold) and reinforce walls, like normal Imps, but they're never fleeing and never die, and also can claim land underneath traps, like Sentry Traps or Lightning Traps, so that the trap will be destroyed. If you're lucky, it also claims paths with doors, if the door is open by a creature standing nearby, for example. II's can only be seen by footsteps when coming out of the water. How to get II's: have a bunch of Imps who are trying to claim land but are fleeing because there are, for example, Sentry Traps firing on them. Pick up all Imps when the traps fire another fireball. Some will get hit if you pick up them just before the fireball reaches them. That is the trick! If you timed good there will be 1 or more II claiming the land without being fired on! If you picked all Imps up, you have a chance of only 1 II, but if you pick up only the working and fleeing ones there will be more coming to claim. Pick them up when they are attacked and you can get more II's. If you have an II, NEVER let ANY of the Imps go from your hand, otherwise the II(s) will disappear. You can pick up and drop any other creatures exept the Imps, and saving is also possible. I'm not sure if the II is still there after loading. If all the land is claimed by the II, it will go find other work, so look where land can be claimed or digging can be done. You have he best chabce of an II in King Reginald's realm. But, when you're dropping the Imps, you have a chance that many of them die if you don't look for a minute. I don't know if this works with Dwarves. Easter Eggs: Start the game up between midnight and 1AM and the Evil Voice gives you a special greeting. Play until early in the morning and he''ll come out with some more special messages, at around 2AM and 4AM. There are a few other such goodies: try playing the game on specific holidays. 100,000 Gold: Enable cheat mode and type 'show me the money' to have 100,000 gold pieces added to your treasury. Temple Sacrifices: Sacrifice Result 2 Salamanders 1 Dark Mistress 2 Rogues 1 Salamander 2 Warlocks 1 Goblin 2 Bile Demons 1 Rogue 2 Black Knights 1 Vampire 1 Salamander + 1 Dark Elf 1 Dark Mistress 2 Skeletons 1 Dark Elf 2 Wizards 1 Bile Demon 1 Skeleton + 1 Troll 1 Bile Demon 2 Dark Elves 1 Troll 2 Vampires 1 Bile Demon 2 Dark Mistresses 1 Skeleton 2 Trolls 1 Warlock 3 Monks Mana Boost 1 Bile Demon + 1 Warlock + 1 Dark Elf Receive Imps 2 Dwarves + 1 Dark Mistress Make Safe Easy level ups: Note: This trick will only work on levels that have at least one level up special. When you find a level up special , have your Imps take it to your library. If you do not have a library, build one. Next, go into the Keeper Spells window. Then, go into the pause menu and click on the level up icon until you reach the desired level. Votes: 1 100% 0% Options
Dungeon Keeper 2 Topics
|
Join Club CC & Win Trophies Game Details
|
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||









