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Cheats, Hints, Tips & Secrets - Last Updated: 10/24/2006

The Sims: House Party Cheats for PC - Windows

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The Sims: House Party Cheat Codes

Cheat mode
Press [Ctrl] + [Shift] + C during game play to display a prompt in the upper left corner of the screen.

Note: Enter [Exclamation point] at the prompt to repeat the last cheat entered. Enter a [Semi-colon] between codes to enter multiple codes at the same time.

Code:Result:
rosebud1000 Simoleons
hist_addAdd new family history stat to the current family
write_destlistAppends the route destination list to AllRoutes.txt every time a route is found
auto_levelArchitecture tools automatically set the level as needed
import <FAM file>Automatically import and load indicated FAM file
house <house number>Automatically load indicated house, no questions asked
prepare_lotCheck and fix required lot objects
flushCompletely flush app to VM file when running Windows NT
crashCrash game
water_toolCreate moat or streams
shrink_text <font_size> <text>Create shrunk_text_#.bmp files
edit_charCreate-a-character mode
interestsDisplay personality and interests
draw_all_frames offDraw all animation frames disabled
draw_all_frames onDraw all animation frames enabled
draw_originsDraw colored dots at each person's origin
core_dumpDump entire memory to core_dump_[date:time].txt
dump_happyDump selected person's most recent list of scored interactions to a file
dump_mcDump selected person's motive contribution curve to a file
debug_socialEnable debug flag to show outcome choice dialogs for social interactions
sim_log endEnd sim logging
cht <filename>Execute "file.cht" file as a list of cheats
draw_floorable offFloorable grid disabled
draw_floorable onFloorable grid enabled
assertForce an assert for testing
log_animationsLog animations in the event log window
map_edit offMap editor disabled
map_edit onMap editor enabled
move_objects onMove any object
tutorial offNo tutorial object generation when tutorial house is loaded
browser_failsafePrevent web browser crashes
preview_anims offPreview animations disabled
preview_anims onPreview animations enabled
tile_infoProgrammer stats
quitQuit game
#importRead in behavior tuning constants from Tuning.txt
rebuild_cpRebuilds entire control panel/UCP from scratch
refresh_facesRefresh the BMP_ resources for all people whose IFF files are writable
refresh_texturesRematch dependent textures and regenerate bitmaps for all user characters
restore_tutRestore tutorial
rotation <0-3>Rotate camera
route_balloons offRouting debug balloons disabled
route_balloons onRouting debug balloons enabled
fam_test <opcount>Run series of random operations on unhoused families
saveSave currently loaded house
historySave family history file
plughSay "plugh"
porntipsguzzardoSay "porntipsguzzardo"
xyzzySay "xyzzy"
draw_routes onSelected person's path displayed
draw_routes offSelected person's path hidden
log_maskSet event logging mask
autonomy <1-100>Set free thinking level
sim_speed <-1000-1000>Set game speed
edit_grass <number>Set grass change value
grow_grass <0-150>Set grass growth
lot_size <number>Set lot size
sim_limit <milliseconds>Set maximum milliseconds to allow simulator
set_hour <1-24>Set time of day (unpatched game version)
bubble_tweak <z offset value>Set z offset for thought bubbles
<directory path>Sets the neighborhood directory to the path
lot_border <tl> <tr> <bl> <br>Sets up the borders of the lot with non-editable flag. Requires rotation
allow_inuseSets whether menu items appear for in use objects
memviewShow memory view window in debug builds of the game
sim_log beginStart sim logging
swap_houses <house number> <house number>Swap the two house files and updates families
sweep offTicks disabled
sweep onTicks enabled
tile_info onTile information displayed
tile_info offTile information hidden
visitor_controlToggle allowing visitors to be controlled using the keyboard
report_assetsToggle assets report
auto_resetToggle automatic object reset feature
sim_peekToggle calls to PeekMessage within sim loop
cam_modeToggle camera mode
all_menusToggle display of unavailable interactions in person control menus
musicToggle music
obj_compToggle object compression in save file
quatsToggle quaternion transformations
sound_logToggle sound log window
soundToggle sounds
htmlToggle web page creation
reload_peopleTotal reload of people skeletons, animations, suits and skins
soundeventTrigger sound event
write_routesWrite out an RTE file every time a route is found
#exportWrite out behavior tuning constants to Tuning.txt



Quick money
Enable cheat mode and enter rosebud;: as a code. Then hold [Enter] so that "No such cheat" begins to flash. Keep the key held to gain up to 99 million simolians.



The Sims: House Party Tips & Hints

Surprise cake dancers
Buy two cake dancing cakes. Then, hire a male cake dancer. Then, try to hire another male dancer with the other cake. The message "You've already hired that cake dancer!" will appear. Ignore this, and click "OK". Keep trying to hire another male cake dancer, and sooner or later you will either get the Tragic Clown or Elvis. The same can be done with hiring two females, but you will get someone in a pink gorilla suit.



No bills or newspapers
Enable the move_objects on code and move the mailbox to the back of the lot, then build a swimming pool around it. The mailman will try to deliver bills, but they will disappear without having the overdue notice appear. Also, the paperboy will just stand in front of the ladder or diving board and not drop a paper.



Larger lot
Enable the map_edit on code. You can now use your pointer to take over the entire lot. Then, enable the map_edit off code and you make the land go as low as the game will allow in the lot. Enable the move_object on code and delete your family. You can now build your house. Note: Even if you have kids, the bus will go right through your house.



Zombie Sim
Kill your Sim, and before the Grim Reaper takes him or her away, get your husband or wife to plead with him. He will say " I'm generous today, so I will spare your Sim", then bring him or her back to life. That Sim will now be green but will live a normal life. Note: If you do not want them to be a zombie, enable the move_objects on code and delete him or her. Then, click on their head and they will return without turning green.



Restore health
You can use this trick if your Sim is tired, weak, needs food, and needs to go to work at the same time, or for any other occasion. When your Sim is very low on health, then tell him or her to take a nap on a couch. When the Sim is napping on the couch, activate the move_objects on code. Select the couch that the Sim is napping on and sell it. Purchase the same couch or love seat and place it in the exact location that the previous couch or love seat was at. Do not replace a couch with a love seat or vice versa. Your Sim will be standing in the doorway or somewhere else in the house and his/her health meter will full.



Full need meters
Sit your Sim on a couch and enable the move_objects on code. Go to build mode and delete the couch when your Sim is still on it. Return to live mode and time will go into fast forward as if you were sleeping (if there are no other Sims currently in the family). Then, click on the Sim's face at the bottom of the screen and everything but your bladder will go up all the way. Note: At times one skill point for body may be lost.



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The Sims: House Party

  • Published by: Not Set
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