The Sims: Unleashed Cheat Codes
Cheat mode
Press [Ctrl] + [Shift] + C during game play to display a prompt in the upper left corner of the screen.
Note: Enter [Exclamation point] at the prompt to repeat the last cheat entered. Enter a [Semi-colon] between codes to enter multiple codes at the same time.
| Code: | Result: |
| rosebud | 1000 Simoleons |
| hist_add | Add new family history stat to the current family |
| write_destlist | Appends the route destination list to AllRoutes.txt every time a route is found |
| auto_level | Architecture tools automatically set the level as needed |
| import <FAM file> | Automatically import and load indicated FAM file |
| house <house number> | Automatically load indicated house, no questions asked |
| prepare_lot | Check and fix required lot objects |
| flush | Completely flush app to VM file when running Windows NT |
| crash | Crash game |
| water_tool | Create moat or streams |
| shrink_text <font_size> <text> | Create shrunk_text_#.bmp files |
| edit_char | Create-a-character mode |
| interests | Display personality and interests |
| draw_all_frames off | Draw all animation frames disabled |
| draw_all_frames on | Draw all animation frames enabled |
| draw_origins | Draw colored dots at each person's origin |
| core_dump | Dump entire memory to core_dump_[date:time].txt |
| dump_happy | Dump selected person's most recent list of scored interactions to a file |
| dump_mc | Dump selected person's motive contribution curve to a file |
| debug_social | Enable debug flag to show outcome choice dialogs for social interactions |
| sim_log end | End sim logging |
| cht <filename> | Execute "file.cht" file as a list of cheats |
| draw_floorable off | Floorable grid disabled |
| draw_floorable on | Floorable grid enabled |
| assert | Force an assert for testing |
| log_animations | Log animations in the event log window |
| map_edit off | Map editor disabled |
| map_edit on | Map editor enabled |
| move_objects on | Move any object |
| tutorial off | No tutorial object generation when tutorial house is loaded |
| browser_failsafe | Prevent web browser crashes |
| preview_anims off | Preview animations disabled |
| preview_anims on | Preview animations enabled |
| tile_info | Programmer stats |
| quit | Quit game |
| #import | Read in behavior tuning constants from Tuning.txt |
| rebuild_cp | Rebuilds entire control panel/UCP from scratch |
| refresh_faces | Refresh the BMP_ resources for all people whose IFF files are writable |
| refresh_textures | Rematch dependent textures and regenerate bitmaps for all user characters |
| restore_tut | Restore tutorial |
| rotation <0-3> | Rotate camera |
| route_balloons off | Routing debug balloons disabled |
| route_balloons on | Routing debug balloons enabled |
| fam_test <opcount> | Run series of random operations on unhoused families |
| save | Save currently loaded house |
| history | Save family history file |
| plugh | Say "plugh" |
| porntipsguzzardo | Say "porntipsguzzardo" |
| xyzzy | Say "xyzzy" |
| draw_routes on | Selected person's path displayed |
| draw_routes off | Selected person's path hidden |
| log_mask | Set event logging mask |
| autonomy <1-100> | Set free thinking level |
| sim_speed <-1000-1000> | Set game speed |
| edit_grass <number> | Set grass change value |
| grow_grass <0-150> | Set grass growth |
| lot_size <number> | Set lot size |
| sim_limit <milliseconds> | Set maximum milliseconds to allow simulator |
| set_hour <1-24> | Set time of day (unpatched game version) |
| bubble_tweak <z offset value> | Set z offset for thought bubbles |
| <directory path> | Sets the neighborhood directory to the path |
| lot_border <tl> <tr> <bl> <br> | Sets up the borders of the lot with non-editable flag. Requires rotation |
| allow_inuse | Sets whether menu items appear for in use objects |
| memview | Show memory view window in debug builds of the game |
| sim_log begin | Start sim logging |
| swap_houses <house number> <house number> | Swap the two house files and updates families |
| sweep off | Ticks disabled |
| sweep on | Ticks enabled |
| tile_info on | Tile information displayed |
| tile_info off | Tile information hidden |
| visitor_control | Toggle allowing visitors to be controlled using the keyboard |
| report_assets | Toggle assets report |
| auto_reset | Toggle automatic object reset feature |
| sim_peek | Toggle calls to PeekMessage within sim loop |
| cam_mode | Toggle camera mode |
| all_menus | Toggle display of unavailable interactions in person control menus |
| music | Toggle music |
| obj_comp | Toggle object compression in save file |
| quats | Toggle quaternion transformations |
| sound_log | Toggle sound log window |
| sound | Toggle sounds |
| html | Toggle web page creation |
| reload_people | Total reload of people skeletons, animations, suits and skins |
| soundevent | Trigger sound event |
| write_routes | Write out an RTE file every time a route is found |
| #export | Write out behavior tuning constants to Tuning.txt |
The Sims: Unleashed Tips & Hints
Quick money
Enable cheat mode and enter rosebud;: as a code. Then hold [Enter] so that "No such cheat" begins to flash. Keep the key held to gain up to 99 million simolians.
Enable cheat mode and enter rosebud as a code, then enter !;!;!;!; and so on. Every "!" results in another 1,000 simolians.
Enable cheat mode and enter rosebud as a code, then enter !;!;!;!;! and so on. After your last exclamation point, type a semi colon then a colon. The end of your entry should look like !;!;!;!;: Then, hold [Enter]. The "No such cheat" message will flash. Hold [Enter] to quickly get up to 9,999,999 simoleons.
Never pay bills
Use the following trick to pay your bills, but cost you nothing. Tell your Sim to pay the bill as soon as he or she walks into the same room as the bill. Pause and save the game, then enable the move_objects on code. Delete your Sim, then revive him while the game is still paused. Resume the game and tell your Sim to pay the bill. The bill should be reduced to 0 Simoleons.
Free pizza
Enable the move_objects on code then pick up the phone and call the pizza man. Then when he arrives, do not answer the door. When he is leaving, enter buy mode and pick up the pizza out of his hands. You now have a free pizza.
Getting married
When you get the two Sims completely in love, save the game before marrying. If the Sim says no and gives you a reason, go back to the neighborhood screen without saving. Go back to the house, and fulfill the need. If you ask the Sim to marry you many times over a period of a few days and then answer is always, "Can't you tell I'm in a terrible mood? Your timing stinks.", then give up. They are not meant for you.
Exceed family member limit
Use the following trick to add other members to your family, after you already have eight members. Enable the move_objects on code. If you have a family that consists of eight members and you want to add another, delete six of your family members. Those members are not gone forever. If you want another kid, keep the parents active and try to get a baby. If you want another pet, keep one adult active and buy a pet. You will not be able to control what this new member does.
Aliens
Buy a telescope and have your Sim look in it. At random, aliens will take your Sim to the heavens for an entire day. Your Sim will return with a thought bubble over its head, with a picture of a alien. Note: This does not always happen. Keep trying and it will happen eventually.
Walk on water
Enable the move_objects on code and create a pool and diving board. When the Sim steps on the diving board, pause game play, go to build mode, then move the Sim off the diving board onto the pool. Delete the diving board. Then, return to live mode and start game play. The Sim will be walking on water.
Getting promoted easily
This is a simple way to get promoted easily. I started this off by testing it with a homeless family living on a large grassland and some beds and appliances. First of, get a job via newspaper or if you have enough you can get a computer and get a job. I got the job as a pet trainer, it is easier.
If you find the pet training job, a car will come to pick you up at 12:00 so get the job at about 8 or 7. Use the rosebud ;! cheat to get 2000 until you get about 20,000 simoleons. When your sim goes to work and comes back at 3, he will be promoted as a pet cleaner and so on. Another way is to practise skills but it takes ours to get the right amount.
Submitted By: HunterMav66
Easy Promotions
To get promoted in any job this is what you have to do. Turn the cheat move_objects on by typing it in the cheat box. Right before your sim goes to work, save the game. (This step is important because it will delete the promotion and skill points.) Then go to sell mode and click on your character and delete the sim. Then click on the deleted sim's picture and they will appear with their mood up. (note this will not delete your character fully, you can get it back by clicking on the picture like i said earlier.)
Submitted By: RC:SM_Freak
More...Items!
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The Sims: Unleashed Items