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Carmageddon TDR 2000 Cheats

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Cheat mode
Press ~ then type - hereComesTrouble- to enable cheat mode:

Result -Code:

Additional $10,000 - cash
Level select - openLevelsGuv
Invincibility - invincible
Change to another car type - setCar (car name)
Spawn AI car - makeai (car name)
AI disabled - ai off
AI enabled - ai on
Pedestrians disabled - peds off
Pedestrians enabled - peds on
Display version number - version
Text adventure mini-game - adventure
Get indicated power-up - addPowerUp (name)
Star on the last lap - lastlap
All checkpoints except for last, checked - lastcheckpoint
Kill all cars - wasteAll
Increase damage to indicated value - damage_multiplier (number)
All cars can be bought - enablebuy
Damage indicated car - breakCar (car name)
All upgrades - setCarAPO
Car totaled out - wasted
Car appears bent and twisted - bendCar
Car thrashed - almost_wasted
List available levels - setlevel
Level select - setlevel (level name)
Mission completed - endMission

PowerUp Cheat
To find the names of powerups for the addPowerup cheats, look in your Assets folder and load a file called PowerupStrings_Internal.txt.

Credit Cheat
Make a backup of the Carma.pak file in the assets folder. Then open the file in wordpad. scroll down to the part that starts:

ENDDIFFICULTY
Here you will find the attributes for Ped_Credits / Checkpoint_credits and the like ...add a few zeros to the numbers and remove the line
APO_TRADE_OFFENSIVE
that is at the bottom of this part of the text or else the hack won't work. This hack will make it nice and easy to score credits and afford all the cars.

No Timer
To remove the time limit in the game, edit the options.txt file in the Assets folder. Search for the string USE_TIMER, and change the value from 1 to 0.

Commands for Text Adventure

go (direction) - Causes you to move there.
kill (Zombie's name) - Causes you to attack the Zombie.
look (Name of person or object) - Gives a detail description of who or what it is.
look - Tells you who is in the area and which directions you can go.
look again - Instant replay.
inventory - Shows you what you are carrying.
get (item name) - Allows you to get that item.
quit - Exits text adventure.
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