This page contains Cheats for International Track And Field 2000 organized by sections for Playstation. International Track And Field 2000 is a Sports Olympic Sports game, made by KCET, released on Oct 31, 1999 and published by Konami. If you can't find a hint or secret in our list, then please check this page periodically for the latest updates.
- Developer: KCET
- Publisher: Konami
- Genre: Sports Olympic Sports
- Release Date: Oct 31, 1999
- ESRB: Everyone
Press Up(2), Down(2), Left, Right, Left, Right, Circle, X at the event selection screen....From: bex32000
To unlock this event, get a gold medal in the first eight events and at least a silver medal in High Jump and Triple Jump. In the pole vault event, it is impossible to vault 7.00 meters. However you can vault 6.99 meters quite easily. Vault 5.50 on your first attempt, then when successfully cleared, attempt 6.00 meters, which is still an easy vault...From: realness
Get a gold in all the events (Including High Jump, Triple Jump, and Vault) to unlock this event....From: dakota
Get Bronze medals in all ten default events in Trial mode....From: mansgod
Get Bronze medals in all ten default events in Trial mode....From: bookmarjht
This is an event that requires some patience. You should not try the Clean or Jerk portion until your power is at least halfway inside the "OK" zone. Then, it is just timing. Do not overdo it on the hold for 3 part. If you try to get too fast in your button pressing, you are bound to press the same button twice and make your meter slip. I...From: mahino
Get a medal in all eight events in trial mode to unlock the High Jump. This event is almost identical to the Pole Vault. In this event, anything lower than a 43 degree angle will make your athlete jump with too much forward force, making him hit his head on the bar. Always start your jump before the middle of the jump zone and go for a 45 or 48 deg...From: liljake
The hammer throw is one of the more inconsistent events in the game. Use your favorite technique to do fast, clockwise circles. Note: Your power here does not necessarily have to be glowing red; orange-red will do. Stop the power meter at the farthest left side of the throwing area as possible. The red ball can be hanging about one third over the l...From: lordofthegout
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