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Playstation 2 Games

Crisis Zone Cheats for Playstation 2

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This page contains Cheats for Crisis Zone organized by sections for Playstation 2. This game has "Action Shooter" as genre, made by Namco, released on Oct 19, 2004. If you can't find a hint or secret in our list, then please check this page periodically for the latest updates.

Boxshot & Details
Crisis Zone
  • Developer: Namco
  • Publisher: Namco
  • Genre: Action Shooter
  • Release: Oct 19, 2004
  • ESRB: Teen

Game Unlockables

Crisis Missions secret weapons

Kill the opponent in brown body armor that appears for a short time in the following levels to unlock the corresponding weapon.

Unlockable:How to Unlock:
Flame throwerDrycreek Plaza; in the store room
Gatling gunGrassmarket Street; in the first open area
Grenade launcherBelforte Hotel
Laser rifleGarland Technology Center; the room with the automatic gun turrets
Missile launcherGarland Park; among the STF trucks

Anthony, Mar 12, 2007

Double Gun mode

Get over 60% completion to unlock double gun mode in story mode.

AMRA1011, Mar 12, 2007

Unlimited ammunition

Get over 100% completion to unlock unlimited ammunition (no reloads) in story mode.

alysson, Mar 12, 2007

Additional Crisis Missions

As your Achievement percentage increases (by unlocking various features and progressing through them), the additional Crisis Mission categories will be revealed and become available.

Daedra_Lord8, Mar 12, 2007

Trial mode

Unlock Trial Mode by completing both scenarios in Story Mode Special.

BaCDgDpqk, Mar 12, 2007
More Unlockables

Game Hints

Zone Bosses

Each zone has its own Boss. The following is a list of zones and the Bosses which are featured in each:

Drycreek Plaza: M1 Tank
Garland Park: Hind D
Garland Technology Center: Tiger and Edge (URDA Special Agents)
Geyser 1: Derrick Lynch (URDA Leader)
Grassmarket Street: A-0940
Belforte Hotel: Jared Hunter (New Leader) on Jetpack
Crimson Sea: Jared Hunter (New Leader) on Speedboat

Note: The appearance of Derrick Lynch has changed greatly from the arcade version. He now has darker skin, a different uniform, and looks more menacing. His main weapon has changed in design, but it still fires like his shotgun did in the arcade.

GamerMan, Mar 12, 2007

Increasing lives and credits

Completion of Story Modes will normally gain you one Life and Credit. This is shown by a screen following completion, indicating what you have gained/unlocked in the game. Note that losing the game by running out of Credits can also gain you a Life/Credit. Note that you can change the number of Credits you start with in addition to Life, in the game settings.

killer cat, Mar 12, 2007
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