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Cheats, Hints, Tips & Secrets - Last Updated: 03/03/2009

The Thing Cheats for Playstation 2

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The Thing Tips & Hints

Defeating the second big Thing
Go into to his garage. Fix the electrical panel that operates the hoist. Step back towards the middle of the big door. There is an opening between two of the crates. Using your grenade launcher in first person targeting, send in a grenade. If the Thing turns its head toward you, then you have him targeted. Continue sending in grenades until he begins to burn. You can send in a few more if desired for extra fun. Run into the Thing's room and on the far wall from the big door is a switch. Throw the switch and watch as the Thing dies. You will probably take one hit from him.



Two medics
In the level where you must find Faraday, do not hit the switches until you have met the medic downstairs. Bring him up to the top of the ramps and tell him to stay. Hit the switches and go to find Faraday. Leave, and on your way out, the medic will not have turned. You will get two medics for the remainder of the level.



Medi-Packs
Always try to keep medics alive because medical packs can be few and far between. If you want your medic to heal a member of the team, tell your team to stay, then push your medic into the wounded team member. If he is hurt enough, the medic will heal him.



Blood Test Kits
Save Blood Test Kits for showing your team that you are not infected to gain trust. Using them on a team member is useless because they get infected randomly, and usually break out within a minute of infection.



Being watchful
Pay very close attention to your team. If you see someone doing odd things, such as not shooting at enemies when they appear, or moving rather far away from you when your walking, be on alert as this could be a sign of infection. However, do not waste a Blood Test Kit on him to see if you are correct. Just be on alert because they could mutate at any second. This also goes for you as well -- if your team sees you doing the same things, they will question your trust and may attack you.



Shutting doors
Always shut the door of the room you walk into, if you have the chance. For example, on the level where you have to kill all the walkers, a walker will enter from the front door if you do not shut it.



Flamethrowers
Never give anyone a flamethrower. Not only can they accidentally toast you, but it seems to give that person a higher chance of turning into a Thing. Even if you have more than one flamethrower, do not give an extra to someone else.



Defeating the final Boss
Go in the helicopter. When the pink tentacle appears from its back, pump it full of lead. Then, hit the mouth part. When you get knocked to the ground or near it, blow up one of the barrels and watch it burn. Repeat this until an intermission sequence starts.



Defeating the third Boss
Run around the Boss in a circle while shooting it with the machine gun. When it is low on health, use the flame thrower to finish it off. If done correctly, you can kill it without being hit. After you kill the Boss, the Thing in the glass in the room will break out, and the door will be opened with a few guards.



Persuade a person
When someone's trust is in the orange and they will not do anything for you, enter first person mode and aim the gun at their head for three seconds. They will now do things for you without good trust.



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The Thing

  • Published by: Not Set
  • Developed by: Not Set
  • Genre: Not Set
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