Cheat mode Enter one of the following passwords at the options menu:
Code:
Result:
WALL-E, Auto, EVE, Security Bot
All bonus features
M-O, Auto, Security Bot, EVE
All game content
Auto, Auto, ZPM, ZPM
All holiday costumes unlocked
ZPM, Wall-e, M-O, Auto
All multiplayer costumes unlocked
Eve, M-O, Wall-e, Auto
All multiplayer maps unlocked
Auto, ZPM, M-O, Wall-e
All single player levels unlocked
Security Bot, WALL-E, M-O, Auto
Alternate costumes
WALL-E, M-O, Auto, M-O
Invincibility
Auto, M-O, Auto, M-O
Make any cube at anytime
WALL-E, EVE, EVE, WALL-E
Wall-E with Super Laser Blaster
Votes: 0 0% 0%
Unlockables
Achievements Complete the following achievements to unlock Xbox Live Gamerscore points.
Unlockable:
How to Unlock:
500 Cubes (30 GP)
Crush down 500 Cubes in the entire game.
All Concepts (30 GP)
Get all Sketchbooks in the game.
All Echoes of EVE (30 GP)
Find all EVE Radios.
All Echoes of WALL-E (30 GP)
Find all WALL-E Radios.
Boosters Activity (10 GP)
Complete the activity in the Directive level.
Crushing, Part 1 (25 GP)
Crush down 100 Basic Cubes.
Crushing, Part 2 (25 GP)
Crush down 100 Heavy Cubes.
Crushing, Part 3 (25 GP)
Crush down 100 Charge Cubes.
EVE Suitcases (30 GP)
Find all of EVE's costumes in the game.
I am the Best! (60 GP)
Beat the entire game.
Junk Buster Activity (10 GP)
Complete the activity in the Directive level.
Knocking Over Humans (30 GP)
It's possible that knocking over humans could be advantageous.
M-O is Easily Distracted (15 GP)
M-O will clean what is dropped on the floor in the Life on the Axiom level.
Making of the Game (5 GP)
Watch the credits.
Panicking Protection Procedures (30 GP)
Avoid taking damage from any humans in the Captain's Orders level.
Power to the Axiom (30 GP)
Free all Reject Bots to enter a secret location in the Good Intentions level.
Power to the City (30 GP)
Turn on all Power Pylons to enter a secret location in the Welcome to Earth level.
Ring Race Activity (10 GP)
Complete the activity in the Time Together level.
Scan Racer Activity (10 GP)
Complete the activity in the Directive level.
Short Storks (15 GP)
Complete the Sandstorm level in 30 stork jumps or less.
Special Object, Part 1 (30 GP)
Collect the Special Object in the Welcome to Earth level.
Special Object, Part 2 (30 GP)
Collect the Special Object in the Directive level.
Special Object, Part 3 (30 GP)
Collect the Special Object in the Sandstorm level.
Special Object, Part 4 (30 GP)
Collect the Special Object in the Life on the Axiom level.
Special Object, Part 5 (30 GP)
Collect the Special Object in the Good Intentions level.
Special Object, Part 6 (30 GP)
Collect the Special Object in the Time Together level.
Special Object, Part 7 (30 GP)
Collect the Special Object in the 100% Unsanitary level.
Special Object, Part 8 (30 GP)
Collect the Special Object in the Captain's Orders level.
Special Object, Part 9 (30 GP)
Collect the Special Object in the EVE Loves WALL-E level.
Super Quick Scanning (30 GP)
Scan all WALL-E parts in less than 2 minutes in the EVE Loves WALL-E level.
Taking out the Trash Activity (10 GP)
Complete the activity in the Time Together level.
The Cockroach (5 GP)
Find the cockroach.
The Spoils of Steward (15 GP)
Clear out the Stewards in the Good Intentions level.
Total Perseverance, Part 1 (15 GP)
Beat the Welcome to Earth level without losing all health!
Total Perseverance, Part 2 (15 GP)
Beat the Directive level without losing all health!
Total Perseverance, Part 3 (15 GP)
Beat the Sandstorm level without losing all health!
Total Perseverance, Part 4 (15 GP)
Beat the Life on the Axiom level without losing all health!
Total Perseverance, Part 5 (15 GP)
Beat the Good Intentions level without losing all health!
Total Perseverance, Part 6 (15 GP)
Beat the Time Together level without losing all health!
Total Perseverance, Part 7 (15 GP)
Beat the 100% Unsanitary level without losing all health!
Total Perseverance, Part 8 (15 GP)
Beat the Captain's Orders level without losing all health!
Tunnel Time Trials, Part 1 (15 GP)
Complete all tunnels in the Directive level without running out of time.
Tunnel Time Trials, Part 2 (15 GP)
Complete all tunnels in the Time Together level without running out of time.
WALL-E Away Activity (10 GP)
Complete the activity in the Time Together level.
WALL-E Suitcases (30 GP)
Find all of WALL-E's costumes in the game.
Submitted By: vhayste
Votes: 0 0% 0%
Hints, Tips & Tricks
"Power to the City" achievements Midway through the level you will find two rotating sections of platforms (A and B) to sides 1, 2, or 3. To clear each platform, you'll need to charge up a Pylon with a Charge Cube on each of the platforms for each of the numbered sides (Line up platform A and platform B with the same number. Rotate them to the new numbered sides and match them.). When you charge up the correct station you will see a short cut scence of a light turning green or a gate opening (depending on which platform and side it is). If you are not sure that you have done a side, go back to the tower and check the section control station. Completed sections are green, uncompleted sections are red. Once you cleared all 3 sections of both platforms the secret area and achievement will unlock.
Submitted By: vhayste
Votes: 0 0% 0%
"Power to the Axiom" achievement You'll need to free other robots to unlock this achievement. Most of them are freed by defeating a Key Steward while others can be simply released just by pushing buttons. Again, if you are unsure if you have finished a platform check the control room and confirm how many robots have you freed already.
Submitted By: vhayste
Votes: 0 0% 0%
"Special Object, Part 1" achievement Unlock the secret area by completing the tasks for the Power up the city achievement. Once you are in the secret area, look to the immediate left. You will see a dirt ramp leading up to a rotating cylinder. Inside is the Special Object.
Submitted By: vhayste
Votes: 0 0% 0%
Special Object, Part 2 Once you finish the first tunnel, look at the top of one of the towers and find a giant metal ball. Shoot it off the tower, look under where it falls, and find your second Special Object.
Submitted By: vhayste
Votes: 0 0% 0%
"Special Object, Part 3" achievement In the beginning of the stage along the road, there are 3 possible routes to take. The left holds a puzzle for a radio or costume, straight on is the main plot route, and to the right are stationary cylinders that can be rotated with charge cubes. Make it to the end of the puzzle route on the right and you’ll find the third special object.
Submitted By: vhayste
Votes: 0 0% 0%
Special Object, Part 4 Near the end of the level there is a long winding road littered with red explosive barrels. The middle of the road holds the ramp that can be extended to get to the train station. Keep following this road, you will notice a large electric spark running down a wire into a red node. Below this node the wire continues into 2 more nodes. Throw 3 charge cubes at each of the nodes to allow the spark to finish it’s route. Do this and the Special Object will appear.
Submitted By: vhayste
Votes: 0 0% 0%
Special Object, Part 5 After you clear the area with the 39 Stewards, use the elevator. Cross the several long skinny platforms covered in enemies. On the last platform (the one flanked by 3 turrets) there are two blue lift platforms. The special object will be in plain view on the other end of the blue platforms.
Submitted By: vhayste
Votes: 0 0% 0%
"Special Object, Part 6" achievement In the asteroid section of space, the asteroids appear to be in 2 different sections; one being higher up than the other. On the LOWER section, there is a satellite on the far right side. Find the special item hovering in front of it!
Submitted By: vhayste
Votes: 0 0% 0%
"Special Object, Part 7" achievement Head for the end of the level to the part where you are on the conveyor belt with the purple damage spots. At the end of the conveyor belt on the right is the Special Object.
Submitted By: vhayste
Votes: 0 0% 0%
"Special Object, Part 8" achievement Half way through the level will be a large Red Zone. On the left and right side are raised platforms with Stewards on them. The left one holds a collectible item. The right one holds the Special Object.
Submitted By: vhayste
Votes: 0 0% 0%
"Special Object, Part 9" achievement There are 3 very small tunnels in the lower area of the main area. An Eve radio is on the first tunnel while the Special Object lies in the second.
Submitted By: vhayste
Votes: 0 0% 0%
Secrets
Sketchbook Location (Welcome to Earth)
At the start of the level go left up a ramp.. it's behind some garbage.
After you geft the goggles off the broken WALL-E unit look to the right. There is an unobvious ramp leading up to the sketchbook.
After the first vending station, hop across the sludge
In the secret area; To your left (from the starting area)
Above the fountain, use a charge cube to start the fountain and hop in the water to be boosted up and reach the sketchbook
To the right of the fountain, jump on the boosting platform to be boosted to the sketchbook itself.
To the left of the fountain is a giant ramp. Lower if you stand on it then reach book at the top.
Straight from that where the tires start to roll is another boosting platform. Jump on the platform to be boosted to the sketchbook itself.
At the end of the tire section; Vending machine.
Take the large ramp that leads up to the bouncing platform with several traffic cones on it. The book is somewhere there.
Submitted By: vhayste
Votes: 0 0% 0%
Sketchbooks (Axiom Secret Area)
From the starting point, move right. Find the book on a floating platform.
Deliberately fall off from the flipping platforms near the starting position. One of the books is down there.
Right in the middle of the first rotating platform.
On the second rotating platform, jump onto the bumper that will boost you to the yellow gravity field. Follow the path around leading to the book.
After starting the fans, another book can be found at the bottom of the path with the 3 fans that go downwards.
Grab a magnet near the newly activated fans. Approach the closest book and a metal path will appear.
Jump off the moving fans and land to the central platform with the book in it.
By the claw switch.
Cross the moving hexagons, find the book on a platform.
Near the end of the level, right after you do the puzzle for completing the circuit.
Submitted By: vhayste
Votes: 0 0% 0%
Echoes of EVE
LV2: The radio is under the large ball in the elevated portion of the stage. Shoot it to get the radio.
LV6: Found near the 7th ring during the timed ring objective.
LV9: There are 3 very small tunnels in the lower area of the main area. An Eve radio is on the first tunnel while the Special Object lies in the second.
Submitted By: vhayste
Votes: 0 0% 0%
Echoes of WALL-E
LV1: Near the start of the secret area, find it on a dumpster.
LV3: After throwing the cubes in the bucket to lower the platform, cross the new platform and shoot the trash to the left. Grab the vial in the trash and use it on a vending machine nearby. Carry 3 cubes up the ramp to the left, throw the cubes in the pail. Lastly, follow the new platform down to find the Echo.
LV4: In the long winding path with several scattered volatile barrels, find a Pylon that can be charged to activate a wall right next to same Pylon. Find the suitcase at the top.
LV5: After opening the first door, enter it and go left. There is a lift at back of the next room. Ride the lift up until in reaches the top. Go right a little bit to find the suitcase.
LV7: There will be a split in the road near the hill. The Echo is located on the right side of this split.
LV8: When the humans are falling, power up the Vending Station and use charge cubes to activate the two power Pylons. The radio will be turned off to the right. Follow the newly raised path.
Submitted By: vhayste
Votes: 0 0% 0%
EVE Suitcases
LV2: Head back to the starting point after doing the activities.
LV3: After you open the garage door by throwing cubes into the bucket, look carefully at every corner of the building. The suitcase can be easily missed since its hidden in one of those corners.
LV6: Find it directly behind you at the start of the trash collecting mission