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Hellgate: London

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Hellgate: London News
Electronic Arts, Chertsey UK. – January 8, 2007 – Electronic Arts Inc. (NASDAQ: ERTS) and NAMCO BANDAI Games America Inc. today announced a summer 2007 worldwide ship window for the highly-anticipated online action RPG Hellgate: London™, the first original PC title from premier developer Flagship Studios.

“We are all committed to making Hellgate: London absolutely the best game possible,” said Bill Roper, CEO of Flagship Studios. “The anticipation surrounding the game is immense and we are looking forward to its launch being a truly worldwide event.”

Hellgate: London combines the depth of role-playing games and the action of first-person shooter titles, while offering infinite playability with dynamically generated levels, items, enemies and events. The player creates a heroic character, completes quests, and battles through innumerable hordes of demons to advance through experience levels and branching skill paths. A robust, flexible skill and spell system, highly customizable appearances, and a massive variety of randomly generated equipment allow players to create their own unique hero.

Hellgate: London is currently being featured on the show floor of the 2007 International Consumer Electronics Show in Las Vegas from January 8-11 in Central Hall at the Microsoft booth (#7145) and Intel booth (# 7153) and in South Hall at the Dell booth (Level 3, #30363).

To Download the Trailer, Screenshots and Fact Sheet Please Go To:

ftp.freeformpr.com
Username: HellgateE3@freeformpr.com
Password: E3ezupi21

Players can Fight the Demon Invasion as a Hunter, One of Three Playable Character Factions in Flagship Studios' Hotly-Anticipated Action-RPG
Chertsey, UK. – November 7, 2006 – Electronic Arts (NASDAQ: ERTS) and NAMCO BANDAI Games America Inc. today released details on the Hunter faction, the third playable character class in HELLGATE™: LONDON, the first original PC title from premier developer Flagship Studios. The Hunter faction joins previously announced Cabalist and Templar factions, offering gamers freedom and flexibility as they take up arms against the demon hordes.
“Since the announcement of HELLGATE: LONDON we’ve had a lot of requests for a faction of characters that place an emphasis on player skill through mid-to-long ranged-weapon attacks,” said Bill Roper, CEO and co-founder of Flagship Studios. “By removing auto-aiming and target-locking, the Hunter has been designed to provide a game play experience which will appeal directly to FPS players.”
Hunters are highly-trained ex-military operatives and members of secret government agencies who are most comfortable clinging to the shadows and dealing with threats in their own deadly ways. But after the Demon invasion, these rogues switched their crosshairs from human foes to the monsters now threatening their world, utilizing hyper-advanced weaponry that mixes new technologies and theoretical science to stay a few steps ahead of the Cabalists and the Templar.
The archetype of the Hunter is obscure, cloaked in mystery and subterfuge. In one way he is the Assassin, the Ninja, the knife in the dark. In other ways, he is the Ronin, a highly-trained warrior with no master. More, he is the Destroyer, a force of blazing gunfire and deadly accuracy that lays waste to any foe that stands in his way.
HELLGATE: LONDON combines the depth of role-playing games and the action of first-person shooter titles, while offering infinite playability with dynamically generated levels, items, enemies and events. The player creates a heroic character, completes quests, and battles through innumerable hordes of demons to advance through experience levels and branching skill paths. A robust, flexible skill and spell system, highly customizable appearances, and a massive variety of randomly generated equipment allow players to create their own unique hero. For more information about the game, log onto www.hellgatelondon.com.

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