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- Developer: Etranges Libellules
- Publisher: Disney Interactive Studios
- Genre: Action
- Release: Mar 2, 2010
- ESRB: Everyone 10+
Question & Answers
Mctwisp's double jump in the western red desert?
I'm in chapter 3 in the western red desert. I'm stuck where mctwisp is supposed to do a double jump but after alice can't follow him? When I try to look around she starts crying and I have to run back to her. There's also a thing that the cat can make appear and I'm not sure what that does. Please help I cannot get past this part!
Answer from: MiMoe
I found the answer at the Disney support site. Worked for me.
Salazen Grum - Bridge
Go west to the drawbridge. Jump down and continue west over the rocks in the moat. Use McTwisp's Double Jump to get across, then use Hatter's perspective power at the Hatter icon. Once Alice joins, use Hatter's perspective power again. Continue west up the stairs, past the Red Queen above. At the green mist, use Absolem's gravity power to descend. Use Hatter's perspective power at the Hatter icon. On the other side, use Chessur's invisibility power to make the gear appear. Use McTwisp's time power to raise the platform. Use Absolem's gravity power on the green mist and jump off the platform. Move under the platform, while upside down, and jump over to collect the Salazen Grum - Bridge puzzle piece. Jump out of the green mist and use McTwisp's time power to lower the platform. Use Absolem's gravity power on the green mist to descend, then use Hatter's perspective power on the Hatter icon. Go east, past the Red Queen above. At the bottom of the stairs, use Hatter's perspective power. On the other side, jump left past the McTwisp Double Jump icon onto the next rock. Pause Alice and jump back right to the Hatter icon. Use Hatter's perspective power to get back to the other side, then use McTwisp's Double Jump to join Alice. Continue east up onto the wooden platform and up to the ledge.
Exit through Club door to Strange Garden.