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- Developer: Phyzios, Inc.
- Publisher: Phyzios, Inc.
- Genre: Action General
- Release Date: May 29, 2012
- ESRB: Not Set
Question & Answers
1.5 update... Air crafts and depth changers.
How do I get my plain of the boat, and how do they fire? Also, how do I use the depth changer?
Answer from: Fastfishy2
I'm just as confused with the planes but the depth charge works like a cannon, but it just drops a barrel into the water when you tap near your ship. You won't notice it until all this foam/steam puffs up under your boat
Answer from: Ship killer
If you just keep tapping the ship you want to hit it will either shoot or drop a torpedo.
Answer from: 4onen
You abolutley MUST have a runway on your ship to use planes at all. No runways, planes are useless. Did you put a runway on? Good. Don't forget to put planes on, because a runway without planes is just un-armored deck. Now go head into a battle. To launch your planes, tap on the enemy vessel. The planes are intelligent, and if they don't detect an enemy vessel where you tap, they will tell you that they're "Out of range" TADA! Aircraft carrier. You might want to throw some guns onto your ship though, don't want to end up with no planes, no runway and a sinking ship!
Answer from: Rhysio
For the planes, first u need a runway, and then you put your planes behind the runway, and then, try out battle number one and it should work
Answer from: Dr.Rockso7
Well the depth changer is just series if rings that tells you how deep your submarine is without hitting the bottom of the mapbox. Blue being the safest while the top of the changer is red which is the lowest depth.
Answer from: Dr.Rockso7
Also planes take off when you tap your screen just like if you were to fire your guns.
Answer from: apemanzilla
The planes work differently, you launch them and they do the rest themselves. Sometimes they land back on the runway to refuel, but only if you have a landing sign. The depth gauge doesn't control your depth - it just shows it. The submarines sold in the shop are designed to dive when you go forward and rise when you back up.
Answer from: lsudude410
U need a runway with NOTHING in front of it, put the plane on the runway
Answer from: CMY
Sometime blue may not be safe because you may still get hit by powerful cannons with a large exploding radius.
Answer from: Kimiyosis
Actually, you do NOT need a landing sign. My planes actually refuel by landing mid-battle before
Answer from: Sambobsung
Buy the Shinano guys. It has a basic layout of the aircraft carrier, and btw, the shinano you get isnt as cool as the last level one.
Answer from: Sgt ng
The deth gauge is for subs they say how deep u are and you don't need a landing sign they will come back by themselves to reload but watch out enemy fighters can shoot down your plane and if your runway catches fire your planes will be destroyed and lastly aircraft carriers are very hard to build . And you should add canons too because usually planes always miss and gets shotdown and don't build a control tower it just makes u a bigger target and makes your ship a lot more tilted.
Answer from: Falcon1547
Planes are awesome weapons. I have 13 and a self built aircraft carrier. I have beat up to and including the level 4 naval battle. Took a long time but won with no hits on me and 4 planes still flying. Keep in mind, planes are meant to be money grabs: the most powerful, and the hardest to shoot down are the torpedo bombers (flying boat and I believe the f4f), which cost 1 metal. They can take out most ships with one direct hit, but some ships are agile enough to dodge the torpedos. I would reccomend (if you want to spend money) on having several so that you have a greater chance of scoring a hit. The fighters (zero and the other 1 metal plane) are meant for aerial combat. They will attack and shoot down enemy aircraft. These planes are terrible at combating ships, and tend to get shot down right after they finish their attack run. As said before, planes are a money grab. Here's why: the easiest to shoot down planes, and the ones that have the greatest chance to miss, are the dive bombers. They both cost 50,000 gold. After takeoff, they begin a long climb to a high altitude. When over the enemy ship, they go into a steep dive (verticle actually) and drop a bomb on the ship. On most occasions, the bomb misses, however a few times I have had my dauntless or type 99 score the hit that finishes off a wounded ship. These planes tend to get hit before they deposit their payload, during their dive, or when they fly away at low altitude. I imagine that if you had several of these, you would have a greater chance of scoring a hit, and to have a ship reach it's destination. If a hit is scored, much like the torpedo bomber, the damage done is usually enough to critically damage or destroy a ship.
Answer from: Hardcore Colors
I have an incredibly powerful aircraft/destroyer combo. I have 20 planes (Bought them w/freemyapps money, so no guilt). Do not forget to use fighters. They shoot down enemy planes that would otherwise damage your ship. I have eight which is an overkill in normal acc levels, but in Game Center levels, it isn't. Fighters also greatly annoy and distract enemy ships after they run out of ammo. Dive bombers are great to have too, because they do such good damage, and one of my four usually hits in a volley. Torpedo bombers are probably your main deal, but they can be shot down easily. In the end, though, the combo of the acc and the destroyer is very important, because the planes will screw enemy ships up, while you can take them w/ 15+km weapons.
Answer from: Planner
I have seven planes and when I launch all seven, they always destroy the ship. Only ship not destroyed is the Yamato.