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Question & Answers
How should I make my ship?
I have 6 46 cm guns and a rocket launcher and a vulcan cannon and 3 38 cm guns and 2 40 cm guns and a 40 cm triple gun and 2 underwater torpedo tubes, 1 35.6 gun, 2 depth charges, like 250 rapid firing guns, like 60 74 rapid firing guns, 1 MK 45 5 inch, 1 36 cm gun, that but with 4 guns, 4323 200 mm armor pieces, like 1450 600 mm armor pieces, same with 400 mm armor, 28 torpedo tubes A , 20 angled boilers, a radar thing, 18 30.5 cm guns+, a runway and 10 planes, 7 aa guns, 30 30.5 cm guns, 20 cm guns, 200 12 cm guns, a gas engine turbine and that all I'm gonna say for now tell me if you want too know more weapons so just tell me what to do thanks:)
Answer from: Mavricks
You should buy skeleton with 600mm armor(46cm guns can be mounted) use some of your spare armor to increase its length to about 800 meters add all your 46 cm guns 4 runways 10 aircraft a tower for your radar/rangefinder 2 40cm triple guns 1 36 cm quadruple facing backwards 2 depth charges one on each side and use 4-6 large aircraft carrier boilers in the hull and make sure all the hull is armor
Answer from: Kmw99
Widen it, too. Put engines in the middle and runways on the sides. 46cm cannons and/or Mk45 5s on front & back. Decks between engines and guns. Dominate w/ 4-8 planes
Answer from: 4onen
You shouldn't have wasted your money on rare metal gear. ;) I build all my ships from scratch, starting with only the faintest idea. So here's a faint Idea that powered me through everything up to maratime fortress lvl 2 in 1.4: Trimaran. Another tip, My ships are almost always solid 400mm lightweight armor. It floats well, at .8 density, and it's so easy to build with the 2x2x2's and the 3x1x2's.