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- Developer: Phyzios, Inc.
- Publisher: Phyzios, Inc.
- Genre: Action
- Release Date: May 29, 2012
- ESRB: Not Set
- Other Platforms
Question & Answers
I know this Question is weird bit is there a way to make a ship that can fly briefly with a speed hack because when I saw a YouTube movie of a guy who speed hacked a Yamato and it went 200knots and it was spinning and floating for like 1 second then bounced back down on water has someone made one. And tell me how so I can make a plane. And harvest the power, buhy
Answer from: 4onen
You can make your ship fly by using the other ship as a ramp, but at speeds of 150 knots or more, you have a chance to flip. You're going to need a speed greater than 60 knots in order to jump.
Answer from: SuperToad02
You can make it float on the tippy top of the water.
Answer from: Lamb whisperer
I think that some hacks have made a parts density zero, then it is basically like an aerostat, aka zeppelin or blimp. But I have also made a boat/ship that skimmed the surface at 194.9 knots with the angled boiler. But it is in my opinion better to have a slower but very heavily armored ship. I still go at a minimum of ~70 knots, but I haven't been airborne because they displace over 40,000 tons as the smallest, 80,000 tons are more likely for battleships. But my flagship is 150,000 tons displacement, and was a VIP but I downgraded her.
Answer from: Herobrine
My best ship does 250 knots. I flipped myself for fun. I have 4 angled boilers on the smallest ship possible. I fitted it with no guns. I labeled it: speed boat. I troll peeps with it.
Answer from: battleship
My ship uses 4 angled boilers to go 123, with no hack. I took off simply by ramming battleship Aries.
Answer from: The builder
Build a Skelton and take off all the deck. Then add 1 angled boiler and 4 steam engines. Add 2 propellers at the front of the boat and add 2 mk45 5 inch guns and you have a very effective jumping boat.
From: Dark knight
Posted on: 03-15-2015
Posted on: 11-23-2014