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Boxshot & Details
EpicDuel
  • Developer: Artix Entertainment, Llc
  • Publisher: Artix Entertainment, Llc
  • Genre: Role-Playing Massively Multiplayer Online
  • Release: Dec 3, 2009
  • ESRB: Not Set

Question & Answers

Tech mage build help

What is the best build for a techmage? what weapons do you need for this build to work? what are the skills that you need?

The Person, Mar 8, 2010
Answers (Closed)

Answer from: bunyman4
I recommend battle mage, or maybe support mage if you have beta weapons, since you get a good dext/tech bonus from them. for battlemage i have 110 hp, 48 energy, max malfunction, max reroute, some heal, and some defense matrix. for this build you'll need 60+ str, and have around 35 dext and tech. get a good energy sword and sidearm, and a physical aux. works nicely

Posted on: Mar 9, 2010

Answer from: trulyclutchlead
U could go the so cald new route....high malfuntion, high dex and tech high lightning boly high plasma high energy. and when u get to lvl 25 get cadens curse then at 28 get cadens rathe then get watevr....u can get toher staffs on the way too.

Posted on: Mar 15, 2010

Answer from: xxChrOnuSxx
For this build the skills that i put are level 3 overload,max level is the plasma rain,level 3 reroute and level 5 super charge....it really works...the game will finish in just 2-3 moves..^^..."try it"and you will never lost the game....:)

Posted on: Apr 1, 2010

Answer from: whatever
For this build put in high dex and also str

Posted on: Apr 3, 2010

Answer from: noob
120 hp 6 malfunction 7 reroute max deadly aim 3 heal 38 str and dex 40 tech 41 support.
works perfectly

Posted on: Apr 3, 2010

Answer from: narutorules9765
Somewhere like 45 dex (if u have varium enhance a weapon) 90 or 94 health (dont make it higher cause u lose some agility) 48 energy,if u have a sword,7 field medic,7 malf, max reroute, and anything u want

Posted on: May 28, 2011

Answer from: lvl 30 mage
For me, i use high support for malfunction and healing. so at least 40 for dex, str, tech, 50 for support. max malfunction,7 or 8 reroute,3 on medic,the rest on deadly aim.at least 70 for health and 50 for energy cos u have reroute. use caden's curse( +24 tech) to protect against mages. and defense armour like caden's cuirass.

Posted on: Jun 6, 2011
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