This page contains Naruto: Clash Of Ninja 2 Hints for Gamecube called "Easy Oboro Mode" and has been posted or updated on May 8, 2008 by aang_12.
- Developer: 8ing/raizing
- Publisher: D3publisher
- Genre: Action Fighting
- Release: Sep 26, 2006
- ESRB: Teen
Easy Oboro Mode
Some characters are easier to work with in Oboro mode. Here are some examples:
Akamaru-Pros: Enemies can only hit him if they use a low attack.Cons: Has little attacks and no chakra move.
Nine-Tailed Naruto-Pros: Fast attacks and a killer Special Chakra Move!Cons: However, he has only one long range attack.
Sakura-Quick: attacks, a teleport move, and a nice Chakra Move. Cons: No leg sweep move.
Shikamaru Nara- Pros: Teleport attack, Shadow Jutsu, and quick combos. Cons: Kind of slow.
BAD CHARACTERS FOR OBORO MODE:
Rock Lee-Pros: Ultimate Chakra Move.
BIG CONS!: Only physical attacks, no genjutsu. Hidden Lotus makes it easy to die!
Kankuro- Pros: Puppet sometimes takes hits. BIG CONS!: Puppet makes moving a chore. Puppet and Kankuro moves only half of buttons. (Kankuro-B,Puppet-A) Defenses are easily broken through.
Ino Yamanaka- Pros: Mind Jutsu, quick combos. BIG CONS!: No big combos or attacks. Chakra Move Mind Jutsu takes lots of time.
Might Guy- Pros: Nice Chakra move, powerful attacks. BIG CONS!: Moves are mostly identical to Rock Lee's. No genjutsu or long range attacks.
If I have not mentioned characters, I think they are in-between haracters. Not bad, but not notably good.
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From: Derp derp
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