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Fall in wall for The Legend Of Zelda: Ocarina Of Time - Master Quest

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This page contains The Legend Of Zelda: Ocarina Of Time - Master Quest Glitches for Gamecube called "Fall in wall" and has been posted or updated on Nov 26, 2007 by xxjerolxx.

Boxshot & Details
The Legend Of Zelda: Ocarina Of Time - Master Quest
  • Developer: Nintendo
  • Publisher: Nintendo
  • Genre: Action Adventure
  • Release: Feb 28, 2003
  • ESRB: Everyone

Fall in wall

While in the Forest Temple, go the second hallway (after defeating the first two Poes) and cast Faroe's Wind. Then, go back past the first hallway, strike the crystal switch to make the hallway straight, then return to the hallway where you cast Faroe's Wind by pressing the C-stick in the direction you have it set. Next, travel back towards the first hallway. You go through the door to find yourself in the wall. You can then leave the wall and enter the strange room or jump into the darkness on your right or left. You will be falling in the wall. Note: You will lose a life after falling for about a minute.

xxjerolxx, Nov 26, 2007
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