This page contains Space Hunter Sandra Hints for iPhone - iPad called "Glitchy Locations" and has been posted or updated on Dec 12, 2012 by Steeley.
- Developer: Gamemates
- Publisher: Gamemates
- Genre: Action
- Release: Oct 29, 2012
- ESRB: Not Set
This is what I found to be the easiest way to get money in SHS, you will need the grenade launcher, which everyone starts with of course, but you will need to have at least upgraded it twice. These only work in top down view. So no ass staring for you sadly.
- To get money to upgrade the grenade launcher play the "Survive" level, when you spawn, equip the Launcher and walk up as far as possible, you will encounter a red enemy along the way, kill it. You will then see a door, to the right of the doorway you will see a red enemy spawn, walk up and wedge yourself to the right of the door, but still touching it, the enemy will spawn continuosly beneath you. Keep shooting it and the blast radius of the Launcher should kill any enemies that come to you. When the first hurler appears use your shock wave to kill it and keep doing what your doing. When one comes and you don't have a shock wave primed, run and play normally.
- After you have upgraded the Launcher at least twice it kills green enemies in one hit. This allows for the "Hive" glitch. Yet again go up, and kill the red enemy that meets you, then stand next to a rock, pretty much where the monster spawns, directly above the hive. Once you have done this, if in the correct position your rockets should kill the monster and still carry on and hit the Hive. Once it is on low health you have two choices, finish it off and get an extra 2,000 credits (or whatever) or you can wait until it is on very little health and run right. After running right you will see a alcove in the wall with a boulder in it, the upper right hand corner of the map. As far as you can go. Camp here and repeat the previous tactics on "Survive" except try to endure, if you get scared or think its time run out and quickly kill the hive, preferably have a shock wave stored for this.
Using the first technique I get about 2,000 credits every 2 minutes (not including bloody loading screens)
Using the second technique I have gotten 6,000 before. If you have a better technique, I would love to hear it
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