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Cheat Mode for The Sims 2: Nightlife

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This page contains The Sims 2: Nightlife Codes for Macintosh called "Cheat Mode" and has been posted or updated on Nov 7, 2006 by gamefreak.

Boxshot & Details
The Sims 2: Nightlife
  • Developer: Maxis
  • Publisher: Ea Games
  • Genre: Simulation Virtual
  • Release: Sep 13, 2005
  • ESRB: Teen

Cheat Mode

Press [Ctrl] + [Shift] + C during game play to display the console window.

Note: Some codes may be case-sensitive.

Kaching1,000 more Simoleons
motherlode50,000 more Simoleons
gameVersionAfter typing expand, will you see the game version in the cheat box
floatProp tvVolume<0.0-1.0> Change television volume; default is 0.5
exitClose console window
help<cheat command>Display information about indicated cheat
boolProp enablePostProcessing<true or false> Enable postprocessing cheats; requires video card that supports pixel shaders
expandExpand or contract console window
twinzr2cuteor twinsr2cuteHave twins when baby is born
boolprop ShowLotPackageFilename<true or false> In neighborhood, shows filename of house when lot is highlighted
Vsync<on or off>Increase game performance with some graphics glitches
helpList most cheat codes
StretchSkeleton<number>Make Sims larger or smaller; 1.0 is normal
intprop censorgridsize 0No censor; set to 8 to return to normal
moveObjects<on or off> Objects can be placed anywhere in buy and build modes; hand tool can move any object
aging<on or off> Prevent Sims from aging
deleteAllCharactersRemove all Sims; use in neighborhood view
boolprop lotTerrainLighting<true or false> Set to false and lots will not light up when highlighted in neighborhood
boolprop locktiles<true or false> Set to false to place floor tiles outside lot
boolProp snapObjectsToGrid<true or false> Set to false to place objects out of grid
boolprop constrainFloorElevation<true or false> Set to false to raise and lower floor even when covered with objects
boolprop displayNeighborhoodRoadsWithModel<true or false> Set to false to remove bridges from neighborhood.
boolprop lotTerrainPaints<true or false> Set to false to remove floorpainting on lot
boolprop displayNeighborhoodProps<true or false> Set to false to remove props like rocks and towers from neighborhood
boolprop objectShadows<true or false> Set to false to remove removes shadows on objects outside house
boolprop lotWater<true or false> Set to false to remove removes water (ponds) from lots
boolprop displayNeighborhoodRoads<true or false> Set to false to remove roads from neighborhood
boolProp guob<true or false> Set to false to remove shadows on objects inside house
boolprop displayNeighborhoodWater<true or false> Set to false to remove water from neighborhood
boolprop displayLotImposters<true or false> Set to false to removes house graphics from neighborhood
boolprop displayNeighborhoodFlora<true or false> Set to false to removes trees/plants from neighborhood
boolprop displayLookAtBoxes<true or false> Set to true and blocks appear on Sims faces and on parts where Sims look at
boolprop carsCompact<true or false> Set to true and cars will have more detail in neighborhood
boolprop renderSelectedSimLevel<true or false> Set to true and walls will no longer cut away from selected Sim
boolprop allObjectLightsOn<true or false> Set to true to light up objects continuously instead of only when used
boolProp displayPaths<true or false> Set to true to see the path where the selected Sim walks to
boolprop lotInfoAdvancedMode<true or false> Set to trueto show lot information
slowMotion<0-8>Slow motion; 0 is normal, 8 is slowest
autoPatch<on or off> Toggle automatic game updates
boolprop showFloorGrid<true or false> Toggle grid in build or buy mode
boolProp simShadows<true or false> Toggle shadows for Sims
TerrainType<desert or temperate> Toggle terrain types; use in neighborhood view
faceBlendLimits<on or off> Turn off facial DNA blending in Create A Sim
boolprop lotTerrainCanvas<true or false> Unknown
intProp maxNumOfVisitingSims<number> Use in neighborhood screen to invite more guests with a party

gamefreak, Nov 7, 2006
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Total 0 AnswersPosted on: 09-18-2011
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