This page contains Icewind Dale 2 Codes for PC called "Cheat Mode" and has been posted or updated on Jun 3, 2009 by mediaget30.
- Developer: Black Isle Studios
- Publisher: Interplay
- Genre: Role-Playing PC-style RPG
- Release: Sep 4, 2002
- ESRB: Teen
Run the game's configuration utility and enable the cheat console option. Next, press [Ctrl] + [Tab] during game play to display the console window. Then, enter one of the following codes
|ctrlaltdelete:setglobal(iwd2_bonus_pack,global,1)||Bonus merchants, normally available only from pre-orders|
|ctrlaltdelete:setglobal("<variable name>",<local,global,AR>)||Check the current status of a variable. The first entry is the name of the variable and the second entry must be either LOCAL, GLOBAL or an area name (AR<number>).|
|ctrlaltdelete:enablecheatkeys()||Enable in-game cheat keys|
|ctrlaltdelete:explorearea()||Full map for current area|
|ctrlaltdelete:midas()||Get 500 gold pieces|
|ctrlaltdelete:addgold(<number>)||Get indicated amount of gold pieces|
|ctrlaltdelete:firstaid()||Intended to give potions and scrolls, but does not work|
|ctrlaltdelete:jeffkattacks()||Intended to summon a monster to attack you, but does not work|
|ctrlaltdelete:jeffkdefends()||Intended to summon a monster to defend you, but does not work|
|ctrlaltdelete:movetoarea("AR<number>")||Load indicated area; view data directory of Disc 2 for names.|
|ctrlaltdelete:addspell("<spell name>")||Selected character gains indicated spell.|
|ctrlaltdelete:setchapter(<0-6>)||Set current chapter; Prologue is chapter 0|
|ctrlaltdelete:setcurrentxp(<number>)||Set experience of selected characters|
|ctrlaltdelete:setglobal("<variable name>",<local,global,AR>,<value>)||Set global variable to a certain value. The first entry is the name of the variable, the second entry must be either LOCAL, GLOBAL or an area name (AR<number>), and the third entry the number to set the variable to. For example, ctrlaltdelete:setglobal("VARIABLE", "GLOBAL", 1)|
|ctrlaltdelete:createcreature("<creature number>")||Spawn indicated creature|
|ctrlaltdelete:createitem("<item name>",<number>)||Spawn indicated number of items.|
|ctrlaltdelete:hans()||Teleport selected party members to pointer|
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