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Upgrades for Batman: Arkham Knight

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This page contains Batman: Arkham Knight Hints for Playstation 4 called "Upgrades" and has been posted or updated on Jun 26, 2015 by Fsfori.

Boxshot & Details
Batman: Arkham Knight
  • Developer: Rocksteady Studios
  • Publisher: Warner Bros. Interactive Entertainment
  • Genre: Action Adventure
  • Release: Jun 23, 2015
  • ESRB: Mature


The following upgrades have the listed effects.

Close combat

  • Special Combo Batarang: Release up to three Batarangs that detonate upon impact with a full combo meter.
  • Special Combo Boost: Reduce combo move unlock to x5.
  • Special Combo Explosive Gel: Increase effectiveness of Explosive Gel when combo meter is full.
  • Special Combo Batclaw: Increase effectiveness of Batclaw when combo meter is full.
  • Critical Strikes: Time your next strike perfectly to double the damage.
  • Blade Dodge Takedown: Instantly take out an enemy who uses a bladed weapon by performing a dodge.
  • Special Combo Multi Ground Takedown: Incapacitates all floored enemies with a full combo meter.
  • Special Combo Disarm and Destroy: Disarm enemy and destroy their weapon with a full combo meter.
  • Freeflow Focus MK II: Increased damage when striking enemies with a full combo meter. Each attack with FreeFlow Focus MK II lowers the Combo meter and damage to normal.
  • Aerial Juggle: Super stun followed by a series of powerful strikes against normal enemies.
  • Batclaw Super Stun: Fires the Batclaw to bring enemies near you to stun them.
  • Charged Super Stun: Perform a Super Stun without having to perform three stun attacks.
  • Weapon Steal MK II: Increase the time you can hold a weapon from an enemy before it breaks.
  • Batmobile Assisted Takedown Boost: Batmobile assisted takedown becomes available after a x6 combo.
  • Special Combo REC: Damage multiple targets with a chain arc of electricity with a full combo meter, stunning them for a few seconds.
  • Special Combo Freeze Blast: Boosted Freeze blast freezes enemies in a small area.


  • Grapnel Boost MK III: Launch yourself higher and faster with the Grapnel Boost.
  • Grapnel Boost MK IV: Greatly increases the height, range, and speed of the Grapnel Boost.
  • Grapple Takedown: Grapple on a ledge below an enemy then vault around to perform a takedown.
  • Ballistic Armor Level 1: 25% added protection against enemy projectiles.
  • Ballistic Armor Level 2: 50% added protection against enemy projectiles.
  • Ballistic Armor Level 3: 75% added protection against enemy projectiles.
  • Ballistic Armor Level 4: 100% added protection against enemy projectiles.
  • Shockwave Attack: Dive bomb to the ground then perform a powerful shockwave attack that knocks down nearby enemies.
  • Glide Boost Attack: Glide Kick to lock onto your target and then initiate a Dive Bomb. If the Bat-symbol icon is filled before impact, you will knock out your target and any enemies behind them.
  • Fear Multi-Takedown x4: Perform Fear Takedown on up to four enemies in quick succession.
  • Fear Multi-Takedown x5: Perform Fear Takedown on up to five enemies in quick succession.
  • Melee Armor Level 1: 25% added protection against melee attacks.
  • Melee Armor Level 2: 50% added protection against melee attacks.
  • Melee Armor Level 3: 75% added protection against melee attacks.
  • Melee Armor Level 4: 100% added protection against melee attacks.

Tech gadget

  • Smoke Pellet - Duration: Increases duration of smoke after throwing a Smoke Pellet.
  • Smoke Pellet - AoE: Increases area of effect and overall radius of smoke after throwing a Smoke Pellet.
  • Explosive Gel 1: Instantly incapacitates an enemy near Explosive Gel and stun others nearby.
  • Explosive Gel 2: Greatly increases stun duration by Explosive Gel.
  • Explosive Gel 3: Increases the radial range of Explosive Gel detonation.
  • Freeze Blast - Proximity Mine: Freeze blast proximity mine that automatically detonates when an enemy is close.
  • Freeze Cluster: Powerful freeze blast that affects a cluster of enemies.
  • Freeze Cluster - Proximity Mine: Combination of Proximity Mine and Freeze Cluster.
  • Freeze Blast - Freeze Duration: Increases duration of the freeze effect on an enemy for all freeze-based weapons.
  • Disruptor - Sabotage Detective Mode Scanner: Sabotage the Detective Mode Scanner to explode and incapacitate wielder when it locks onto your Detective Mode signal.
  • Disruptor - Sabotage Detective Mode Jammer: Sabotage any Detective Mode jammer to instantly disable it and release a deafening signal that disrupts nearby enemies.
  • Disruptor - Sabotage Sentry Gun Dispenser: Sabotage a sentry gun to make it explode, incapacitating its operator using it.
  • Disruptor - Optic Disruption Armor: Disable the enemy's Optic Disruption Armor to make them visible in Detective mode.
  • Disruptor - Sabotage Medic: Incapacitates a Medic when they attempt to revive a downed enemy.
  • Disruptor - Sabotage Mine: Detonate enemy mines and incapacitates nearby enemies.
  • Disruptor - Sabotage Stun Sticks: Sabotage a stun stick and incapacitates its owner when used.
  • Disruptor - Sabotage Ammo: Overload two enemy weapons at once, or disrupt up to four enemy weapons in a single predator encounter.
  • Sabotage Boa Drone Controller: Sabotage the Boa Drone to incapacitate its controller.
  • Disruptor - Sabotage Drone: Sabotage a drone's weapon system to make it self-destruct whenever it attempts to fire at you.
  • Remote Hacking Device - Drone Hacker MK II: Increases duration of the Remote Hacking Device's jamming effect.

Skill gadget

  • Twin Aimed Batarangs: Hit two targets simultaneously with Batarangs
  • Triple Aimed Batarangs: Hit three targets simultaneously with Batarangs.
  • Batarang Stun Duration: Increases stun duration of Batarang.
  • Remote Controlled Reverse Batarang: Batarang loops back to hit an enemy from behind, forcing them to search in the wrong direction.
  • Batarang Combat Damage: Increases Batarang power in combat.
  • Batclaw - Disarm Firearm: Remove an enemy's weapon with a quickfire Batclaw.
  • Gadgets While Gliding - Batarang: Throw a Batarang while in mid-air.
  • Gadgets While Gliding - Four Gadgets: Use up to four different gadgets while gliding towards an enemy group.
  • Gadgets While Gliding - Batclaw: Fire the Batclaw while gliding towards an enemy.
  • Gadgets While Gliding - Explosive Gel: Shoot Explosive Gel while gliding.
  • Gadgets While Gliding - Remote Electrical Charge: Fire a remote electrical charge while gliding.
  • Gadgets While Gliding - Freeze Blast: Throw a Freeze Blast projectile while gliding.
  • Gadgets While Gliding - Five Gadgets: Use up to five gadgets while gliding toward an enemy group.

Batmobile pursuit mode

  • Super Eject Level 1: Eject further and faster,
  • Super Eject Level 2: Eject from the Batmobile to very large heights.
  • Afterburner Recharge Level 1: Increases afterburner recharge rate when not powersliding.
  • Afterburner Recharge Level 2: Greatly increases afterburner recharge rate when not powersliding.
  • Dodge Thruster Boost: Perform a double thrust after completing a dodge.
  • Ram Charge: Increases damage dealt to enemy vehicle from ramming.
  • Armor Level 1: Increases Batmobile armor by 25%
  • Armor Level 2: Increases Batmobile armor by 50%
  • Armor Level 3: Increases Batmobile armor by 75%
  • Armor Level 4: Increases Batmobile armor by 100%

Batmobile battle mode

  • 60mm Cannon - Reload Speed: Reduces recharge time between shots by 15%.
  • 60mm Cannon - Reload Speed 2: Reduces recharge time between shots by 33%.
  • 60mm Cannon - Chassis Shot Damage: Increases damage to a drone by a direct shot to its chassis.
  • 60mm Cannon - Turret Shot Damage: Increases damage to a drone by a direct shot to its turret.
  • Emergency Weapon Energy: Instantly charges weapon energy to level 2 when Batmobile armor reaches critical level.
  • Energy Storage Protection: Prevents loss of weapon energy when the Batmobile takes a hit.
  • Vulcan Gun Energy: Increases accuracy of Vulcan Gun to allow for precision targeting for longer durations.
  • Energy Absorption Efficient: Increases amount of weapon energy gained per enemy destroyed for secondary weapon.
  • 60mm Cannon Cobra Lure: Shots from the 60mm cannon attract Cobra drones to the location of the blast.

Fsfori, Jun 26, 2015
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