Mon, 27 Jun 2011 04:22:18 Game Hints
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Lucha Fury tips and tricks for Lucha Fury

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This page contains Lucha Fury Hints for Xbox 360 called "Lucha Fury tips and tricks" and has been posted or updated on Jun 27, 2011 by Lucha Lova.

Boxshot & Details
Lucha Fury
  • Developer: Punchers Impact
  • Publisher: Mindscape
  • Genre: Action Beat-'Em-Up
  • Release: Jun 22, 2011
  • ESRB: Teen

Lucha Fury tips and tricks


Fatal blaze:
This well balanced player is good to start with. He has 2 combos mixing punches and kicks
His super move does splash damages all around him
His fever move buffs all his team mates and makes them stronger and more resistant

Big Daddy:
This character is slow and large so he tends to get hit more often. But he does way more damages and his moves have a wide range. He has 3 combos mixing punches and kicks.
He is the only character that can grab heavy ennemies
His super move hits enemies in a straight line
His fever does splash damages all around him and knocks enemies down

Princess Achy:
She is a hard character to handle; she has less life than the other characters and mainly uses her legs to fight. She has 2 combos using legs.
Her super move is a taunt that makes all the enemies on-screen fall in love and follow her everywhere like idiots.
Her fever move makes all the enemies on-screen start to attack each other

The character is fast and furious; he can land two punches with on punch input. He has 2 combos mixing kicks and punches.
His super is a super finish that finishes multiple grounded enemies
His fever turns all the enemies in slow mo (great for a flying ballet)


When your entire pollojo gauge (life) reaches 0 you lose control of your player; you enter backfire mode, the character turns to the enemy. You can get temporary control back by shaking the right stick, this will allow you to go after a chicken and kick it.
A player with life can give some to a "death" player that has control over his player. Just get near him and press B for as long as you want to trade life.
If all player are in backfire for more than 10sec it's game over.


  • You can get out of any bad situation by jumping
  • All combos input are buffered so you can press them without worrying about the timing
  • You can change direction during a combo
  • You can break a combo by jumping away
  • When you start the game you have: grab punch, all your combos and a finish move
  • Your special gauge recharges every 60sec or so it's the red bar next to your character's head
  • Your fever gauge charges when you do complex move. It's the yellow bar under your life gauge
  • Whenever you're stunned or grounded, smash the right stick to get out of it
  • If the entire players do their fever together, all the enemies on-screen turn to chickens for a short while
  • You can Jump kick a flying enemy
  • You can kick or punch a grenade back to his sender


The first level of the game is a dream where you get all the moves that are unlockable later in the game. You can't die and can just practice the game a bit.


Fatal Blaze

* Punch, punch, punch
* Punch, kick, kick

*Press punch and jump simultaneously release whenever you're ready. Pressing longer doesn't make it stronger.

Princess achy

* Kick, kick, kick
* Punch, kick, kick

Down key on the D-pad

Big Daddy

* Punch, punch, punch
* Kick, punch, punch
* Kick, punch, kick

* Press and hold punch for half a second, release when ready. Pressing longer doesn't make it stronger.


* Punch, punch, punch
* Kick, punch, punch
* When finishing an enemy smash the Xbutton


  • Finish: When an enemy is grounded, press RT
  • Plancha: Get on high grounds with enemy below you and press RT (anything above a meter will do)
  • Grab Throw: Grab with B then pick a direction and press Y
  • Grab Submission: Grab with B then aim down and press X once submission started, shake the right stick to win the submission
  • Grab Squash: Grab with B then aim up and press X.
  • Fever: press RB and LB simultaneously
  • Taunt: Press up on the D-pad
  • Slide Kick: Run with LT then kick
  • Joint combos: on player presses RB to call, the other press RB to answer both press B to validate the move.

Lucha Lova, Jun 27, 2011
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