- Developer: Nintendo
- Publisher: Nintendo
- Genre: Action Fighting
- Release: Dec 7, 2018
- ESRB: Everyone 10+
First battle Trainer's Pokémon
When selecting the Pokémon Trainer on the character select screen, you can move your cursor over their Pokémon and press the selection button in order to change which Pokémon you begin the battle with. Selecting Squirtle, Ivysaur, or Charizard here will work in any game mode, including World of Light.
If a selection is made before activating Palutena's Guidance, there are even four different conversations to be found--one each for Ivysaur, Charizard, and Squirtle, and one for the Pokémon Trainer himself/herself!
Hints & Secrets
Dig-dug guy is comfirmed!!!
The guy from dig-dug is the next 3rd-party player, his moves so far are:
Special: shoot his pump
Special up: blow him self up with a pump knocking over others
Special left/right: power drill
Special down: he will drill through the ground.
Note: his drill is always of unless hes attacking
Final smash:he turns 8-bit and can drill though the level freely
Complete the suggested job to unlock the matching stage.
- Duck Hunt: Unlock the Duck Hunt character.
- Kongo Jungle 64: Complete the very first occasion in Occasion mode.
- Pac-Land: Play all 3 map sizes in Smash Trip mode.
- Pokemon Stadium 2: Complete the "When Lightning Strikes" occasion.
- Smashville: Complete the "Playing Tricks" occasion.
Change Menu Music
To unlock the ability to change the menu music beat the World of Light for the first time.
Throwing out hitboxes
This depends on the kind of opponent you're going against. If your enemy is coming straight for you, then just attacking might work. Quick jabs with neutral A, or smash attacks, can catch enemies that won't stop approaching. But don't just stand still and throw out attacks, stay on the move, so your opponent doesn't have too much time to think and predict you.
Projectiles completely change the neutral game for a character. Peach's turnip, Yoshi's egg, Zelda's fire, Mario's fireball, Pikachu's thundershock and many others can change how the character plays. You can use these projectiles to force your opponent to either defend or dodge from a distance - or just get hit - and this can force them to move towards you, or can just limit the moves they can make without getting hit. You can use this to distract or shut down enemies while you move in closer. If you hit and you're already moving towards them, it's a great way to combo them.
Smash attack strategy
Footsies is a concept central to all fighting games, and in Super Smash Bros. Ultimate it's not different. It's all about the distance at which your opponents are from you. In many situations you'll be close enough for a smash attack, but might not have the time to pull it out, but jabs don't have the reach. Maybe a down tilt or forward tilt would have more range? Understanding the range of all your character's moves - and your enemy's - is central to getting combos and hitting enemies at a variety of ranges before they can hit you. Keep in mind, smash attacks and more can often also push your hurtboxes towards your opponent - this tiny difference could make you incredibly vulnerable if you don't hit your opponent.
Aerial attacks are essential, and much easier to land on grounded opponents with the short hop - a simple, tiny jump you get from quickly tapping the jump button. Short hop into opponents with aerial attacks, and you basically get mobile hitboxes to catch opponents with. Multi-hit moves are particularly great here, as they can leave an enemy in shield stun if they defend. If you land one of these moves it's usually pretty simple to start landing combos by using other tilts and smash attacks once you land on the floor. Or you can do so to just keep up the pressure.
Extra Water Damage
Sonic, Charizard, Incineroar, and the Inklings will accumulate extra damage whenever they come into contact with water. This is because they are weak to water in their respective games.
Alternate Boxing Ring Design
As in Smash for WiiU and 3DS, there are two different boxing designs in Super Smash Bros. Ultimate: One based on the World Circuit from Punch Out!! and another generic version with a Smash Bros. motif. By default the game chooses the Smash Bros. version when selected on the stage screen, but will change to the Punch Out!! design if the L button is held down when selecting it.
Playthrough Strategy Tips
Byleth is a character with a stunning amount of range for a Fire Symbol character, and some good, rapid attacks to back that range up with. Regardless of that though, Byleth has numerous downsides, and as such, you should not be attempting to complete in an up-close melee craze. A lot of Byleth's aerial and special attacks will leave them with a good amount of landing lag when touching pull back on the ground while mid-animation, leaving you broad open when obstructed or evaded. Byleth is finest played as a grounded character, and their minimal Up Special healing, a grapple (comparable to Persona 5's Joker), backs this up.
On the ground, Byleth can press, or even kill, at range with the bow special, and their other moves can be used to cause huge damage and knockback. Your basic method with Byleth should be to keep a reasonable range, poke with tilt and aerial moves, prior to using specials and smash attacks to complete challengers off. Be specifically cautious around characters with quickly, multi-hit attacks, as you'll be not likely to get away quickly without a counter.
Byleth's tilts are quite convenient here, and can be used in a range of scenarios. The fundamental jab combo is undamaged, and comes out very rapidly, however the most beneficial of Byleth's normals needs to be the up-tilt. Up-tilt has Byleth swing her sword from left, up in an arc, and down to the. This is a quite basic attack, however Byleth's hitboxes are large, and can even hit smaller sized challengers stood beside them.
Forward tilt has good range and can be used to kill on walk-off phases, down tilt is a good, if a bit standard attack which extends in front a little. Of all the normals, the most certainly helpful is the up-tilt, which can be combo'd into up-air.
Smash attacks, on the other hand, are very strong. Forward smash is an effective prod, just like Corrin's, and can quickly kill. Up smash is another multi-hit whip, like Zero Suit Samus, and has to do with as beneficial (finest used to capture inbound aerial challengers). Down smash is a common attack which strikes on both sides, however it's very fast and for that reason we can't grumble.
Back and forward-air kill combos
Byleth does not have the greatest aerial game, however can still be quite intense. The up air is a good multi-hit whip which has hitboxes last for about a 2nd, and will be great for combos.
The back and forward-air, on the other hand, just prods enemies with a lance. This is no grievance, due to the fact that it comes out quick, and can absolutely be used to kill, and in combos. Down-air is also great, as it can increase challengers and complete them off.
As pointed out formerly, Byleth tends to have a lot of landing lag on her moves, to be mindful with leaping and assaulting too much. Down-air's landing lag specifically will leave you broad open for cautious enemies.
Special in-game moves
The special moves are definitely what sets Byleth apart from other characters in the game. They has her lance, bow, and axe, and all of them are all set and effective to damage challengers. The bow is the neutral special, and it is a classic charged up attack. At complete blast this can definitely kill challengers, however watch that you do not get captured out mid-charge and penalized.
Forward special highlights the lance, and this is a remarkably quick, effective, and large hitbox. This can be taken out when challengers are quick approaching, and can be used as a keep-away tool to have enemies appreciate your individual space. It can also be used likewise in the air, with Byleth carrying out a great spin. We have the down special, the axe. This is a move which can be charged up, likewise to other Fire Emblem character's neutral special. The huge distinction here is that Byleth can reverse once while charging, in case challengers attempt to navigate you. Once again, this side switch just works once while charging, and the ending lag is quite substantial.
Thankfully you'll get some very armor while charging up the axe, and it'll function as an effective attack which can smash through many enemies. It'll certainly net you a kill or 2 if you can pull this out as a surprise.
Palutena's Guidance is a special version of Pit's taunt. It only works when you quickly and repeatedly press Pit's down taunt button while on the Palutena's Temple stage. When it's activated, Palutena, Viridi, and a few other characters will appear and provide Pit with commentary and tactics about one of his opponents.
Snake's Codec is a special version of his taunt. It can only be performed by quickly and repeatedly pressing Snake's down taunt while on the Shadow Moses Island stage. This will result in Snake contacting Colonel Campbell, Otacon, or Mei Ling from the Metal Gear series for tactical advice regarding his opponent. However, these are all recycled from their original Brawl versions; there are no Codecs for new fighters.
When playing on Flat Zone X, pause the game and zoom in close to the characters and rotate the camera. You'll find that the fighters are rendered in 2D, which mimics an LCD display. If you zoom the camera out, you'll find that stage takes place on a 3D rendering of the Game & Watch.
Secret Star Fox Taunts
Fox, Falco, and Wolf each have hidden taunts. They can only be activated when you quickly and repeatedly press their down taunt button while on a Star Fox-themed stage. Doing so will trigger conversations between the cast of the Star Fox games. The dialogue on Lylat Cruise will change depending on which background is currently on the screen. Only Fox and Falco have hidden taunts on the Corneria stage. These secret taunts can only be performed once per match, and can be interrupted if the character gets hit mid-animation or a Smash Ball or Dragoon is obtained.
Corneria Easter Egg
Lylat Cruise Easter Egg
Hidden Off-Screen Secrets
Some Easter Eggs hidden off-screen that you'll never see during gameplay, like Great Plateau Tower, Mushroom Kingdom, Great Bay, Flat Zone X and more!
Unlock Characters via Smash Mode
When playing in Smash Mode, a new challenger will appear after you win or lose a match. If you defeat the challenger, that character will be unlocked. If you lose to the challenger, you can fight them again in Challenger's Approach under the Games and More menu.
After this match, another challenger will not appear until you have actively played the game long enough. Alternatively, you can completely exit the game (you have to close it, not just hit the Home button) and restart the game to reset the counter and encounter the next challenger immediately after your next match. The challengers will appear in the order listed below, assuming that a character was not unlocked via another method.
|Unlockable:||How to Unlock:|
|Challenger 01 - Ness||Defeat the Challenger|
|Challenger 02 - Zelda||Defeat the Challenger|
|Challenger 03 - Bowser||Defeat the Challenger|
|Challenger 04 - Pit||Defeat the Challenger|
|Challenger 05 - Inkling||Defeat the Challenger|
|Challenger 06 - Villager||Defeat the Challenger|
|Challenger 07 - Marth||Defeat the Challenger|
|Challenger 08 - Young Link||Defeat the Challenger|
|Challenger 09 - Wii Fit Trainer||Defeat the Challenger|
|Challenger 10 - Ice Climbers||Defeat the Challenger|
|Challenger 11 - Captain Falcon||Defeat the Challenger|
|Challenger 12 - Peach||Defeat the Challenger|
|Challenger 13 - Ryu||Defeat the Challenger|
|Challenger 14 - Ike||Defeat the Challenger|
|Challenger 15 - Jigglypuff||Defeat the Challenger|
|Challenger 16 - King K. Rool||Defeat the Challenger|
|Challenger 17 - Sonic||Defeat the Challenger|
|Challenger 18 - Simon||Defeat the Challenger|
|Challenger 19 - Zero Suit Samus||Defeat the Challenger|
|Challenger 20 - Little Mac||Defeat the Challenger|
|Challenger 21 - Isabelle||Defeat the Challenger|
|Challenger 22 - Shulk||Defeat the Challenger|
|Challenger 23 - Lucina||Defeat the Challenger|
|Challenger 24 - Wario||Defeat the Challenger|
|Challenger 25 - Ridley||Defeat the Challenger|
|Challenger 26 - Pokemon Trainer||Defeat the Challenger|
|Challenger 27 - Lucario||Defeat the Challenger|
|Challenger 28 - Daisy||Defeat the Challenger|
|Challenger 29 - Roy||Defeat the Challenger|
|Challenger 30 - King Dedede||Defeat the Challenger|
|Challenger 31 - R.O.B.||Defeat the Challenger|
|Challenger 32 - Falco||Defeat the Challenger|
|Challenger 33 - Luigi||Defeat the Challenger|
|Challenger 34 - Pichu||Defeat the Challenger|
|Challenger 35 - Richter||Defeat the Challenger|
|Challenger 36 - Lucas||Defeat the Challenger|
|Challenger 37 - Diddy Kong||Defeat the Challenger|
|Challenger 38 - Meta Knight||Defeat the Challenger|
|Challenger 39 - Snake||Defeat the Challenger|
|Challenger 40 - Ganondorf||Defeat the Challenger|
|Challenger 41 - Corrin||Defeat the Challenger|
|Challenger 42 - Mega Man||Defeat the Challenger|
|Challenger 43 - Bayonetta||Defeat the Challenger|
|Challenger 44 - Toon Link||Defeat the Challenger|
|Challenger 45 - Rosalina & Luma||Defeat the Challenger|
|Challenger 46 - Inceneroar||Defeat the Challenger|
|Challenger 47 - Sheik||Defeat the Challenger|
|Challenger 48 - Olimar||Defeat the Challenger|
|Challenger 49 - Pac-Man||Defeat the Challenger|
|Challenger 50 - Dark Samus||Defeat the Challenger|
|Challenger 51 - Wolf||Defeat the Challenger|
|Challenger 52 - Mr. Game & Watch||Defeat the Challenger|
|Challenger 53 - Robin||Defeat the Challenger|
|Challenger 54 - Dark Pit||Defeat the Challenger|
|Challenger 55 - Cloud||Defeat the Challenger|
|Challenger 56 - Duck Hunt||Defeat the Challenger|
|Challenger 57 - Ken||Defeat the Challenger|
|Challenger 58 - Greninja||Defeat the Challenger|
|Challenger 59 - Chrom||Defeat the Challenger|
|Challenger 60 - Mewtwo||Defeat the Challenger|
|Challenger 61 - Bowser||Defeat the Challenger|
|Challenger 62 - Dr. Mario||Defeat the Challenger|
|Challenger 63 - Palutena||Defeat the Challenger|
Unlockable Mii Fighters
Create your Own Mii Fighters and then you unlock it.
|Unlockable:||How to Unlock:|
|Mii Brawler||Create your own Mii Fighter|
|Mii Gunner||Create your own Mii Fighter|
|Mii Swordfighter||Create your own Mii Fighter|
New Game+ in World of Light
To unlock New Game+, you must reach the True Ending in World of Light. Afterwards, you can enter New Game+ on your save file. All spirits and bosses return, making it a good way to earn more copies of spirits, and earning more skill spheres.
Unlock Characters via Classic Mode
In order to unlock characters via Classic Mode, you must beat Classic Mode with a certain character. When you do, you'll be challenged by a new character. If you defeat the challenger, that character will be unlocked. If you lose to the challenger, you can fight them again in Challenger's Approach under the Games and More menu. The rematch isn't always available so you might need to wait some time before you can challenge them again.
The character unlocks are grouped in a particular way. In each group, if you use any of the previous characters in that group and complete Classic Mode, the next character in that group will challenge you. For example, completing Classic Mode with Mario will unlock Sonic. After Sonic is unlocked, completing Classic Mode with Mario or Sonic will unlock Bayonetta. After unlocking her, completing Classic Mode with Mario or Sonic or Bayonetta will unlocked Little Mac, and so on. At the end of each group, you'll be challenged by the first character in another group, meaning you can now use the entire group you just finished to help unlock that next group. Here are the groups and the order in which the characters are unlocked (if you have unlocked a character via another means (Adventure Mode or regular gameplay), they will be skipped and the next character on the list will challenge you instead):
Sonic -> Bayonetta -> Little Mac -> Ike -> Luigi -> Roy -> Dr. Mario -> Olimar -> Bowser (leads to Donkey Kong Group)
Donkey Kong Group:
Bowser -> Pokemon Trainer -> Rosalina & Luma -> King Dedede -> Sheik -> Greninja -> Diddy Kong -> Duck Hunt -> Sonic (leads to Mario Group)
King K. Rool -> Ice Climbers -> Simon -> Meta Knight -> Snake -> Young Link -> Richter -> Toon Link -> Sonic (leads to Mario Group)
Inkling -> Wii Fit Trainer -> Pit -> Incineroar -> Dark Samus -> Cloud -> Wario -> Dark Pit -> Sonic (leads to Mario Group)
Lucario -> Marth -> Ryu -> Ganondorf -> Lucina -> Ridley -> Chrom -> Ken -> Sonic (leads to Mario Group)
Ness -> Jigglypuff -> Pac-Man -> Zelda -> Robin -> Corrin -> Lucas -> Palutena -> Sonic (leads to Mario Group)
Captain Falcon -> Zero Suit Samus -> Peach -> Falco -> Daisy -> Bowser Jr. -> Wolf -> Mewtwo -> Sonic (leads to Mario Group)
Villager -> Shulk -> R.O.B. -> Mega Man -> Isabelle -> Mr. Game & Watch -> Pichu -> Sonic (leads to Mario Group)
Scanning certain non-smash bros Amiibos will unlock certain things earlier!
Note: Different amiibo that share the same unlock will unlock a duplicate spirit.
|Unlockable:||How to Unlock:|
|Able Sisters Spirit||Sable Amiibo|
|Alm and Celica (Young) Spirit||Alm Amiibo|
|Alm and Celica (Young) Spirit||Celica Amiibo|
|Blathers Spirit||Blathers Amiibo|
|Blue/Red/Yellow/Winged/Rock Pikmin Spirits||Pikmin Amiibo|
|Bokoblin Spirit||Bokoblin Amiibo|
|Boo Spirit||Boo Amiibo|
|Celeste Spirit||Celeste Amiibo|
|Chibi-Robo Spirit||Chibi-Robo Amiibo|
|Cyrus and Reese Spirit||Reese Amiibo|
|Cyrus and Reese Spirit||Cyrus Amiibo|
|Daruk Spirit||Daruk Amiibo|
|Detective Pikachu Spirit||Detective Pikachu Amiibo|
|Digby Spirit||Digby Amiibo|
|DJ K.K.Spirit||K.K. Slider Amiibo|
|Goomba Spirit||Goomba Amiibo|
|Guardian Spirit||Guardian Amiibo|
|Kapp'n Spirit||Kapp'n Amiibo|
|Kicks Spirit||Kicks Amiibo|
|Koopa Troopa Spirit||Koopa Troopa Amiibo|
|Lottie Spirit||Lottie Amiibo|
|Metroid Spirit||Metroid Amiibo|
|Mipha Spirit||Mipha Amiibo|
|Octoling Boy Amiibo||Octoling Boy and Octoling Girl Spirit|
|Octoling Girl Amiibo||Octoling Boy and Octoling Girl Spirit|
|Octoling Squid Amiibo||Octoling Squid Spirit|
|Off the Hook Spirit||Marina Amiibo|
|Off the Hook Spirit||Pearl Amiibo|
|Qbby Spirit||Qbby Amiibo|
|Resetti Spirit||Resetti Amiibo|
|Revali Spirit||Revali Amiibo|
|Rover Amiibo||Rover Spirit|
|Shovel Knight Spirit||Shovel Knight Amiibo|
|Squid Sisters Spirit||Marie Amiibo|
|Squid Sisters Spirit||Callie Amiibo|
|Tiki Spirit||Tiki Amiibo|
|Timmy and Tommy's Shop||Timmy and Tommy Amiibo|
|Toad Spirit||Toad Amiibo|
|Tom Nook Spirit||Tom Nook Amiibo|
|Urbosa Spirit||Urbosa Amiibo|
|Waddle Dee Spirit||Waddle Dee Amiibo|
|Waluigi Spirit||Waluigi Amiibo|
|Wolf Link Spirit||Wolf Link Amiibo|
|Yarn Poochy Spirit||Yarn Poochy Amiibo|
Unlockable Default Mii Fighters
If you don't want to create your own Mii fighter, then you can unlock the default ones by finding them through specific locations in World of Light. Once unlocked, the default Mii Fighters can be used in every mode except Classic.
|Unlockable:||How to Unlock:|
|Mii Brawer||World of Dark - Sacred Realm, after setting the red and blue torches to a 4:40 clock.|
|Mii Gunner||World of Light - Island Area|
|Mii Swordfighter||World of Light - Town Area|
If you know cheat codes, secrets, hints, glitches or other level guides for this game that can help others leveling up, then please Submit your Cheats and share your insights and experience with other gamers.
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