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Boxshot & Details
Battleship Craft
  • Developer: Phyzios, Inc.
  • Publisher: Phyzios, Inc.
  • Genre: Action
  • Release: May 29, 2012
  • ESRB: Not Set

Question & Answers

600mm-armoured ship dies with 1 shot

The title pretty much says it all, but I have a big problem. I made a big ship - about 8 blocks wide and 40 long - and covered the top in 600mm armour.Then I put boilers on etc. However, when I went up against Duel Level 1, I was literally killed in one shot! Does anyone know why this is going on? Please help! P.S. My armour is about 450 MJ (is that good) and my balance is about 40

Uh oh, May 29, 2013
Answers (Closed)

Answer from: Anonymous
You seriously need to make your ship more stable

Posted on: May 29, 2013

Answer from: Lagoe
For a start, that's terrible stability, so you'll capsize before you lose even half your health. Secondly, you covered the top in 600mm armor. That is not enough to give much toughness and if they hit the exposed hull, they will effectively ignore the armor rating. Simply put, don't use hulls, and have a stability of 100 or more to be safe enough. Also, consider making the ship larger, try making a hydrodynamic barge out of 400mm armor. On only 9 angled boilers (gas turbines take up too much of the percentage) I can get to 194.4 knots in 6 seconds.

Posted on: May 29, 2013

Answer from: Uh oh
I didn't use hull. Basically, I put 16 20-block decks next to each other and covered the top in 600mm armour and covered the bottom of the deck in ballast. Plus, what is a hydrodynamic barge?

Posted on: May 30, 2013

Answer from: Lagoe
Deck = hull. They have the same weight and toughness and armor. A hydrodynamic barge is a barge that goes at 194.4 knots. Also, is that armor lightweight or not? Because heavy 600mm armor is basically tough ballast, speaking of which, don't ever use ballast, replace it with heavy (same weight) or lightweight 600mm armor.

Posted on: May 30, 2013

Answer from: Tiroler Bracke
If you want to go 194.4 don't care for hydrodynamics but for supercavitation. 600mm Armor has the same density then ballast. So you better put it on the bottom and not on the top. On top just lightweight armor. If you choose "Open Level" you can meet in Level 1 everything up to Level 6 and of course the ViPs who set their (weapon-)costs down. Your ship can never stand more than a volley of a bought Level 6 Yamato. And you can still ad 8 MK45 to a bought Yamato to stay in Level 6.

Posted on: May 30, 2013

Answer from: Budder.
That stability is terrible, so even if you have full health, if you go forward, you will capsize.

Posted on: May 31, 2013

Answer from: SuperToad02
If your ship flips over adn sinks, reduce the amount of guns to make it more stable. If it's health is completely gone without fliping over, reduce the amount of hull on your ship.

Posted on: Jun 14, 2013

Answer from: Pownsor1
Too heavy you might have made the worlds weirdest submarines. Add bouncy to your front when adding armour so you can't flip forwards also add underwater supports if the enemy hits that you are gona tilt but it will be more stable. Also you can add controlled ballast by putting a propellor on the front facing down so you can help lift the bow up protecting it from flipping forwards.

Posted on: Jun 25, 2013

Answer from: Admiral
40 stability is only appropriate for a sub. Make the ship wider.

Posted on: Jul 29, 2013

Answer from: Blazekevin
Add weight on the bottom, not top. Having the top be heavier than the bottom results in extremely low and even negative amounts of stability. fix and your ship will be more powerfull.

Posted on: Oct 12, 2013
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Battleship Craft

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Battleship Craft

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